Formatting FIxes (#58)
This commit is contained in:
parent
57fb9fb525
commit
096d39609e
1318 changed files with 11633 additions and 22129 deletions
|
|
@ -759,15 +759,9 @@ namespace Server
|
|||
}
|
||||
}
|
||||
|
||||
int IComparable<IEntity>.CompareTo(IEntity other)
|
||||
{
|
||||
return other == null ? -1 : Serial.CompareTo(other.Serial);
|
||||
}
|
||||
int IComparable<IEntity>.CompareTo(IEntity other) => other == null ? -1 : Serial.CompareTo(other.Serial);
|
||||
|
||||
public int CompareTo(Item other)
|
||||
{
|
||||
return other == null ? -1 : Serial.CompareTo(other.Serial);
|
||||
}
|
||||
public int CompareTo(Item other) => other == null ? -1 : Serial.CompareTo(other.Serial);
|
||||
|
||||
/// <summary>
|
||||
/// Moves the Item to a given <paramref name="location" /> and <paramref name="map" />.
|
||||
|
|
@ -1408,15 +1402,9 @@ namespace Server
|
|||
return flags;
|
||||
}
|
||||
|
||||
private CompactInfo LookupCompactInfo()
|
||||
{
|
||||
return m_CompactInfo;
|
||||
}
|
||||
private CompactInfo LookupCompactInfo() => m_CompactInfo;
|
||||
|
||||
private CompactInfo AcquireCompactInfo()
|
||||
{
|
||||
return m_CompactInfo ?? (m_CompactInfo = new CompactInfo());
|
||||
}
|
||||
private CompactInfo AcquireCompactInfo() => m_CompactInfo ?? (m_CompactInfo = new CompactInfo());
|
||||
|
||||
private void ReleaseCompactInfo()
|
||||
{
|
||||
|
|
@ -1469,15 +1457,9 @@ namespace Server
|
|||
m_Flags &= ~flag;
|
||||
}
|
||||
|
||||
private bool GetFlag(ImplFlag flag)
|
||||
{
|
||||
return (m_Flags & flag) != 0;
|
||||
}
|
||||
private bool GetFlag(ImplFlag flag) => (m_Flags & flag) != 0;
|
||||
|
||||
public BounceInfo GetBounce()
|
||||
{
|
||||
return LookupCompactInfo()?.m_Bounce;
|
||||
}
|
||||
public BounceInfo GetBounce() => LookupCompactInfo()?.m_Bounce;
|
||||
|
||||
public void RecordBounce()
|
||||
{
|
||||
|
|
@ -1521,10 +1503,7 @@ namespace Server
|
|||
/// Overridable. Method checked to see if the item can be traded.
|
||||
/// </summary>
|
||||
/// <returns>True if the trade is allowed, false if not.</returns>
|
||||
public virtual bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public virtual bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Overridable. Virtual event invoked when a trade has completed, either successfully or not.
|
||||
|
|
@ -1552,10 +1531,7 @@ namespace Server
|
|||
/// </item>
|
||||
/// </list>
|
||||
/// </returns>
|
||||
public virtual bool CheckPropertyConfliction(Mobile m)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public virtual bool CheckPropertyConfliction(Mobile m) => false;
|
||||
|
||||
/// <summary>
|
||||
/// Overridable. Sends the <see cref="PropertyList">object property list</see> to <paramref name="from" />.
|
||||
|
|
@ -1647,12 +1623,12 @@ namespace Server
|
|||
list.Add(1072789, weight.ToString()); //Weight: ~1_WEIGHT~ stones
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overridable. Adds header properties. By default, this invokes <see cref="AddNameProperty" />,
|
||||
/// <see cref="AddBlessedForProperty" /> (if applicable), and <see cref="AddLootTypeProperty" /> (if
|
||||
/// <see cref="DisplayLootType" />).
|
||||
/// </summary>
|
||||
public virtual void AddNameProperties(ObjectPropertyList list)
|
||||
/// <summary>
|
||||
/// Overridable. Adds header properties. By default, this invokes <see cref="AddNameProperty" />,
|
||||
/// <see cref="AddBlessedForProperty" /> (if applicable), and <see cref="AddLootTypeProperty" /> (if
|
||||
/// <see cref="DisplayLootType" />).
