Formatting FIxes (#58)
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57fb9fb525
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1318 changed files with 11633 additions and 22129 deletions
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@ -129,10 +129,7 @@ namespace Server
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sb.Append(value);
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}
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public static string Intern(string str)
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{
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return str == null ? null : str.Length == 0 ? string.Empty : string.Intern(str);
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}
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public static string Intern(string str) => str == null ? null : str.Length == 0 ? string.Empty : string.Intern(str);
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public static void Intern(ref string str)
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{
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@ -165,10 +162,7 @@ namespace Server
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return valid;
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}
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public static bool IPMatch(string val, IPAddress ip)
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{
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return IPMatch(val, ip, out _);
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}
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public static bool IPMatch(string val, IPAddress ip) => IPMatch(val, ip, out _);
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public static string FixHtml(string str)
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{
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@ -364,13 +358,11 @@ namespace Server
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return (uint)((bytes[0] << 0x18) | (bytes[1] << 0x10) | (bytes[2] << 8) | bytes[3]) & 0xffffffff;
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}
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private static uint SwapUnsignedInt(uint source)
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{
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return ((source & 0x000000FF) << 0x18)
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| ((source & 0x0000FF00) << 8)
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| ((source & 0x00FF0000) >> 8)
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| ((source & 0xFF000000) >> 0x18);
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}
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private static uint SwapUnsignedInt(uint source) =>
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((source & 0x000000FF) << 0x18)
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| ((source & 0x0000FF00) << 8)
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| ((source & 0x00FF0000) >> 8)
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| ((source & 0xFF000000) >> 0x18);
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public static bool TryConvertIPv6toIPv4(ref IPAddress address)
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{
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@ -512,20 +504,11 @@ namespace Server
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return true;
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}
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public static bool IPMatchClassC(IPAddress ip1, IPAddress ip2)
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{
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return (GetAddressValue(ip1) & 0xFFFFFF) == (GetAddressValue(ip2) & 0xFFFFFF);
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}
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public static bool IPMatchClassC(IPAddress ip1, IPAddress ip2) => (GetAddressValue(ip1) & 0xFFFFFF) == (GetAddressValue(ip2) & 0xFFFFFF);
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public static int InsensitiveCompare(string first, string second)
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{
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return Insensitive.Compare(first, second);
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}
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public static int InsensitiveCompare(string first, string second) => Insensitive.Compare(first, second);
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public static bool InsensitiveStartsWith(string first, string second)
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{
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return Insensitive.StartsWith(first, second);
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}
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public static bool InsensitiveStartsWith(string first, string second) => Insensitive.StartsWith(first, second);
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public static Direction GetDirection(IPoint2D from, IPoint2D to)
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{
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@ -622,20 +605,11 @@ namespace Server
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return emptyValue;
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}
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public static SkillName RandomSkill()
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{
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return m_AllSkills[Random(m_AllSkills.Length - (Core.ML ? 0 : Core.SE ? 1 : Core.AOS ? 3 : 6))];
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}
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public static SkillName RandomSkill() => m_AllSkills[Random(m_AllSkills.Length - (Core.ML ? 0 : Core.SE ? 1 : Core.AOS ? 3 : 6))];
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public static SkillName RandomCombatSkill()
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{
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return m_CombatSkills[Random(m_CombatSkills.Length)];
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}
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public static SkillName RandomCombatSkill() => m_CombatSkills[Random(m_CombatSkills.Length)];
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public static SkillName RandomCraftSkill()
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{
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return m_CraftSkills[Random(m_CraftSkills.Length)];
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}
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public static SkillName RandomCraftSkill() => m_CraftSkills[Random(m_CraftSkills.Length)];
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public static void FixPoints(ref Point3D top, ref Point3D bottom)
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{
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@ -661,13 +635,11 @@ namespace Server
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}
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}
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public static bool RangeCheck(IPoint2D p1, IPoint2D p2, int range)
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{
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return p1.X >= p2.X - range
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&& p1.X <= p2.X + range
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&& p1.Y >= p2.Y - range
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&& p2.Y <= p2.Y + range;
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}
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public static bool RangeCheck(IPoint2D p1, IPoint2D p2, int range) =>
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p1.X >= p2.X - range
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&& p1.X <= p2.X + range
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&& p1.Y >= p2.Y - range
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&& p2.Y <= p2.Y + range;
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public static void FormatBuffer(TextWriter output, Stream input, int length)
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{
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@ -956,61 +928,41 @@ namespace Server
