Formatting FIxes (#58)

This commit is contained in:
Kamron Batman 2019-10-04 23:08:13 -07:00 • committed by GitHub
parent 57fb9fb525
commit 096d39609e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1318 changed files with 11633 additions and 22129 deletions

View file

@ -76,30 +76,15 @@ namespace Server.Mobiles
AddLoot(LootPack.Rich);
}
public override int GetIdleSound()
{
return 0x218;
}
public override int GetIdleSound() => 0x218;
public override int GetAngerSound()
{
return 0x26C;
}
public override int GetAngerSound() => 0x26C;
public override int GetDeathSound()
{
return 0x211;
}
public override int GetDeathSound() => 0x211;
public override int GetAttackSound()
{
return 0x232;
}
public override int GetAttackSound() => 0x232;
public override int GetHurtSound()
{
return 0x140;
}
public override int GetHurtSound() => 0x140;
public override void AlterMeleeDamageFrom(Mobile from, ref int damage)
{

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@ -66,30 +66,15 @@ namespace Server.Mobiles
AddLoot(LootPack.Rich);
}
public override int GetIdleSound()
{
return 0xFD;
}
public override int GetIdleSound() => 0xFD;
public override int GetAngerSound()
{
return 0x26C;
}
public override int GetAngerSound() => 0x26C;
public override int GetDeathSound()
{
return 0x211;
}
public override int GetDeathSound() => 0x211;
public override int GetAttackSound()
{
return 0x23B;
}
public override int GetAttackSound() => 0x23B;
public override int GetHurtSound()
{
return 0x140;
}
public override int GetHurtSound() => 0x140;
public override void AlterMeleeDamageFrom(Mobile from, ref int damage)
{

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@ -155,25 +155,13 @@ namespace Server.Mobiles
public override bool AlwaysMurderer => true;
public override bool ShowFameTitle => false;
public override int GetIdleSound()
{
return 0x2CE;
}
public override int GetIdleSound() => 0x2CE;
public override int GetDeathSound()
{
return 0x2CC;
}
public override int GetDeathSound() => 0x2CC;
public override int GetHurtSound()
{
return 0x2D1;
}
public override int GetHurtSound() => 0x2D1;
public override int GetAttackSound()
{
return 0x2C8;
}
public override int GetAttackSound() => 0x2C8;
public override void GenerateLoot()
{

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@ -192,25 +192,13 @@ namespace Server.Mobiles
public override bool AlwaysMurderer => true;
public override bool ShowFameTitle => false;
public override int GetIdleSound()
{
return 0x2CE;
}
public override int GetIdleSound() => 0x2CE;
public override int GetDeathSound()
{
return 0x2CC;
}
public override int GetDeathSound() => 0x2CC;
public override int GetHurtSound()
{
return 0x2D1;
}
public override int GetHurtSound() => 0x2D1;
public override int GetAttackSound()
{
return 0x2C8;
}
public override int GetAttackSound() => 0x2C8;
public override void GenerateLoot()
{

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@ -90,25 +90,13 @@ namespace Server.Mobiles
base.OnDamage(amount, from, willKill);
}
public override int GetIdleSound()
{
return 0x262;
}
public override int GetIdleSound() => 0x262;
public override int GetAngerSound()
{
return 0x263;
}
public override int GetAngerSound() => 0x263;
public override int GetHurtSound()
{
return 0x1D0;
}
public override int GetHurtSound() => 0x1D0;
public override int GetDeathSound()
{
return 0x28D;
}
public override int GetDeathSound() => 0x28D;
public override void Serialize(GenericWriter writer)
{

View file

@ -85,25 +85,13 @@ namespace Server.Mobiles
AddLoot(LootPack.MedScrolls, 2);
}
public override int GetIdleSound()
{
return 0x1AC;
}
public override int GetIdleSound() => 0x1AC;
public override int GetAngerSound()
{
return 0x1CD;
}
public override int GetAngerSound() => 0x1CD;
public override int GetHurtSound()
{
return 0x1D0;
}
public override int GetHurtSound() => 0x1D0;
public override int GetDeathSound()
{
return 0x28D;
}
public override int GetDeathSound() => 0x28D;
public override void OnThink()
{

View file

@ -61,25 +61,13 @@ namespace Server.Mobiles
AddLoot(LootPack.Gems, 1);
}
public override int GetIdleSound()
{
return 0x1AC;
}
public override int GetIdleSound() => 0x1AC;
public override int GetAngerSound()
{
return 0x1CD;
}
public override int GetAngerSound() => 0x1CD;
public override int GetHurtSound()
{
return 0x1D0;
}
public override int GetHurtSound() => 0x1D0;
public override int GetDeathSound()
{
return 0x28D;
}
public override int GetDeathSound() => 0x28D;
public override void OnGaveMeleeAttack(Mobile defender)
{