|
||||
/// </summary>
|
||||
public virtual void AddNameProperties(ObjectPropertyList list)
|
||||
{
|
||||
AddNameProperty(list);
|
||||
|
||||
|
|
@ -1748,10 +1724,7 @@ namespace Server
|
|||
parentMobile.GetChildNameProperties(list, item);
|
||||
}
|
||||
|
||||
public virtual bool IsChildVisibleTo(Mobile m, Item child)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public virtual bool IsChildVisibleTo(Mobile m, Item child) => true;
|
||||
|
||||
public void Bounce(Mobile from)
|
||||
{
|
||||
|
|
@ -1822,20 +1795,11 @@ namespace Server
|
|||
/// When placed in an Item script, the item may be cast when equipped if the <paramref name="from" /> has 100 or more
|
||||
/// intelligence. Otherwise, it will drop to their backpack.
|
||||
/// </example>
|
||||
public virtual bool AllowEquippedCast(Mobile from)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public virtual bool AllowEquippedCast(Mobile from) => false;
|
||||
|
||||
public virtual bool CheckConflictingLayer(Mobile m, Item item, Layer layer)
|
||||
{
|
||||
return m_Layer == layer;
|
||||
}
|
||||
public virtual bool CheckConflictingLayer(Mobile m, Item item, Layer layer) => m_Layer == layer;
|
||||
|
||||
public virtual bool CanEquip(Mobile m)
|
||||
{
|
||||
return m_Layer != Layer.Invalid && m.FindItemOnLayer(m_Layer) == null;
|
||||
}
|
||||
public virtual bool CanEquip(Mobile m) => m_Layer != Layer.Invalid && m.FindItemOnLayer(m_Layer) == null;
|
||||
|
||||
public virtual void GetChildContextMenuEntries(Mobile from, List<ContextMenuEntry> list, Item item)
|
||||
{
|
||||
|
|
@ -1853,10 +1817,7 @@ namespace Server
|
|||
mobile.GetChildContextMenuEntries(from, list, this);
|
||||
}
|
||||
|
||||
public virtual bool VerifyMove(Mobile from)
|
||||
{
|
||||
return Movable;
|
||||
}
|
||||
public virtual bool VerifyMove(Mobile from) => Movable;
|
||||
|
||||
public virtual DeathMoveResult OnParentDeath(Mobile parent)
|
||||
{
|
||||
|
|
@ -1936,36 +1897,22 @@ namespace Server
|
|||
LabelTo(to, "(cursed)");
|
||||
}
|
||||
|
||||
public bool AtWorldPoint(int x, int y)
|
||||
{
|
||||
return m_Parent == null && m_Location.m_X == x && m_Location.m_Y == y;
|
||||
}
|
||||
public bool AtWorldPoint(int x, int y) => m_Parent == null && m_Location.m_X == x && m_Location.m_Y == y;
|
||||
|
||||
public bool AtPoint(int x, int y)
|
||||
{
|
||||
return m_Location.m_X == x && m_Location.m_Y == y;
|
||||
}
|
||||
public bool AtPoint(int x, int y) => m_Location.m_X == x && m_Location.m_Y == y;
|
||||
|
||||
public virtual bool OnDecay()
|
||||
{
|
||||
return Decays && Parent == null && Map != Map.Internal && Region.Find(Location, Map).OnDecay(this);
|
||||
}
|
||||
public virtual bool OnDecay() => Decays && Parent == null && Map != Map.Internal && Region.Find(Location, Map).OnDecay(this);
|
||||
|
||||
public void SetLastMoved()
|
||||
{
|
||||
LastMoved = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
public virtual bool CanStackWith(Item dropped)
|
||||
{
|
||||
return dropped.Stackable && Stackable && dropped.GetType() == GetType() && dropped.ItemID == ItemID &&
|
||||
dropped.Hue == Hue && dropped.Name == Name && dropped.Amount + Amount <= 60000 && dropped != this;
|
||||
}
|
||||
public virtual bool CanStackWith(Item dropped) =>
|
||||
dropped.Stackable && Stackable && dropped.GetType() == GetType() && dropped.ItemID == ItemID &&
|
||||
dropped.Hue == Hue && dropped.Name == Name && dropped.Amount + Amount <= 60000 && dropped != this;
|
||||
|
||||
public bool StackWith(Mobile from, Item dropped)
|
||||
{
|
||||
return StackWith(from, dropped, true);
|
||||
}
|
||||
public bool StackWith(Mobile from, Item dropped) => StackWith(from, dropped, true);
|
||||
|
||||
public virtual bool StackWith(Mobile from, Item dropped, bool playSound)
|
||||
{
|
||||
|
|
