Formatting FIxes (#58)
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57fb9fb525
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1318 changed files with 11633 additions and 22129 deletions
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@ -117,10 +117,7 @@ namespace Server
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{
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}
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public Region(string name, Map map, int priority, params Rectangle3D[] area) : this(name, map, null, area)
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{
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m_Priority = priority;
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}
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public Region(string name, Map map, int priority, params Rectangle3D[] area) : this(name, map, null, area) => m_Priority = priority;
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public Region(string name, Map map, Region parent, params Rectangle2D[] area) : this(name, map, parent,
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ConvertTo3D(area))
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@ -293,10 +290,7 @@ namespace Server
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return map.DefaultRegion;
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}
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public static Rectangle3D ConvertTo3D(Rectangle2D rect)
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{
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return new Rectangle3D(new Point3D(rect.Start, MinZ), new Point3D(rect.End, MaxZ));
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}
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public static Rectangle3D ConvertTo3D(Rectangle2D rect) => new Rectangle3D(new Point3D(rect.Start, MinZ), new Point3D(rect.End, MaxZ));
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public static Rectangle3D[] ConvertTo3D(Rectangle2D[] rects)
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{
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@ -466,25 +460,13 @@ namespace Server
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return null;
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}
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public bool IsPartOf<T>() where T : Region
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{
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return GetRegion<T>() != null;
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}
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public bool IsPartOf<T>() where T : Region => GetRegion<T>() != null;
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public bool IsPartOf(Region region)
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{
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return this == region || IsChildOf(region);
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}
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public bool IsPartOf(Region region) => this == region || IsChildOf(region);
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public bool IsPartOf(string regionName)
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{
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return GetRegion(regionName) != null;
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}
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public bool IsPartOf(string regionName) => GetRegion(regionName) != null;
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public virtual bool AcceptsSpawnsFrom(Region region)
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{
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return AllowSpawn() && (region == this || Parent?.AcceptsSpawnsFrom(region) == true);
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}
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public virtual bool AcceptsSpawnsFrom(Region region) => AllowSpawn() && (region == this || Parent?.AcceptsSpawnsFrom(region) == true);
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public List<Mobile> GetPlayers()
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{
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@ -548,10 +530,7 @@ namespace Server
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return count;
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}
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public override string ToString()
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{
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return m_Name ?? GetType().Name;
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}
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public override string ToString() => m_Name ?? GetType().Name;
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public virtual void OnRegister()
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@ -570,10 +549,7 @@ namespace Server
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{
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}
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public virtual bool OnMoveInto(Mobile m, Direction d, Point3D newLocation, Point3D oldLocation)
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{
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return m.WalkRegion == null || AcceptsSpawnsFrom(m.WalkRegion);
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}
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public virtual bool OnMoveInto(Mobile m, Direction d, Point3D newLocation, Point3D oldLocation) => m.WalkRegion == null || AcceptsSpawnsFrom(m.WalkRegion);
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public virtual void OnEnter(Mobile m)
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{
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@ -588,15 +564,9 @@ namespace Server
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Parent?.MakeGuard(focus);
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}
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public virtual Type GetResource(Type type)
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{
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return Parent?.GetResource(type) ?? type;
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}
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public virtual Type GetResource(Type type) => Parent?.GetResource(type) ?? type;
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public virtual bool CanUseStuckMenu(Mobile m)
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{
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return Parent?.CanUseStuckMenu(m) != false;
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}
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public virtual bool CanUseStuckMenu(Mobile m) => Parent?.CanUseStuckMenu(m) != false;
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public virtual void OnAggressed(Mobile aggressor, Mobile aggressed, bool criminal)
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{
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@ -618,40 +588,19 @@ namespace Server
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Parent?.OnLocationChanged(m, oldLocation);
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}
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public virtual bool OnTarget(Mobile m, Target t, object o)
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{
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return Parent?.OnTarget(m, t, o) != false;
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}
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public virtual bool OnTarget(Mobile m, Target t, object o) => Parent?.OnTarget(m, t, o) != false;
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public virtual bool OnCombatantChange(Mobile m, Mobile Old, Mobile New)
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{
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return Parent?.OnCombatantChange(m, Old, New) != false;
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}
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public virtual bool OnCombatantChange(Mobile m, Mobile Old, Mobile New) => Parent?.OnCombatantChange(m, Old, New) != false;
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public virtual bool AllowHousing(Mobile from, Point3D p)
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{
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return Parent?.AllowHousing(from, p) != false;
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}
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public virtual bool AllowHousing(Mobile from, Point3D p) => Parent?.AllowHousing(from, p) != false;
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public virtual bool SendInaccessibleMessage(Item item, Mobile from)
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{
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return Parent?.SendInaccessibleMessage(item, from) == true;
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}
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public virtual bool SendInaccessibleMessage(Item item, Mobile from) => Parent?.SendInaccessibleMessage(item, from) == true;
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public virtual bool CheckAccessibility(Item item, Mobile from)
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{
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return Parent?.CheckAccessibility(item, from) != false;
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}
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public virtual bool CheckAccessibility(Item item, Mobile from) => Parent?.CheckAccessibility(item, from) != false;
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public virtual bool OnDecay(Item item)
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{
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return Parent?.OnDecay(item) != false;
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}
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public virtual bool OnDecay(Item item) => Parent?.OnDecay(item) != false;
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public virtual bool AllowHarmful(Mobile from, Mobile target)
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{
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return Parent?.AllowHarmful(from, target) ?? Mobile.AllowHarmfulHandler?.Invoke(from, target) ?? true;
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}
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public virtual bool AllowHarmful(Mobile from, Mobile target) => Parent?.AllowHarmful(from, target) ?? Mobile.AllowHarmfulHandler?.Invoke(from, target) ?? true;
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public virtual void OnCriminalAction(Mobile m, bool message)
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{
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@ -661,11 +610,9 @@ namespace Server
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m.SendLocalizedMessage(1005040); // You've committed a criminal act!!
