Formatting FIxes (#58)
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@ -63,15 +63,9 @@ namespace Server.Spells.Spellweaving
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FinishSequence();
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}
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public static bool IsImmolating(BaseWeapon weapon)
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{
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return m_WeaponDamageTable.ContainsKey(weapon);
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}
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public static bool IsImmolating(BaseWeapon weapon) => m_WeaponDamageTable.ContainsKey(weapon);
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public static int GetImmolatingDamage(BaseWeapon weapon)
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{
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return m_WeaponDamageTable.TryGetValue(weapon, out ImmolatingWeaponEntry entry) ? entry.m_Damage : 0;
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}
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public static int GetImmolatingDamage(BaseWeapon weapon) => m_WeaponDamageTable.TryGetValue(weapon, out ImmolatingWeaponEntry entry) ? entry.m_Damage : 0;
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public static void DoEffect(BaseWeapon weapon, Mobile target)
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{
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