Formatting FIxes (#58)

This commit is contained in:
Kamron Batman 2019-10-04 23:08:13 -07:00 • committed by GitHub
parent 57fb9fb525
commit 096d39609e
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GPG key ID: 4AEE18F83AFDEB23
1318 changed files with 11633 additions and 22129 deletions

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@ -4,10 +4,7 @@ namespace Server.Mobiles
{
public class EnragedRabbit : BaseEnraged
{
public EnragedRabbit(Mobile summoner) : base(summoner)
{
Body = 0xcd;
}
public EnragedRabbit(Mobile summoner) : base(summoner) => Body = 0xcd;
public EnragedRabbit(Serial serial) : base(serial)
{
@ -16,20 +13,11 @@ namespace Server.Mobiles
public override string CorpseName => "a hare corpse";
public override string DefaultName => "a rabbit";
public override int GetAttackSound()
{
return 0xC9;
}
public override int GetAttackSound() => 0xC9;
public override int GetHurtSound()
{
return 0xCA;
}
public override int GetHurtSound() => 0xCA;
public override int GetDeathSound()
{
return 0xCB;
}
public override int GetDeathSound() => 0xCB;
public override void Serialize(GenericWriter writer)
{
@ -46,10 +34,7 @@ namespace Server.Mobiles
public class EnragedHart : BaseEnraged
{
public EnragedHart(Mobile summoner) : base(summoner)
{
Body = 0xea;
}
public EnragedHart(Mobile summoner) : base(summoner) => Body = 0xea;
public EnragedHart(Serial serial) : base(serial)
{
@ -58,20 +43,11 @@ namespace Server.Mobiles
public override string CorpseName => "a deer corpse";
public override string DefaultName => "a great hart";
public override int GetAttackSound()
{
return 0x82;
}
public override int GetAttackSound() => 0x82;
public override int GetHurtSound()
{
return 0x83;
}
public override int GetHurtSound() => 0x83;
public override int GetDeathSound()
{
return 0x84;
}
public override int GetDeathSound() => 0x84;
public override void Serialize(GenericWriter writer)
{
@ -88,10 +64,7 @@ namespace Server.Mobiles
public class EnragedHind : BaseEnraged
{
public EnragedHind(Mobile summoner) : base(summoner)
{
Body = 0xed;
}
public EnragedHind(Mobile summoner) : base(summoner) => Body = 0xed;
public EnragedHind(Serial serial) : base(serial)
{
@ -100,20 +73,11 @@ namespace Server.Mobiles
public override string CorpseName => "a deer corpse";
public override string DefaultName => "a hind";
public override int GetAttackSound()
{
return 0x82;
}
public override int GetAttackSound() => 0x82;
public override int GetHurtSound()
{
return 0x83;
}
public override int GetHurtSound() => 0x83;
public override int GetDeathSound()
{
return 0x84;
}
public override int GetDeathSound() => 0x84;
public override void Serialize(GenericWriter writer)
{

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@ -107,20 +107,11 @@ namespace Server.Mobiles
AddLoot(LootPack.Meager);
}
public override int GetHurtSound()
{
return 0x14D;
}
public override int GetHurtSound() => 0x14D;
public override int GetDeathSound()
{
return 0x314;
}
public override int GetDeathSound() => 0x314;
public override int GetAttackSound()
{
return 0x75;
}
public override int GetAttackSound() => 0x75;
public override void OnThink()
{

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@ -66,20 +66,11 @@ namespace Server.Mobiles
AddLoot(LootPack.HighScrolls, 2);
}
public override int GetHurtSound()
{
return 0x167;
}
public override int GetHurtSound() => 0x167;
public override int GetDeathSound()
{
return 0xBC;
}
public override int GetDeathSound() => 0xBC;
public override int GetAttackSound()
{
return 0x28B;
}
public override int GetAttackSound() => 0x28B;
private void DoAreaLeech()
{

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@ -68,20 +68,11 @@ namespace Server.Mobiles
// TODO: Daemon bone ...
}
public override int GetHurtSound()
{
return 0x14D;
}
public override int GetHurtSound() => 0x14D;
public override int GetDeathSound()
{
return 0x314;
}
public override int GetDeathSound() => 0x314;
public override int GetAttackSound()
{
return 0x75;
}
public override int GetAttackSound() => 0x75;
public override void OnThink()
{
@ -157,10 +148,7 @@ namespace Server.Mobiles
base.OnThink();
}
public static bool UnderEffect(Mobile m)
{
return m_Table.ContainsKey(m);
}
public static bool UnderEffect(Mobile m) => m_Table.ContainsKey(m);
public static void StopEffect(Mobile m, bool message)
{

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@ -65,15 +65,9 @@ namespace Server.Mobiles
base.OnDamage(amount, from, willKill);
}
public override int GetHurtSound()
{
return 0x156;
}
public override int GetHurtSound() => 0x156;
public override int GetDeathSound()
{
return 0x15C;
}
public override int GetDeathSound() => 0x15C;
public override void Serialize(GenericWriter writer)
{