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}
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public virtual bool AllowBeneficial(Mobile from, Mobile target)
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{
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return Parent?.AllowBeneficial(from, target) ??
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Mobile.AllowBeneficialHandler?.Invoke(from, target) ?? true;
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}
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public virtual bool AllowBeneficial(Mobile from, Mobile target) =>
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Parent?.AllowBeneficial(from, target) ??
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Mobile.AllowBeneficialHandler?.Invoke(from, target) ?? true;
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public virtual void OnBeneficialAction(Mobile helper, Mobile target)
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{
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@ -687,60 +634,33 @@ namespace Server
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Parent?.OnSpeech(args);
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}
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public virtual bool OnSkillUse(Mobile m, int Skill)
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{
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return Parent?.OnSkillUse(m, Skill) != false;
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}
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public virtual bool OnSkillUse(Mobile m, int Skill) => Parent?.OnSkillUse(m, Skill) != false;
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public virtual bool OnBeginSpellCast(Mobile m, ISpell s)
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{
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return Parent?.OnBeginSpellCast(m, s) != false;
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}
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public virtual bool OnBeginSpellCast(Mobile m, ISpell s) => Parent?.OnBeginSpellCast(m, s) != false;
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public virtual void OnSpellCast(Mobile m, ISpell s)
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{
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Parent?.OnSpellCast(m, s);
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}
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public virtual bool OnResurrect(Mobile m)
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{
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return Parent?.OnResurrect(m) != false;
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}
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public virtual bool OnResurrect(Mobile m) => Parent?.OnResurrect(m) != false;
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public virtual bool OnBeforeDeath(Mobile m)
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{
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return Parent?.OnBeforeDeath(m) != false;
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}
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public virtual bool OnBeforeDeath(Mobile m) => Parent?.OnBeforeDeath(m) != false;
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public virtual void OnDeath(Mobile m)
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{
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Parent?.OnDeath(m);
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}
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public virtual bool OnDamage(Mobile m, ref int Damage)
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{
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return Parent?.OnDamage(m, ref Damage) != false;
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}
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public virtual bool OnDamage(Mobile m, ref int Damage) => Parent?.OnDamage(m, ref Damage) != false;
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public virtual bool OnHeal(Mobile m, ref int Heal)
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{
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return Parent?.OnHeal(m, ref Heal) != false;
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}
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public virtual bool OnHeal(Mobile m, ref int Heal) => Parent?.OnHeal(m, ref Heal) != false;
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public virtual bool OnDoubleClick(Mobile m, object o)
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{
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return Parent?.OnDoubleClick(m, o) != false;
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}
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public virtual bool OnDoubleClick(Mobile m, object o) => Parent?.OnDoubleClick(m, o) != false;
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public virtual bool OnSingleClick(Mobile m, object o)
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{
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return Parent?.OnSingleClick(m, o) != false;
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}
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public virtual bool OnSingleClick(Mobile m, object o) => Parent?.OnSingleClick(m, o) != false;
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public virtual bool AllowSpawn()
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{
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return Parent?.AllowSpawn() != false;
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}
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public virtual bool AllowSpawn() => Parent?.AllowSpawn() != false;
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public virtual void AlterLightLevel(Mobile m, ref int global, ref int personal)
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{
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@ -891,10 +811,7 @@ namespace Server
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return null;
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}
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public static bool ReadString(XmlElement xml, string attribute, ref string value)
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{
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return ReadString(xml, attribute, ref value, true);
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}
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public static bool ReadString(XmlElement xml, string attribute, ref string value) => ReadString(xml, attribute, ref value, true);
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public static bool ReadString(XmlElement xml, string attribute, ref string value, bool mandatory)
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{
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@ -907,10 +824,7 @@ namespace Server
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return true;
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}
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public static bool ReadInt32(XmlElement xml, string attribute, ref int value)
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{
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return ReadInt32(xml, attribute, ref value, true);
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}
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public static bool ReadInt32(XmlElement xml, string attribute, ref int value) => ReadInt32(xml, attribute, ref value, true);
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public static bool ReadInt32(XmlElement xml, string attribute, ref int value, bool mandatory)
