Upgrades spawners to have parameters/properties and optimized timers (#6)

Upgrades spawners to have:
- [X] Parameter support
- [X] Property support
- [X] Optimized timers
- [X] Support for Proximity Spawners
- [X] Probabilities
This commit is contained in:
Kamron Batman 2018-02-20 22:33:25 -08:00 committed by GitHub
parent 20ae1b3989
commit 1030bb7675
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
14 changed files with 1043 additions and 735 deletions

View file

@ -454,7 +454,7 @@ namespace Server.Commands
int indexOf = m_Params[i].IndexOf( '=' );
if ( indexOf >= 0 )
sp.SpawnNames.Add( m_Params[i].Substring( ++indexOf ) );
sp.AddEntry( m_Params[i].Substring( ++indexOf ), 100, 1 );
}
else if ( m_Params[i].StartsWith( "MinDelay" ) )
{
@ -482,7 +482,11 @@ namespace Server.Commands
int indexOf = m_Params[i].IndexOf( '=' );
if ( indexOf >= 0 )
{
sp.Count = Utility.ToInt32( m_Params[i].Substring( ++indexOf ) );
for ( int se = 0;se < sp.Entries.Count; se++ )
sp.Entries[se].SpawnedMaxCount = sp.Count;
}
}
else if ( m_Params[i].StartsWith( "Team" ) )
{

View file

@ -451,7 +451,7 @@ namespace Server.Commands
int indexOf = m_Params[i].IndexOf( '=' );
if ( indexOf >= 0 )
sp.SpawnNames.Add( m_Params[i].Substring( ++indexOf ) );
sp.AddEntry( m_Params[i].Substring( ++indexOf ), 100, 1 );
}
else if ( m_Params[i].StartsWith( "MinDelay" ) )
{
@ -479,7 +479,11 @@ namespace Server.Commands
int indexOf = m_Params[i].IndexOf( '=' );
if ( indexOf >= 0 )
{
sp.Count = Utility.ToInt32( m_Params[i].Substring( ++indexOf ) );
for ( int se = 0;se < sp.Entries.Count; se++ )
sp.Entries[se].SpawnedMaxCount = sp.Count;
}
}
else if ( m_Params[i].StartsWith( "Team" ) )
{

View file

@ -74,8 +74,6 @@ namespace Server.Commands
Register( "Light", AccessLevel.Counselor, new CommandEventHandler( Light_OnCommand ) );
Register( "Stats", AccessLevel.Counselor, new CommandEventHandler( Stats_OnCommand ) );
Register( "ReplaceBankers", AccessLevel.Administrator, new CommandEventHandler( ReplaceBankers_OnCommand ) );
Register( "SpeedBoost", AccessLevel.Counselor, new CommandEventHandler( SpeedBoost_OnCommand ) );
}
@ -334,46 +332,6 @@ namespace Server.Commands
}
}
public static void ReplaceBankers_OnCommand( CommandEventArgs e )
{
List<Mobile> list = new List<Mobile>();
foreach ( Mobile m in World.Mobiles.Values )
if ( (m is Banker) && !(m is BaseCreature) )
list.Add( m );
foreach ( Mobile m in list )
{
Map map = m.Map;
if ( map != null )
{
bool hasBankerSpawner = false;
foreach ( Item item in m.GetItemsInRange( 0 ) )
{
if ( item is Spawner )
{
Spawner spawner = (Spawner)item;
for ( int i = 0; !hasBankerSpawner && i < spawner.SpawnNames.Count; ++i )
hasBankerSpawner = Insensitive.Equals( (string)spawner.SpawnNames[i], "banker" );
if ( hasBankerSpawner )
break;
}
}
if ( !hasBankerSpawner )
{
Spawner spawner = new Spawner( 1, 1, 5, 0, 4, "banker" );
spawner.MoveToWorld( m.Location, map );
}
}
}
}
private class ViewEqTarget : Target
{
public ViewEqTarget() : base( -1, false, TargetFlags.None )
@ -1015,4 +973,4 @@ namespace Server.Commands
e.Mobile.SendMessage( "Items: {0}", World.Items.Count );
}
}
}
}

