feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532)
- [X] Adds `Respawn` command - [X] Adds `EditSpawner` command - Usage: `[global editspawner <type> <arguments> set <properties>` - This command replaces the arguments (optional) and properties of the affected spawners for that type - [X] Adds `SpawnProps` command - Usage: `[area spawnprops` - This command brings up a gump to modify targeted spawners based on the targeted entity. - To do this, the props/values are copied and then used to construct a properties list for the spawner entry. Closes #531
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24 changed files with 708 additions and 377 deletions
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@ -511,7 +511,7 @@ namespace Server.Commands
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light.ItemID = m_ItemID;
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}
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}
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else if (item is Spawner sp)
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else if (item is BaseSpawner sp)
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{
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sp.NextSpawn = TimeSpan.Zero;
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@ -508,7 +508,7 @@ namespace Server.Commands
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light.ItemID = m_ItemID;
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}
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}
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else if (item is Spawner sp)
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else if (item is BaseSpawner sp)
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{
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sp.NextSpawn = TimeSpan.Zero;
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