@ -2096,15 +2043,9 @@ namespace Server
|
|||
return flags;
|
||||
}
|
||||
|
||||
public virtual bool OnMoveOff(Mobile m)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public virtual bool OnMoveOff(Mobile m) => true;
|
||||
|
||||
public virtual bool OnMoveOver(Mobile m)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public virtual bool OnMoveOver(Mobile m) => true;
|
||||
|
||||
public virtual void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
|
|
@ -2133,10 +2074,7 @@ namespace Server
|
|||
flags |= toSet;
|
||||
}
|
||||
|
||||
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet)
|
||||
{
|
||||
return (flags & toGet) != 0;
|
||||
}
|
||||
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet) => (flags & toGet) != 0;
|
||||
|
||||
public IPooledEnumerable<IEntity> GetObjectsInRange(int range)
|
||||
{
|
||||
|
|
@ -2190,10 +2128,7 @@ namespace Server
|
|||
return map.GetClientsInRange(GetWorldLocation(), range);
|
||||
}
|
||||
|
||||
public bool GetTempFlag(int flag)
|
||||
{
|
||||
return ((LookupCompactInfo()?.m_TempFlags ?? 0) & flag) != 0;
|
||||
}
|
||||
public bool GetTempFlag(int flag) => ((LookupCompactInfo()?.m_TempFlags ?? 0) & flag) != 0;
|
||||
|
||||
public void SetTempFlag(int flag, bool value)
|
||||
{
|
||||
|
|
@ -2208,10 +2143,7 @@ namespace Server
|
|||
VerifyCompactInfo();
|
||||
}
|
||||
|
||||
public bool GetSavedFlag(int flag)
|
||||
{
|
||||
return ((LookupCompactInfo()?.m_SavedFlags ?? 0) & flag) != 0;
|
||||
}
|
||||
public bool GetSavedFlag(int flag) => ((LookupCompactInfo()?.m_SavedFlags ?? 0) & flag) != 0;
|
||||
|
||||
public void SetSavedFlag(int flag, bool value)
|
||||
{
|
||||
|
|
@ -2618,15 +2550,9 @@ namespace Server
|
|||
}
|
||||
}
|
||||
|
||||
public virtual int GetMaxUpdateRange()
|
||||
{
|
||||
return 18;
|
||||
}
|
||||
public virtual int GetMaxUpdateRange() => 18;
|
||||
|
||||
public virtual int GetUpdateRange(Mobile m)
|
||||
{
|
||||
return 18;
|
||||
}
|
||||
public virtual int GetUpdateRange(Mobile m) => 18;
|
||||
|
||||
public void SendInfoTo(NetState state)
|
||||
{
|
||||
|
|
@ -2649,10 +2575,7 @@ namespace Server
|
|||
return WorldPacket;
|
||||
}
|
||||
|
||||
public virtual int GetTotal(TotalType type)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
public virtual int GetTotal(TotalType type) => 0;
|
||||
|
||||
public virtual void UpdateTotal(Item sender, TotalType type, int delta)
|
||||
{
|
||||
|
|
@ -2757,12 +2680,10 @@ namespace Server
|
|||
if (_processing)
|
||||
try
|
||||
{
|
||||
using (StreamWriter op = new StreamWriter("delta-recursion.log", true))
|
||||
{
|
||||
op.WriteLine("# {0}", DateTime.UtcNow);
|
||||
op.WriteLine(new StackTrace());
|
||||
op.WriteLine();
|
||||
}
|
||||
using StreamWriter op = new StreamWriter("delta-recursion.log", true);
|
||||
op.WriteLine("# {0}", DateTime.UtcNow);
|
||||
op.WriteLine(new StackTrace());
|
||||
op.WriteLine();
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
|
@ -2786,12 +2707,10 @@ namespace Server
|
|||
if (_processing)
|
||||
try
|
||||
{
|
||||
using (StreamWriter op = new StreamWriter("delta-recursion.log", true))
|
||||
{
|
||||
op.WriteLine("# {0}", DateTime.UtcNow);
|
||||
op.WriteLine(new StackTrace());
|
||||
op.WriteLine();
|
||||
}
|
||||
using StreamWriter op = new StreamWriter("delta-recursion.log", true);
|
||||
op.WriteLine("# {0}", DateTime.UtcNow);
|
||||
op.WriteLine(new StackTrace());
|
||||
op.WriteLine();
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
|
@ -2939,15 +2858,9 @@ namespace Server
|
|||
{
|
||||
}
|
||||
|
||||
public virtual bool OnDragLift(Mobile from)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public virtual bool OnDragLift(Mobile from) => true;
|
||||
|
||||
public virtual bool OnEquip(Mobile from)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public virtual bool OnEquip(Mobile from) => true;