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{
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@ -932,10 +846,7 @@ namespace Server
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return true;
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}
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public static bool ReadBoolean(XmlElement xml, string attribute, ref bool value)
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{
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return ReadBoolean(xml, attribute, ref value, true);
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}
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public static bool ReadBoolean(XmlElement xml, string attribute, ref bool value) => ReadBoolean(xml, attribute, ref value, true);
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public static bool ReadBoolean(XmlElement xml, string attribute, ref bool value, bool mandatory)
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{
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@ -957,10 +868,7 @@ namespace Server
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return true;
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}
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public static bool ReadDateTime(XmlElement xml, string attribute, ref DateTime value)
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{
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return ReadDateTime(xml, attribute, ref value, true);
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}
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public static bool ReadDateTime(XmlElement xml, string attribute, ref DateTime value) => ReadDateTime(xml, attribute, ref value, true);
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public static bool ReadDateTime(XmlElement xml, string attribute, ref DateTime value, bool mandatory)
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{
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@ -982,10 +890,7 @@ namespace Server
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return true;
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}
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public static bool ReadTimeSpan(XmlElement xml, string attribute, ref TimeSpan value)
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{
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return ReadTimeSpan(xml, attribute, ref value, true);
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}
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public static bool ReadTimeSpan(XmlElement xml, string attribute, ref TimeSpan value) => ReadTimeSpan(xml, attribute, ref value, true);
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public static bool ReadTimeSpan(XmlElement xml, string attribute, ref TimeSpan value, bool mandatory)
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{
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@ -1007,10 +912,7 @@ namespace Server
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return true;
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}
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public static bool ReadEnum<T>(XmlElement xml, string attribute, ref T value) where T : struct
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{
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return ReadEnum(xml, attribute, ref value, true);
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}
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public static bool ReadEnum<T>(XmlElement xml, string attribute, ref T value) where T : struct => ReadEnum(xml, attribute, ref value, true);
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public static bool ReadEnum<T>(XmlElement xml, string attribute, ref T value, bool mandatory)
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where T : struct // We can't limit the where clause to Enums only
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@ -1032,10 +934,7 @@ namespace Server
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return false;
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}
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public static bool ReadMap(XmlElement xml, string attribute, ref Map value)
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{
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return ReadMap(xml, attribute, ref value, true);
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}
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public static bool ReadMap(XmlElement xml, string attribute, ref Map value) => ReadMap(xml, attribute, ref value, true);
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public static bool ReadMap(XmlElement xml, string attribute, ref Map value, bool mandatory)
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{
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@ -1057,10 +956,7 @@ namespace Server
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return true;
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}
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public static bool ReadType(XmlElement xml, string attribute, ref Type value)
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{
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return ReadType(xml, attribute, ref value, true);
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}
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public static bool ReadType(XmlElement xml, string attribute, ref Type value) => ReadType(xml, attribute, ref value, true);
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public static bool ReadType(XmlElement xml, string attribute, ref Type value, bool mandatory)
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{
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@ -1090,10 +986,7 @@ namespace Server
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return true;
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}
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public static bool ReadPoint3D(XmlElement xml, Map map, ref Point3D value)
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{
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return ReadPoint3D(xml, map, ref value, true);
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}
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public static bool ReadPoint3D(XmlElement xml, Map map, ref Point3D value) => ReadPoint3D(xml, map, ref value, true);
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public static bool ReadPoint3D(XmlElement xml, Map map, ref Point3D value, bool mandatory)
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{
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@ -1114,10 +1007,7 @@ namespace Server
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return false;
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}
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public static bool ReadRectangle3D(XmlElement xml, int defaultMinZ, int defaultMaxZ, ref Rectangle3D value)
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{
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return ReadRectangle3D(xml, defaultMinZ, defaultMaxZ, ref value, true);
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}
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public static bool ReadRectangle3D(XmlElement xml, int defaultMinZ, int defaultMaxZ, ref Rectangle3D value) => ReadRectangle3D(xml, defaultMinZ, defaultMaxZ, ref value, true);
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public static bool ReadRectangle3D(XmlElement xml, int defaultMinZ, int defaultMaxZ, ref Rectangle3D value,
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bool mandatory)
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