View file

@ -10,21 +10,21 @@ namespace Server.Mobiles
private TextDefinition m_SpawnMessage;
private bool m_InstantFlag;
[CommandProperty( AccessLevel.GameMaster )]
[CommandProperty( AccessLevel.Developer )]
public int TriggerRange
{
get { return m_TriggerRange; }
set { m_TriggerRange = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
[CommandProperty( AccessLevel.Developer )]
public TextDefinition SpawnMessage
{
get { return m_SpawnMessage; }
set { m_SpawnMessage = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
[CommandProperty( AccessLevel.Developer )]
public bool InstantFlag
{
get { return m_InstantFlag; }
@ -49,7 +49,7 @@ namespace Server.Mobiles
}
[Constructible]
public ProximitySpawner( int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName, int triggerRange, string spawnMessage, bool instantFlag )
public ProximitySpawner( int amount, int minDelay, int maxDelay, int team, int homeRange, int triggerRange, string spawnMessage, bool instantFlag, string spawnName )
: base( amount, minDelay, maxDelay, team, homeRange, spawnName )
{
m_TriggerRange = triggerRange;
@ -57,13 +57,13 @@ namespace Server.Mobiles
m_InstantFlag = instantFlag;
}
public ProximitySpawner( int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, List<string> spawnNames )
: base( amount, minDelay, maxDelay, team, homeRange, spawnNames )
public ProximitySpawner( int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, params string[] spawnedNames )
: base( amount, minDelay, maxDelay, team, homeRange, spawnedNames )
{
}
public ProximitySpawner( int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, List<string> spawnNames, int triggerRange, TextDefinition spawnMessage, bool instantFlag )
: base( amount, minDelay, maxDelay, team, homeRange, spawnNames )
public ProximitySpawner( int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, int triggerRange, TextDefinition spawnMessage, bool instantFlag, params string[] spawnedNames )
: base( amount, minDelay, maxDelay, team, homeRange, spawnedNames )
{
m_TriggerRange = triggerRange;
m_SpawnMessage = spawnMessage;
@ -85,42 +85,24 @@ namespace Server.Mobiles
public override void Respawn()
{
RemoveSpawned();
RemoveSpawns();
End = DateTime.UtcNow;
}
public override void Spawn()
{
for ( int i = 0; i < SpawnNamesCount; ++i )
{
for ( int j = 0; j < Count; ++j )
Spawn( i );
}
}
public override bool CheckSpawnerFull()
{
return false;
}
public override bool HandlesOnMovement { get { return true; } }
public virtual bool ValidTrigger( Mobile m )
{
if ( m is BaseCreature )
{
BaseCreature bc = (BaseCreature)m;
BaseCreature bc = m as BaseCreature;
if ( !bc.Controlled && !bc.Summoned )
if ( bc.IsDeadBondedPet || !(bc.Controlled || bc.Summoned) )
return false;
}
else if ( !m.Player )
{
return false;
}
return ( m.Alive && !m.IsDeadBondedPet && m.CanBeDamaged() && !m.Hidden );
return m.AccessLevel == AccessLevel.Player && ( m.Player || ( m.Alive && !m.Hidden && m.CanBeDamaged() ) );
}
public override void OnMovement( Mobile m, Point3D oldLocation )
@ -137,11 +119,9 @@ namespace Server.Mobiles
if ( m_InstantFlag )
{
foreach ( ISpawnable spawned in Spawned )
{
foreach ( ISpawnable spawned in Spawned.Keys )
if ( spawned is Mobile )
((Mobile)spawned).Combatant = m;
}
}
}
}
@ -155,7 +135,7 @@ namespace Server.Mobiles
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.WriteEncodedInt( (int) 0 ); // version
writer.Write( m_TriggerRange );
TextDefinition.Serialize( writer, m_SpawnMessage );
@ -166,7 +146,7 @@ namespace Server.Mobiles
{
base.Deserialize( reader );
int version = reader.ReadInt();
int version = reader.ReadEncodedInt();
m_TriggerRange = reader.ReadInt();
m_SpawnMessage = TextDefinition.Deserialize( reader );