|
||||
|
||||
protected virtual void OnAmountChange(int oldValue)
|
||||
{
|
||||
|
|
@ -2968,13 +2881,11 @@ namespace Server
|
|||
return true;
|
||||
}
|
||||
|
||||
public virtual bool DropToMobile(Mobile from, Mobile target, Point3D p)
|
||||
{
|
||||
return !(Deleted || from.Deleted || target.Deleted) && from.Map == target.Map && from.Map != null &&
|
||||
target.Map != null && (from.AccessLevel >= AccessLevel.GameMaster || from.InRange(target.Location, 2)) &&
|
||||
from.CanSee(target) && from.InLOS(target) && from.OnDroppedItemToMobile(this, target) &&
|
||||
OnDroppedToMobile(from, target) && target.OnDragDrop(from, this);
|
||||
}
|
||||
public virtual bool DropToMobile(Mobile from, Mobile target, Point3D p) =>
|
||||
!(Deleted || from.Deleted || target.Deleted) && from.Map == target.Map && from.Map != null &&
|
||||
target.Map != null && (from.AccessLevel >= AccessLevel.GameMaster || from.InRange(target.Location, 2)) &&
|
||||
from.CanSee(target) && from.InLOS(target) && from.OnDroppedItemToMobile(this, target) &&
|
||||
OnDroppedToMobile(from, target) && target.OnDragDrop(from, this);
|
||||
|
||||
public virtual bool OnDroppedInto(Mobile from, Container target, Point3D p)
|
||||
{
|
||||
|
|
@ -3045,10 +2956,7 @@ namespace Server
|
|||
return true;
|
||||
}
|
||||
|
||||
public virtual int GetLiftSound(Mobile from)
|
||||
{
|
||||
return 0x57;
|
||||
}
|
||||
public virtual int GetLiftSound(Mobile from) => 0x57;
|
||||
|
||||
public virtual bool DropToWorld(Mobile from, Point3D p)
|
||||
{
|
||||
|
|
@ -3285,10 +3193,7 @@ namespace Server
|
|||
eable.Free();
|
||||
}
|
||||
|
||||
public virtual int GetDropSound()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
public virtual int GetDropSound() => -1;
|
||||
|
||||
public Point3D GetWorldLocation()
|
||||
{
|
||||
|
|
@ -3312,10 +3217,7 @@ namespace Server
|
|||
return root.Location;
|
||||
}
|
||||
|
||||
public Point3D GetWorldTop()
|
||||
{
|
||||
return RootParent?.Location ?? new Point3D(m_Location.m_X, m_Location.m_Y, m_Location.m_Z + ItemData.CalcHeight);
|
||||
}
|
||||
public Point3D GetWorldTop() => RootParent?.Location ?? new Point3D(m_Location.m_X, m_Location.m_Y, m_Location.m_Z + ItemData.CalcHeight);
|
||||
|
||||
public void SendLocalizedMessageTo(Mobile to, int number)
|
||||
{
|
||||
|
|
@ -3436,10 +3338,7 @@ namespace Server
|
|||
return true;*/
|
||||
}
|
||||
|
||||
public bool IsChildOf(IEntity o)
|
||||
{
|
||||
return IsChildOf(o, false);
|
||||
}
|
||||
public bool IsChildOf(IEntity o) => IsChildOf(o, false);
|
||||
|
||||
public bool IsChildOf(IEntity o, bool allowNull)
|
||||
{
|
||||
|
|
@ -3473,10 +3372,7 @@ namespace Server
|
|||
parentMobile.OnItemUsed(from, item);
|
||||
}
|
||||
|
||||
public bool CheckItemUse(Mobile from)
|
||||
{
|
||||
return CheckItemUse(from, this);
|
||||
}
|
||||
public bool CheckItemUse(Mobile from) => CheckItemUse(from, this);
|
||||
|
||||
public virtual bool CheckItemUse(Mobile from, Item item)
|
||||
{
|
||||
|
|
@ -3628,10 +3524,7 @@ namespace Server
|
|||
return m != null && m == BlessedFor;
|
||||
}
|
||||
|
||||
public virtual bool CheckNewbied()
|
||||
{
|
||||
return m_LootType == LootType.Newbied;
|
||||
}
|
||||
public virtual bool CheckNewbied() => m_LootType == LootType.Newbied;
|
||||
|
||||
public virtual bool IsStandardLoot()
|
||||
{
|
||||
|
|
@ -3644,10 +3537,7 @@ namespace Server
|
|||
return m_LootType == LootType.Regular;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"0x{Serial.Value:X} \"{GetType().Name}\"";
|
||||
}
|
||||
public override string ToString() => $"0x{Serial.Value:X} \"{GetType().Name}\"";
|
||||
|
||||
public virtual void OnSectorActivate()
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue