fix(core): Removes implicit cast between Serial and uint (#728)

* Fixes spellbooks using serial ctor
* Fixes misc items where someone thought they had an amount and it didn't
* Fixes all `Food` types.
This commit is contained in:
Kamron Batman 2021-08-25 00:27:19 -07:00 • committed by GitHub
parent 17521c9cd7
commit 0dc4acc164
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74 changed files with 319 additions and 248 deletions

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@ -227,8 +227,6 @@ namespace Server.Items
writer.WriteEncodedInt(TriggerRange);
}
private IEntity ReadEntity(IGenericReader reader) => World.FindEntity(reader.ReadUInt());
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
@ -243,8 +241,8 @@ namespace Server.Items
TriggerDelay = reader.ReadTimeSpan();
SoundDelay = reader.ReadTimeSpan();
m_Source = ReadEntity(reader);
m_Target = ReadEntity(reader);
m_Source = reader.ReadEntity<IEntity>();
m_Target = reader.ReadEntity<IEntity>();
Sequence = reader.ReadEntity<EffectController>();
FixedDirection = reader.ReadBool();