File diff suppressed because it is too large Load diff

View file

@ -1,142 +1,304 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server.Network;
using Server.Gumps;
using System.Collections.Generic;
namespace Server.Mobiles
{
public class SpawnerGump : Gump
{
private Spawner m_Spawner;
private int m_Page;
private SpawnerEntry m_Entry;
public SpawnerGump( Spawner spawner ) : base( 50, 50 )
public SpawnerGump( Spawner spawner ) : this( spawner, 0 )
{
}
public SpawnerGump( Spawner spawner, int page ) : this( spawner, null, page )
{
}
public SpawnerGump( Spawner spawner, SpawnerEntry focusentry, int page ) : base( 50, 50 )
{
m_Spawner = spawner;
m_Entry = focusentry;
m_Page = page;
AddPage( 0 );
AddBackground( 0, 0, 410, 371, 5054 );
AddBackground( 0, 0, 343, 371 + ( m_Entry != null ? 44 : 0 ), 5054 );
AddLabel( 160, 1, 0, "Creatures List" );
AddHtml( 95, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>Creatures List</BASEFONT>", false, false );
AddHtml( 245, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>#</BASEFONT>", false, false );
AddHtml( 282, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>Prb</BASEFONT>", false, false );
AddButton( 5, 347, 0xFB1, 0xFB3, 0, GumpButtonType.Reply, 0 );
AddLabel( 38, 347, 0x384, "Cancel" );
//AddLabel( 95, 1, 0, "Creatures List" );
AddButton( 5, 325, 0xFB7, 0xFB9, 1, GumpButtonType.Reply, 0 );
AddLabel( 38, 325, 0x384, "Apply" );
int offset = 0;
AddButton( 110, 325, 0xFB4, 0xFB6, 2, GumpButtonType.Reply, 0 );
AddLabel( 143, 325, 0x384, "Bring to Home" );
AddButton( 110, 347, 0xFA8, 0xFAA, 3, GumpButtonType.Reply, 0 );
AddLabel( 143, 347, 0x384, "Total Respawn" );
for ( int i = 0; i < 13; i++ )
for ( int i = 0; i < 13; i++ )
{
AddButton( 5, ( 22 * i ) + 20, 0xFA5, 0xFA7, 4 + (i * 2), GumpButtonType.Reply, 0 );
AddButton( 38, ( 22 * i ) + 20, 0xFA2, 0xFA4, 5 + (i * 2), GumpButtonType.Reply, 0 );
int textindex = i * 5;
int entryindex = ( m_Page * 13 ) + i;
AddImageTiled( 71, ( 22 * i ) + 20, 309, 23, 0xA40 );
AddImageTiled( 72, ( 22 * i ) + 21, 307, 21, 0xBBC );
SpawnerEntry entry = null;
string str = "";
if ( entryindex < spawner.Entries.Count )
entry = m_Spawner.Entries[entryindex];
if ( i < spawner.SpawnNames.Count )
if ( entry == null || m_Entry != entry )
AddButton( 5, ( 22 * i ) + 21 + offset, entry != null ? 0xFBA : 0xFA5, entry != null ? 0xFBC : 0xFA7, GetButtonID( 2, (i * 2) ), GumpButtonType.Reply, 0 ); //Expand
else
AddButton( 5, ( 22 * i ) + 21 + offset, entry != null ? 0xFBB : 0xFA5, entry != null ? 0xFBC : 0xFA7, GetButtonID( 2, (i * 2) ), GumpButtonType.Reply, 0 ); //Unexpand
AddButton( 38, ( 22 * i ) + 21 + offset, 0xFA2, 0xFA4, GetButtonID( 2, 1 + (i * 2) ), GumpButtonType.Reply, 0 ); //Delete
AddImageTiled( 71, (22 * i) + 20 + offset, 161, 23, 0xA40 ); //creature text box
AddImageTiled( 72, (22 * i) + 21 + offset, 159, 21, 0xBBC ); //creature text box
AddImageTiled( 235, (22 * i) + 20 + offset, 35, 23, 0xA40 ); //maxcount text box
AddImageTiled( 236, (22 * i) + 21 + offset, 33, 21, 0xBBC ); //maxcount text box
AddImageTiled( 273, (22 * i) + 20 + offset, 35, 23, 0xA40 ); //probability text box
AddImageTiled( 274, (22 * i) + 21 + offset, 33, 21, 0xBBC ); //probability text box
string name = "";
string probability = "";
string maxcount = "";
EntryFlags flags = EntryFlags.None;
if ( entry != null )
{
str = (string)spawner.SpawnNames[i];
int count = m_Spawner.CountCreatures( str );
