Formatting FIxes (#58)
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1318 changed files with 11633 additions and 22129 deletions
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@ -126,10 +126,7 @@ namespace Server.Spells
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return true;
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}
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public virtual bool OnCastInTown(Region r)
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{
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return Info.AllowTown;
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}
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public virtual bool OnCastInTown(Region r) => Info.AllowTown;
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public void StartDelayedDamageContext(Mobile m, Timer t)
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{
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@ -162,10 +159,7 @@ namespace Server.Spells
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return GetNewAosDamage(bonus, dice, sides, false);
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}
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public virtual int GetNewAosDamage(int bonus, int dice, int sides, bool playerVsPlayer)
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{
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return GetNewAosDamage(bonus, dice, sides, playerVsPlayer, 1.0);
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}
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public virtual int GetNewAosDamage(int bonus, int dice, int sides, bool playerVsPlayer) => GetNewAosDamage(bonus, dice, sides, playerVsPlayer, 1.0);
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public virtual int GetNewAosDamage(int bonus, int dice, int sides, bool playerVsPlayer, double scalar)
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{
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@ -225,40 +219,15 @@ namespace Server.Spells
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return false;
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}
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public virtual double GetInscribeSkill(Mobile m)
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{
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// There is no chance to gain
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// m.CheckSkill( SkillName.Inscribe, 0.0, 120.0 );
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public virtual double GetInscribeSkill(Mobile m) => m.Skills.Inscribe.Value;
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return m.Skills.Inscribe.Value;
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}
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public virtual int GetInscribeFixed(Mobile m) => m.Skills.Inscribe.Fixed;
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public virtual int GetInscribeFixed(Mobile m)
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{
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// There is no chance to gain
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// m.CheckSkill( SkillName.Inscribe, 0.0, 120.0 );
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public virtual int GetDamageFixed(Mobile m) => m.Skills[DamageSkill].Fixed;
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return m.Skills.Inscribe.Fixed;
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}
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public virtual double GetDamageSkill(Mobile m) => m.Skills[DamageSkill].Value;
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public virtual int GetDamageFixed(Mobile m)
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{
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//m.CheckSkill( DamageSkill, 0.0, m.Skills[DamageSkill].Cap );
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return m.Skills[DamageSkill].Fixed;
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}
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public virtual double GetDamageSkill(Mobile m)
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{
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//m.CheckSkill( DamageSkill, 0.0, m.Skills[DamageSkill].Cap );
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return m.Skills[DamageSkill].Value;
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}
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public virtual double GetResistSkill(Mobile m)
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{
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return m.Skills.MagicResist.Value;
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}
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public virtual double GetResistSkill(Mobile m) => m.Skills.MagicResist.Value;
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public virtual double GetDamageScalar(Mobile target)
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{
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@ -359,10 +328,7 @@ namespace Server.Spells
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}
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}
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public virtual bool CheckDisturb(DisturbType type, bool firstCircle, bool resistable)
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{
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return !(resistable && Scroll is BaseWand);
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}
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public virtual bool CheckDisturb(DisturbType type, bool firstCircle, bool resistable) => !(resistable && Scroll is BaseWand);
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public void Disturb(DisturbType type, bool firstCircle = true, bool resistable = false)
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{
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@ -417,10 +383,7 @@ namespace Server.Spells
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Caster.SendLocalizedMessage(500641); // Your concentration is disturbed, thus ruining thy spell.
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}
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public virtual bool CheckCast()
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{
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return true;
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}
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public virtual bool CheckCast() => true;
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public virtual void SayMantra()
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{
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@ -665,10 +628,7 @@ namespace Server.Spells
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Caster.Spell = null;
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}
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public virtual int ComputeKarmaAward()
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{
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return 0;
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}
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public virtual int ComputeKarmaAward() => 0;
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public virtual bool CheckSequence()
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{
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@ -762,10 +722,7 @@ namespace Server.Spells
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return false;
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}
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public bool CheckBSequence(Mobile target)
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{
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return CheckBSequence(target, false);
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}
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public bool CheckBSequence(Mobile target) => CheckBSequence(target, false);
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public bool CheckBSequence(Mobile target, bool allowDead)
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{
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