From 0b9f3e93a19e08dec49f7396af214352ac923ff8 Mon Sep 17 00:00:00 2001 From: mark Date: Sun, 2 Aug 2009 06:40:55 +0000 Subject: [PATCH] fix deserialize issue with champion spawns --- Scripts/Engines/CannedEvil/ChampionSpawn.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Scripts/Engines/CannedEvil/ChampionSpawn.cs b/Scripts/Engines/CannedEvil/ChampionSpawn.cs index 7015b10cf..85088a39c 100644 --- a/Scripts/Engines/CannedEvil/ChampionSpawn.cs +++ b/Scripts/Engines/CannedEvil/ChampionSpawn.cs @@ -1032,6 +1032,10 @@ namespace Server.Engines.CannedEvil { m = reader.ReadMobile(); damage = reader.ReadInt(); + + if ( m == null ) + continue; + m_DamageEntries.Add( m, damage ); }