name = (string)entry.SpawnedName;
probability = entry.SpawnedProbability.ToString();
maxcount = entry.SpawnedMaxCount.ToString();
flags = entry.Valid;
AddLabel( 382, ( 22 * i ) + 20, 0, count.ToString() );
AddLabel( 315, (22 * i) + 20 + offset, 0, spawner.CountSpawns( entry ).ToString() );
}
AddTextEntry( 75, ( 22 * i ) + 21, 304, 21, 0, i, str );
AddTextEntry( 75, (22 * i) + 21 + offset, 156, 21, ( ( flags & EntryFlags.InvalidType ) != 0 ) ? 33 : 0, textindex, name ); //creature
AddTextEntry( 239, (22 * i) + 21 + offset, 30, 21, 0, textindex + 1, maxcount); //max count
AddTextEntry( 277, (22 * i) + 21 + offset, 30, 21, 0, textindex + 2, probability); //probability
if ( entry != null && m_Entry == entry )
{
AddLabel( 5, (22 * i) + 42, 0x384, "Params" );
AddImageTiled( 55, (22 * i) + 42, 253, 23, 0xA40 ); //Parameters
AddImageTiled( 56, (22 * i) + 43, 251, 21, 0xBBC ); //Parameters
AddLabel( 5, (22 * i) + 64, 0x384, "Props" );
AddImageTiled( 55, (22 * i) + 64, 253, 23, 0xA40 ); //Properties
AddImageTiled( 56, (22 * i) + 65, 251, 21, 0xBBC ); //Properties
AddTextEntry( 59, (22 * i) + 42, 248, 21, ( ( flags & EntryFlags.InvalidParams ) != 0 ) ? 33 : 0, textindex + 3, entry.Parameters ); //parameters
AddTextEntry( 59, (22 * i) + 62, 248, 21, ( ( flags & EntryFlags.InvalidProps ) != 0 ) ? 33 : 0, textindex + 4, entry.Properties ); //properties
offset += 44;
}
}
AddButton( 5, 347 + offset, 0xFB1, 0xFB3, 0, GumpButtonType.Reply, 0 );
AddLabel( 38, 347 + offset, 0x384, "Cancel" );
AddButton( 5, 325 + offset, 0xFB7, 0xFB9, GetButtonID( 1, 2 ), GumpButtonType.Reply, 0 );
AddLabel( 38, 325 + offset, 0x384, "Okay" );
AddButton( 110, 325 + offset, 0xFB4, 0xFB6, GetButtonID( 1, 3 ), GumpButtonType.Reply, 0 );
AddLabel( 143, 325 + offset, 0x384, "Bring to Home" );
AddButton( 110, 347 + offset, 0xFA8, 0xFAA, GetButtonID( 1, 4 ), GumpButtonType.Reply, 0 );
AddLabel( 143, 347 + offset, 0x384, "Total Respawn" );
AddButton( 253, 325 + offset, 0xFB7, 0xFB9, GetButtonID( 1, 5 ), GumpButtonType.Reply, 0 );
AddLabel( 286, 325 + offset, 0x384, "Apply" );
if ( m_Page > 0 )
AddButton( 276, 308 + offset, 0x15E3, 0x15E7, GetButtonID( 1, 0 ), GumpButtonType.Reply, 0 );
else
AddImage( 276, 308 + offset, 0x25EA );
if ( (m_Page + 1) * 13 <= m_Spawner.Entries.Count )
AddButton( 293, 308 + offset, 0x15E1, 0x15E5, GetButtonID( 1, 1 ), GumpButtonType.Reply, 0 );
else
AddImage( 293, 308 + offset, 0x25E6 );
}
public List<string> CreateArray( RelayInfo info, Mobile from )
public int GetButtonID( int type, int index )
{
List<string> creaturesName = new List<string>();
return 1 + (index * 10) + type;
}
for ( int i = 0; i < 13; i++ )
public void CreateArray( RelayInfo info, Mobile from, Spawner spawner )
{
int ocount = spawner.Entries.Count;
List<SpawnerEntry> rementries = new List<SpawnerEntry>();
for ( int i = 0;i < 13; i++ )
{
TextRelay te = info.GetTextEntry( i );
int index = i * 5;
int entryindex = ( m_Page * 13 ) + i;
if ( te != null )
TextRelay cte = info.GetTextEntry( index );
TextRelay mte = info.GetTextEntry( index + 1 );
TextRelay poste = info.GetTextEntry( index + 2 );
TextRelay parmte = info.GetTextEntry( index + 3 );
TextRelay propte = info.GetTextEntry( index + 4 );
if ( cte != null )
{
string str = te.Text;
string str = cte.Text.Trim().ToLower();
if ( str.Length > 0 )
{
str = str.Trim();
string t = Spawner.ParseType( str );
Type type = ScriptCompiler.FindTypeByName( t );