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}
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}
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public static string GetAttribute(XmlElement node, string attributeName, string defaultValue = null)
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{
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return node?.Attributes[attributeName]?.Value ?? defaultValue;
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}
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public static string GetAttribute(XmlElement node, string attributeName, string defaultValue = null) => node?.Attributes[attributeName]?.Value ?? defaultValue;
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public static string GetText(XmlElement node, string defaultValue)
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{
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return node == null ? defaultValue : node.InnerText;
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}
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public static string GetText(XmlElement node, string defaultValue) => node == null ? defaultValue : node.InnerText;
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public static int GetAddressValue(IPAddress address)
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{
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return BitConverter.ToInt32(address.GetAddressBytes(), 0);
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}
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public static int GetAddressValue(IPAddress address) => BitConverter.ToInt32(address.GetAddressBytes(), 0);
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public static long GetLongAddressValue(IPAddress address)
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{
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return BitConverter.ToInt64(address.GetAddressBytes(), 0);
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}
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public static long GetLongAddressValue(IPAddress address) => BitConverter.ToInt64(address.GetAddressBytes(), 0);
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#endregion
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#region In[...]Range
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public static bool InRange(Point3D p1, Point3D p2, int range)
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{
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return p1.m_X >= p2.m_X - range
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&& p1.m_X <= p2.m_X + range
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&& p1.m_Y >= p2.m_Y - range
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&& p1.m_Y <= p2.m_Y + range;
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}
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public static bool InRange(Point3D p1, Point3D p2, int range) =>
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p1.m_X >= p2.m_X - range
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&& p1.m_X <= p2.m_X + range
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&& p1.m_Y >= p2.m_Y - range
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&& p1.m_Y <= p2.m_Y + range;
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public static bool InUpdateRange(Point3D p1, Point3D p2)
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{
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return p1.m_X >= p2.m_X - 18
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&& p1.m_X <= p2.m_X + 18
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&& p1.m_Y >= p2.m_Y - 18
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&& p1.m_Y <= p2.m_Y + 18;
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}
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public static bool InUpdateRange(Point3D p1, Point3D p2) =>
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p1.m_X >= p2.m_X - 18
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&& p1.m_X <= p2.m_X + 18
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&& p1.m_Y >= p2.m_Y - 18
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&& p1.m_Y <= p2.m_Y + 18;
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public static bool InUpdateRange(Point2D p1, Point2D p2)
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{
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return p1.m_X >= p2.m_X - 18
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&& p1.m_X <= p2.m_X + 18
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&& p1.m_Y >= p2.m_Y - 18
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&& p1.m_Y <= p2.m_Y + 18;
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}
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public static bool InUpdateRange(Point2D p1, Point2D p2) =>
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p1.m_X >= p2.m_X - 18
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&& p1.m_X <= p2.m_X + 18
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&& p1.m_Y >= p2.m_Y - 18
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&& p1.m_Y <= p2.m_Y + 18;
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public static bool InUpdateRange(IPoint2D p1, IPoint2D p2)
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{
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return p1.X >= p2.X - 18
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&& p1.X <= p2.X + 18
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&& p1.Y >= p2.Y - 18
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&& p1.Y <= p2.Y + 18;
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}
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public static bool InUpdateRange(IPoint2D p1, IPoint2D p2) =>
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p1.X >= p2.X - 18
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&& p1.X <= p2.X + 18
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&& p1.Y >= p2.Y - 18
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&& p1.Y <= p2.Y + 18;
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#endregion
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@ -1070,20 +1022,14 @@ namespace Server
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return from - RandomImpl.Next(-count);
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}
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public static int Random(int count)
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{
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return RandomImpl.Next(count);
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}
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public static int Random(int count) => RandomImpl.Next(count);
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public static void RandomBytes(byte[] buffer)
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{
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RandomImpl.NextBytes(buffer);
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}
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public static double RandomDouble()
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{
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return RandomImpl.NextDouble();
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}
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public static double RandomDouble() => RandomImpl.NextDouble();
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#endregion
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@ -1110,98 +1056,62 @@ namespace Server
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/// <summary>
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/// Random hue in the range 1201-1254
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/// </summary>
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public static int RandomPinkHue()
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{
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return Random(1201, 54);
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}
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public static int RandomPinkHue() => Random(1201, 54);
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/// <summary>
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/// Random hue in the range 1301-1354
