fix(core): Removes implicit cast between Serial and uint (#728)
* Fixes spellbooks using serial ctor * Fixes misc items where someone thought they had an amount and it didn't * Fixes all `Food` types.
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74 changed files with 319 additions and 248 deletions
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@ -22,18 +22,18 @@ namespace Server.Gumps
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{
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public static readonly byte[] LayoutName = Gump.StringToBuffer("itemproperty");
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public GumpItemProperty(uint serial) => Serial = serial;
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public GumpItemProperty(Serial serial) => Serial = serial;
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public uint Serial { get; set; }
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public Serial Serial { get; set; }
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public override string Compile(OrderedHashSet<string> strings) => $"{{ itemproperty {Serial} }}";
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public override string Compile(OrderedHashSet<string> strings) => $"{{ itemproperty {Serial.Value} }}";
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public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
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{
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writer.Write((ushort)0x7B20); // "{ "
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writer.Write(LayoutName);
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writer.WriteAscii(' ');
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writer.WriteAscii(Serial.ToString());
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writer.WriteAscii(Serial.Value.ToString());
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writer.Write((ushort)0x207D); // " }"
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}
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}
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