feat: Adds a memory mirrored ring buffer for networking. (#1533)
## Breaking Changes
Incoming packet registration signature has changed to:
```cs
delegate* void OnReceiveCallback(NetState state, SpanReader reader, int packetLength);
IncomingPackets.Register(int packetID, int length, bool ingame, OnReceiveCallback onReceive);
```
For example, an incoming packet handler signature would now look like this:
```cs
public static void SomeIncomingPacket(NetState state, SpanReader reader, int packetLength)
{
// Parse the data
}
```
## Summary
Updates the network Pipe class to use a mirrored memory technique. This technique involves mapping the same physical memory to two contiguous virtual memory spaces so the byte buffer appears duplicated. This allows writing to a double-sized array to wrap around without the need for the `CircularBuffer` classes.
In practice this allows us to use `Span<byte>` as if the buffer was a regular array.
### Bug Fixes
- [X] Fixes bad fixed length string parsing
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83 changed files with 958 additions and 2432 deletions
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@ -677,11 +677,12 @@ public static class Utility
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}
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}
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public static void FormatBuffer(this TextWriter op, ReadOnlySpan<byte> first, ReadOnlySpan<byte> second, int totalLength)
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public static void FormatBuffer(this TextWriter op, ReadOnlySpan<byte> data)
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{
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op.WriteLine(" 0 1 2 3 4 5 6 7 8 9 A B C D E F");
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op.WriteLine(" -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --");
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var totalLength = data.Length;
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if (totalLength <= 0)
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{
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op.WriteLine("0000 ");
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@ -692,21 +693,8 @@ public static class Utility
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Span<char> lineChars = stackalloc char[47];
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for (var i = 0; i < totalLength; i += 16)
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{
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var length = Math.Min(totalLength - i, 16);
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if (i < first.Length)
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{
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var firstLength = Math.Min(length, first.Length - i);
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first.Slice(i, firstLength).CopyTo(lineBytes);
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if (firstLength < length)
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{
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second[..(length - first.Length - i)].CopyTo(lineBytes[(length - firstLength)..]);
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}
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}
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else
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{
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second.Slice(i - first.Length, length).CopyTo(lineBytes);
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}
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var length = Math.Min(data.Length - i, 16);
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data.Slice(i, length).CopyTo(lineBytes);
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var charsWritten = ((ReadOnlySpan<byte>)lineBytes[..length]).ToSpacedHexString(lineChars);
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