Type type = SpawnerType.GetType( str );
if ( type != null )
creaturesName.Add( str );
{
SpawnerEntry entry = null;
if ( entryindex < ocount )
{
entry = spawner.Entries[entryindex];
entry.SpawnedName = str;
if ( mte != null )
entry.SpawnedMaxCount = Utility.ToInt32( mte.Text.Trim() );
if ( poste != null )
entry.SpawnedProbability = Utility.ToInt32( poste.Text.Trim() );
}
else
{
int maxcount = 1;
int probcount = 100;
if ( mte != null )
maxcount = Utility.ToInt32( mte.Text.Trim() );
if ( poste != null )
probcount = Utility.ToInt32( poste.Text.Trim() );
entry = spawner.AddEntry( str, probcount, maxcount );
}
if ( parmte != null )
entry.Parameters = parmte.Text.Trim();
if ( propte != null )
entry.Properties = propte.Text.Trim();
}
else
from.SendMessage( "{0} is not a valid type name.", t );
from.SendMessage( "{0} is not a valid type name for entry #{1}.", str, i );
}
else if ( entryindex < ocount && spawner.Entries[entryindex] != null )
rementries.Add( spawner.Entries[entryindex] );
}
}
return creaturesName;
if ( rementries.Count > 0 )
for ( int i = 0; i < rementries.Count; i++ )
spawner.RemoveEntry( rementries[i] );
if ( ocount == 0 && spawner.Entries.Count > 0 )
spawner.Start();
}
public override void OnResponse( NetState state, RelayInfo info )
{
if ( m_Spawner.Deleted || state.Mobile.AccessLevel < AccessLevel.GameMaster )
if ( m_Spawner.Deleted )
return;
switch ( info.ButtonID )
Mobile from = state.Mobile;
int val = info.ButtonID - 1;
if ( val < 0 )
return;
int type = val % 10;
int index = val / 10;
switch ( type )
{
case 0: // Closed
{
case 0: //Cancel
return;
}
case 1: // Apply
case 1:
{
m_Spawner.SpawnNames = CreateArray( info, state.Mobile );
break;
}
case 2: // Bring to Home
{
m_Spawner.BringToHome();
break;
}
case 3: // Total Respawn
{
m_Spawner.Respawn();
break;
}
default:
{
int buttonID = info.ButtonID - 4;
int index = buttonID / 2;
int type = buttonID % 2;
TextRelay entry = info.GetTextEntry( index );
if ( entry != null && entry.Text.Length > 0 )
switch ( index )
{
if ( type == 0 ) // Spawn creature
m_Spawner.Spawn( entry.Text );
else // Remove creatures
m_Spawner.RemoveSpawned( entry.Text );
case 0:
{
if ( m_Spawner.Entries != null && m_Page > 0 )
{
m_Page--;
m_Entry = null;
}
break;
}
case 1:
{
if ( m_Spawner.Entries != null && (m_Page + 1) * 13 <= m_Spawner.Entries.Count )
{
m_Page++;
m_Entry = null;
}
break;
}
case 2: //Okay
{
CreateArray(info, state.Mobile, m_Spawner);
return;
}
case 3:
{
m_Spawner.BringToHome();
break;
}
case 4: // Complete respawn
{
m_Spawner.Respawn();
break;
}
case 5:
{
CreateArray(info, state.Mobile, m_Spawner);
break;
}
}
break;
}
case 2:
{
int entryindex = ( index / 2 ) + ( m_Page * 13 );
int buttontype = index % 2;
m_Spawner.SpawnNames = CreateArray( info, state.Mobile );
if ( entryindex >= 0 && entryindex < m_Spawner.Entries.Count )
{
SpawnerEntry entry = m_Spawner.Entries[entryindex];
if ( buttontype == 0 ) // Spawn creature
{
if ( m_Entry != null && m_Entry == entry )
m_Entry = null;
else
m_Entry = entry;
}
else // Remove creatures
m_Spawner.RemoveSpawn( entryindex );
}
CreateArray( info, state.Mobile, m_Spawner );
break;
}
}
state.Mobile.SendGump( new SpawnerGump( m_Spawner ) );
if ( m_Entry != null && m_Spawner.Entries.Contains( m_Entry ) )
state.Mobile.SendGump( new SpawnerGump( m_Spawner, m_Entry, m_Page ) );
else
state.Mobile.SendGump( new SpawnerGump( m_Spawner, null, m_Page ) );
}
}
}

