Formatting FIxes (#58)
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57fb9fb525
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1318 changed files with 11633 additions and 22129 deletions
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@ -189,30 +189,15 @@ namespace Server.Mobiles
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base.OnDamage(amount, from, willKill);
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}
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public override int GetAngerSound()
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{
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return 0x581;
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}
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public override int GetAngerSound() => 0x581;
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public override int GetIdleSound()
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{
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return 0x582;
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}
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public override int GetIdleSound() => 0x582;
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public override int GetAttackSound()
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{
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return 0x580;
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}
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public override int GetAttackSound() => 0x580;
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public override int GetHurtSound()
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{
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return 0x583;
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}
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public override int GetHurtSound() => 0x583;
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public override int GetDeathSound()
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{
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return 0x584;
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}
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public override int GetDeathSound() => 0x584;
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public override void Serialize(GenericWriter writer)
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{
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@ -247,10 +232,7 @@ namespace Server.Mobiles
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from.Send(SpeedControl.Disable);
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}
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public static bool UnderCacophonicAttack(Mobile from)
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{
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return m_Table.Contains(from);
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}
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public static bool UnderCacophonicAttack(Mobile from) => m_Table.Contains(from);
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public virtual void DropOoze()
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{
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@ -282,15 +264,9 @@ namespace Server.Mobiles
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}
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}
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private int RandomPoint(int mid)
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{
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return mid + Utility.RandomMinMax(-2, 2);
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}
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private int RandomPoint(int mid) => mid + Utility.RandomMinMax(-2, 2);
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public virtual Point3D GetSpawnPosition(int range)
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{
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return GetSpawnPosition(Location, Map, range);
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}
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public virtual Point3D GetSpawnPosition(int range) => GetSpawnPosition(Location, Map, range);
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public virtual Point3D GetSpawnPosition(Point3D from, Map map, int range)
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{
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@ -84,10 +84,7 @@ namespace Server.Mobiles
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public override bool Unprovokable => true;
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public override bool Uncalmable => true;
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.Dismount;
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}
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public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
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public virtual void PackResources(int amount)
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{
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@ -158,30 +155,15 @@ namespace Server.Mobiles
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AddLoot(LootPack.AosSuperBoss, 5); // Need to verify
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}
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public override int GetAngerSound()
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{
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return 0x597;
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}
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public override int GetAngerSound() => 0x597;
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public override int GetIdleSound()
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{
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return 0x596;
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}
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public override int GetIdleSound() => 0x596;
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public override int GetAttackSound()
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{
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return 0x599;
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}
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public override int GetAttackSound() => 0x599;
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public override int GetHurtSound()
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{
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return 0x59a;
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}
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public override int GetHurtSound() => 0x59a;
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public override int GetDeathSound()
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{
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return 0x59c;
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}
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public override int GetDeathSound() => 0x59c;
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public override void OnGaveMeleeAttack(Mobile defender)
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{
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