feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532)

- [X] Adds `Respawn` command
- [X] Adds `EditSpawner` command
  - Usage: `[global editspawner <type> <arguments> set <properties>`
  - This command replaces the arguments (optional) and properties of the affected spawners for that type
- [X] Adds `SpawnProps` command
  - Usage: `[area spawnprops`
  - This command brings up a gump to modify targeted spawners based on the targeted entity.
  - To do this, the props/values are copied and then used to construct a properties list for the spawner entry.

Closes #531
This commit is contained in:
Kamron Batman 2021-02-28 22:49:52 -08:00 • committed by GitHub
parent af021f748a
commit 0a435644eb
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GPG key ID: 4AEE18F83AFDEB23
24 changed files with 708 additions and 377 deletions

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@ -1,4 +1,3 @@
using System.Collections.Generic;
using System.Reflection;
using Server.Commands;
using Server.Network;
@ -50,24 +49,20 @@ namespace Server.Gumps
private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize;
private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize;
private readonly List<object> m_List;
private readonly Mobile m_Mobile;
private readonly object m_Object;
private readonly int m_Page;
private readonly PropertyInfo m_Property;
private readonly Stack<StackEntry> m_Stack;
private readonly PropertiesGump m_PropertiesGump;
public SetPoint2DGump(
PropertyInfo prop, Mobile mobile, object o, Stack<StackEntry> stack, int page, List<object> list
PropertyInfo prop, Mobile mobile, object o, PropertiesGump propertiesGump
)
: base(GumpOffsetX, GumpOffsetY)
{
m_PropertiesGump = propertiesGump;
m_Property = prop;
m_Mobile = mobile;
m_Object = o;
m_Stack = stack;
m_Page = page;
m_List = list;
var p = (Point2D)(prop?.GetValue(o, null) ?? new Point2D());
@ -160,7 +155,7 @@ namespace Server.Gumps
}
case 2: // Pick location
{
m_Mobile.Target = new InternalTarget(m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List);
m_Mobile.Target = new InternalTarget(m_Property, m_Mobile, m_Object, m_PropertiesGump);
toSet = Point2D.Zero;
shouldSet = false;
@ -198,7 +193,7 @@ namespace Server.Gumps
{
CommandLogging.LogChangeProperty(m_Mobile, m_Object, m_Property.Name, toSet.ToString());
m_Property.SetValue(m_Object, toSet, null);
PropertiesGump.OnValueChanged(m_Object, m_Property, m_Stack);
m_PropertiesGump.OnValueChanged(m_Object, m_Property);
}
catch
{
@ -208,30 +203,25 @@ namespace Server.Gumps
if (shouldSend)
{
m_Mobile.SendGump(new PropertiesGump(m_Mobile, m_Object, m_Stack, m_List, m_Page));
m_PropertiesGump.SendPropertiesGump();
}
}
private class InternalTarget : Target
{
private readonly List<object> m_List;
private readonly Mobile m_Mobile;
private readonly object m_Object;
private readonly int m_Page;
private readonly PropertyInfo m_Property;
private readonly Stack<StackEntry> m_Stack;
private readonly PropertiesGump m_PropertiesGump;
public InternalTarget(
PropertyInfo prop, Mobile mobile, object o, Stack<StackEntry> stack, int page,
List<object> list
PropertyInfo prop, Mobile mobile, object o, PropertiesGump propertiesGump
) : base(-1, true, TargetFlags.None)
{
m_Property = prop;
m_Mobile = mobile;
m_Object = o;
m_Stack = stack;
m_Page = page;
m_List = list;
m_PropertiesGump = propertiesGump;
}
protected override void OnTarget(Mobile from, object targeted)
@ -242,7 +232,7 @@ namespace Server.Gumps
{
CommandLogging.LogChangeProperty(m_Mobile, m_Object, m_Property.Name, new Point2D(p).ToString());
m_Property.SetValue(m_Object, new Point2D(p), null);
PropertiesGump.OnValueChanged(m_Object, m_Property, m_Stack);
m_PropertiesGump.OnValueChanged(m_Object, m_Property);
}
catch
{
@ -253,7 +243,7 @@ namespace Server.Gumps
protected override void OnTargetFinish(Mobile from)
{
m_Mobile.SendGump(new PropertiesGump(m_Mobile, m_Object, m_Stack, m_List, m_Page));
m_PropertiesGump.SendPropertiesGump();
}
}
}