#W# Dashboard: Fixed the bandage speed forumula.
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2 changed files with 1 additions and 15 deletions
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@ -131,7 +131,7 @@ public class PlayerStatsGump(Mobile from) : DynamicGump(50, 50)
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builder.AddLabel(ThirdCol, colY + 5, C_YELLOW, "Skills");
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double swingSpeed = from.Weapon is BaseWeapon weapon ? weapon.GetDelay(from).TotalSeconds : 0.0;
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double bandageSeconds = Math.Clamp(Math.Ceiling(11.0 - from.Dex / 10.0), 2.0, 8.0);
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double bandageSeconds = 5.0 + 0.5 * ((120.0 - from.Dex) / 10.0); //Math.Clamp(Math.Ceiling(11.0 - from.Dex / 10.0), 2.0, 8.0);
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int lAmmo = from.FindItemOnLayer(Layer.Cloak) is BaseQuiver quiver ? quiver.LowerAmmoCost : 0;
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StatRow[] ratings =
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