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/// </summary>
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public static int RandomBlueHue()
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{
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return Random(1301, 54);
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}
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public static int RandomBlueHue() => Random(1301, 54);
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/// <summary>
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/// Random hue in the range 1401-1454
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/// </summary>
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public static int RandomGreenHue()
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{
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return Random(1401, 54);
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}
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public static int RandomGreenHue() => Random(1401, 54);
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/// <summary>
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/// Random hue in the range 1501-1554
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/// </summary>
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public static int RandomOrangeHue()
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{
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return Random(1501, 54);
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}
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public static int RandomOrangeHue() => Random(1501, 54);
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/// <summary>
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/// Random hue in the range 1601-1654
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/// </summary>
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public static int RandomRedHue()
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{
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return Random(1601, 54);
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}
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public static int RandomRedHue() => Random(1601, 54);
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/// <summary>
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/// Random hue in the range 1701-1754
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/// </summary>
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public static int RandomYellowHue()
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{
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return Random(1701, 54);
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}
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public static int RandomYellowHue() => Random(1701, 54);
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/// <summary>
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/// Random hue in the range 1801-1908
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/// </summary>
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public static int RandomNeutralHue()
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{
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return Random(1801, 108);
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}
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public static int RandomNeutralHue() => Random(1801, 108);
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/// <summary>
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/// Random hue in the range 2001-2018
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/// </summary>
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public static int RandomSnakeHue()
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{
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return Random(2001, 18);
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}
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public static int RandomSnakeHue() => Random(2001, 18);
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/// <summary>
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/// Random hue in the range 2101-2130
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/// </summary>
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public static int RandomBirdHue()
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{
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return Random(2101, 30);
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}
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public static int RandomBirdHue() => Random(2101, 30);
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/// <summary>
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/// Random hue in the range 2201-2224
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/// </summary>
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public static int RandomSlimeHue()
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{
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return Random(2201, 24);
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}
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public static int RandomSlimeHue() => Random(2201, 24);
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/// <summary>
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/// Random hue in the range 2301-2318
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/// </summary>
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public static int RandomAnimalHue()
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{
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return Random(2301, 18);
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}
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public static int RandomAnimalHue() => Random(2301, 18);
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/// <summary>
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/// Random hue in the range 2401-2430
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/// </summary>
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public static int RandomMetalHue()
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{
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return Random(2401, 30);
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}
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public static int RandomMetalHue() => Random(2401, 30);
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public static int ClipDyedHue(int hue)
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{
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@ -1214,19 +1124,14 @@ namespace Server
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/// <summary>
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/// Random hue in the range 2-1001
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/// </summary>
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public static int RandomDyedHue()
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{
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return Random(2, 1000);
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}
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public static int RandomDyedHue() => Random(2, 1000);
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/// <summary>
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/// Random hue from 0x62, 0x71, 0x03, 0x0D, 0x13, 0x1C, 0x21, 0x30, 0x37, 0x3A, 0x44, 0x59
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/// </summary>
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public static int RandomBrightHue()
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{
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return RandomDouble() < 0.1 ? RandomList(0x62, 0x71) :
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public static int RandomBrightHue() =>
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RandomDouble() < 0.1 ? RandomList(0x62, 0x71) :
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RandomList(0x03, 0x0D, 0x13, 0x1C, 0x21, 0x30, 0x37, 0x3A, 0x44, 0x59);
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}
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#endregion
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}
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