View file

@ -11,4 +11,4 @@ namespace Server.Mobiles
return ScriptCompiler.FindTypeByName( name );
}
}
}
}

View file

@ -190,7 +190,8 @@ namespace Server.Mobiles
private double m_dPassiveSpeed; // Timer speed when not active
private double m_dCurrentSpeed; // The current speed, lets say it could be changed by something;
private Point3D m_pHome; // The home position of the creature, used by some AI
private Point3D m_pHome; // The home position of the creature, used by some AI
private Map m_HomeMap; // Used by grim reaper and guards that follow across maps!
private int m_iRangeHome = 10; // The home range of the creature
List<Type> m_arSpellAttack; // List of attack spell/power
@ -1740,7 +1741,7 @@ namespace Server.Mobiles
{
base.Serialize( writer );
writer.Write( (int) 18 ); // version
writer.Write( (int) 19 ); // version
writer.Write( (int)m_CurrentAI );
writer.Write( (int)m_DefaultAI );
@ -1859,6 +1860,9 @@ namespace Server.Mobiles
// Version 18
writer.Write( m_CorpseNameOverride );
// Version 19
writer.Write( m_HomeMap );
}
private static double[] m_StandardActiveSpeeds = new double[]
@ -2083,6 +2087,9 @@ namespace Server.Mobiles
if ( version >= 18 )
m_CorpseNameOverride = reader.ReadString();
if ( version >= 19 )
m_HomeMap = reader.ReadMap();
if( version <= 14 && m_Paragon && Hue == 0x31 )
{
Hue = Paragon.Hue; //Paragon hue fixed, should now be 0x501.
@ -2606,6 +2613,19 @@ namespace Server.Mobiles
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Map HomeMap
{
get
{
return m_HomeMap;
}
set
{
m_HomeMap = value;
}
}
[CommandProperty( AccessLevel.GameMaster )]
public bool Controlled
{

View file

@ -112,7 +112,7 @@ namespace Server.Regions
public override ISpawnable Spawn( SpawnEntry entry )
{
BaseRegion region = entry.Region;
Region region = entry.Region;
Map map = region.Map;
Point3D loc = entry.RandomSpawnLocation( this.Height, this.Land, this.Water );
@ -184,6 +184,7 @@ namespace Server.Regions
if ( creature != null )
{
creature.Home = entry.HomeLocation;
creature.HomeMap = map;
creature.RangeHome = entry.HomeRange;
}
@ -406,4 +407,4 @@ namespace Server.Regions
return false;
}
}
}
}

View file

@ -46,6 +46,7 @@ namespace Server.Regions
public int ID{ get{ return m_ID; } }
public BaseRegion Region{ get{ return m_Region; } }
Region ISpawner.Region{ get{ return m_Region; } }
public Point3D HomeLocation{ get{ return m_Home; } }
public int HomeRange{ get{ return m_Range; } }
public Direction Direction{ get{ return m_Direction; } }

View file

@ -4,6 +4,7 @@ using Server;
namespace Server.Regions
{
[TypeAlias( "Server.Regions.SpawnPersistance" )]
public class SpawnPersistence : Item
{
private static SpawnPersistence m_Instance;
@ -66,4 +67,4 @@ namespace Server.Regions
}
}
}
}
}