View file

@ -4,10 +4,7 @@ namespace Server.Mobiles
{
public class EnragedRabbit : BaseEnraged
{
public EnragedRabbit(Mobile summoner) : base(summoner)
{
Body = 0xcd;
}
public EnragedRabbit(Mobile summoner) : base(summoner) => Body = 0xcd;
public EnragedRabbit(Serial serial) : base(serial)
{
@ -16,20 +13,11 @@ namespace Server.Mobiles
public override string CorpseName => "a hare corpse";
public override string DefaultName => "a rabbit";
public override int GetAttackSound()
{
return 0xC9;
}
public override int GetAttackSound() => 0xC9;
public override int GetHurtSound()
{
return 0xCA;
}
public override int GetHurtSound() => 0xCA;
public override int GetDeathSound()
{
return 0xCB;
}
public override int GetDeathSound() => 0xCB;
public override void Serialize(GenericWriter writer)
{
@ -46,10 +34,7 @@ namespace Server.Mobiles
public class EnragedHart : BaseEnraged
{
public EnragedHart(Mobile summoner) : base(summoner)
{
Body = 0xea;
}
public EnragedHart(Mobile summoner) : base(summoner) => Body = 0xea;
public EnragedHart(Serial serial) : base(serial)
{
@ -58,20 +43,11 @@ namespace Server.Mobiles
public override string CorpseName => "a deer corpse";
public override string DefaultName => "a great hart";
public override int GetAttackSound()
{
return 0x82;
}
public override int GetAttackSound() => 0x82;
public override int GetHurtSound()
{
return 0x83;
}
public override int GetHurtSound() => 0x83;
public override int GetDeathSound()
{
return 0x84;
}
public override int GetDeathSound() => 0x84;
public override void Serialize(GenericWriter writer)
{
@ -88,10 +64,7 @@ namespace Server.Mobiles
public class EnragedHind : BaseEnraged
{
public EnragedHind(Mobile summoner) : base(summoner)
{
Body = 0xed;
}
public EnragedHind(Mobile summoner) : base(summoner) => Body = 0xed;
public EnragedHind(Serial serial) : base(serial)
{
@ -100,20 +73,11 @@ namespace Server.Mobiles
public override string CorpseName => "a deer corpse";
public override string DefaultName => "a hind";
public override int GetAttackSound()
{
return 0x82;
}
public override int GetAttackSound() => 0x82;
public override int GetHurtSound()
{
return 0x83;
}
public override int GetHurtSound() => 0x83;
public override int GetDeathSound()
{
return 0x84;
}
public override int GetDeathSound() => 0x84;
public override void Serialize(GenericWriter writer)
{

View file

@ -107,20 +107,11 @@ namespace Server.Mobiles
AddLoot(LootPack.Meager);
}
public override int GetHurtSound()
{
return 0x14D;
}
public override int GetHurtSound() => 0x14D;
public override int GetDeathSound()
{
return 0x314;
}
public override int GetDeathSound() => 0x314;
public override int GetAttackSound()
{
return 0x75;
}
public override int GetAttackSound() => 0x75;
public override void OnThink()
{

View file

@ -66,20 +66,11 @@ namespace Server.Mobiles
AddLoot(LootPack.HighScrolls, 2);
}
public override int GetHurtSound()
{
return 0x167;
}
public override int GetHurtSound() => 0x167;
public override int GetDeathSound()
{
return 0xBC;
}
public override int GetDeathSound() => 0xBC;
public override int GetAttackSound()
{
return 0x28B;
}
public override int GetAttackSound() => 0x28B;
private void DoAreaLeech()
{

View file

@ -68,20 +68,11 @@ namespace Server.Mobiles
// TODO: Daemon bone ...
}
public override int GetHurtSound()
{
return 0x14D;
}
public override int GetHurtSound() => 0x14D;
public override int GetDeathSound()
{
return 0x314;
}
public override int GetDeathSound() => 0x314;
public override int GetAttackSound()
{
return 0x75;
}
public override int GetAttackSound() => 0x75;
public override void OnThink()
{
@ -157,10 +148,7 @@ namespace Server.Mobiles
base.OnThink();
}
public static bool UnderEffect(Mobile m)
{
return m_Table.ContainsKey(m);
}
public static bool UnderEffect(Mobile m) => m_Table.ContainsKey(m);
public static void StopEffect(Mobile m, bool message)
{

View file

@ -65,15 +65,9 @@ namespace Server.Mobiles
base.OnDamage(amount, from, willKill);
}
public override int GetHurtSound()
{
return 0x156;
}
public override int GetHurtSound() => 0x156;
public override int GetDeathSound()
{
return 0x15C;
}
public override int GetDeathSound() => 0x15C;
public override void Serialize(GenericWriter writer)
{