fix: Codegens spellbooks (#1349)
This commit is contained in:
parent
8e49fb4da4
commit
10b26741c7
17 changed files with 1386 additions and 1509 deletions
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@ -1,36 +1,15 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class BookOfBushido : Spellbook
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{
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public class BookOfBushido : Spellbook
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{
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[Constructible]
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public BookOfBushido(ulong content = 0x3F) : base(content, 0x238C) =>
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Layer = Core.ML ? Layer.OneHanded : Layer.Invalid;
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[Constructible]
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public BookOfBushido(ulong content = 0x3F) : base(content, 0x238C) =>
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Layer = Core.ML ? Layer.OneHanded : Layer.Invalid;
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public BookOfBushido(Serial serial) : base(serial)
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{
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}
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public override SpellbookType SpellbookType => SpellbookType.Samurai;
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public override int BookOffset => 400;
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public override int BookCount => 6;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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if (version == 0 && Core.ML)
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{
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Layer = Layer.OneHanded;
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}
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}
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}
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public override SpellbookType SpellbookType => SpellbookType.Samurai;
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public override int BookOffset => 400;
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public override int BookCount => 6;
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}
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@ -1,36 +1,15 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class BookOfChivalry : Spellbook
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{
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public class BookOfChivalry : Spellbook
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{
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[Constructible]
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public BookOfChivalry(ulong content = 0x3FF) : base(content, 0x2252) =>
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Layer = Core.ML ? Layer.OneHanded : Layer.Invalid;
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[Constructible]
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public BookOfChivalry(ulong content = 0x3FF) : base(content, 0x2252) =>
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Layer = Core.ML ? Layer.OneHanded : Layer.Invalid;
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public BookOfChivalry(Serial serial) : base(serial)
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{
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}
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public override SpellbookType SpellbookType => SpellbookType.Paladin;
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public override int BookOffset => 200;
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public override int BookCount => 10;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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if (version == 0 && Core.ML)
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{
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Layer = Layer.OneHanded;
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}
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}
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}
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public override SpellbookType SpellbookType => SpellbookType.Paladin;
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public override int BookOffset => 200;
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public override int BookCount => 10;
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}
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@ -1,36 +1,15 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class BookOfNinjitsu : Spellbook
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{
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public class BookOfNinjitsu : Spellbook
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{
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[Constructible]
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public BookOfNinjitsu(ulong content = 0xFF) : base(content, 0x23A0) =>
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Layer = Core.ML ? Layer.OneHanded : Layer.Invalid;
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[Constructible]
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public BookOfNinjitsu(ulong content = 0xFF) : base(content, 0x23A0) =>
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Layer = Core.ML ? Layer.OneHanded : Layer.Invalid;
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public BookOfNinjitsu(Serial serial) : base(serial)
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{
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}
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public override SpellbookType SpellbookType => SpellbookType.Ninja;
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public override int BookOffset => 500;
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public override int BookCount => 8;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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if (version == 0 && Core.ML)
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{
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Layer = Layer.OneHanded;
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}
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}
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}
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public override SpellbookType SpellbookType => SpellbookType.Ninja;
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public override int BookOffset => 500;
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public override int BookCount => 8;
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}
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@ -1,35 +1,15 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class MysticSpellbook : Spellbook
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{
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public class MysticSpellbook : Spellbook
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{
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[Constructible]
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public MysticSpellbook(ulong content = 0)
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: base(content, 0x2D9D) =>
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Layer = Layer.OneHanded;
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[Constructible]
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public MysticSpellbook(ulong content = 0) : base(content, 0x2D9D) => Layer = Layer.OneHanded;
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public MysticSpellbook(Serial serial)
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: base(serial)
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{
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}
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public override SpellbookType SpellbookType => SpellbookType.Mystic;
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public override SpellbookType SpellbookType => SpellbookType.Mystic;
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public override int BookOffset => 677;
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public override int BookCount => 16;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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/*int version = */
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reader.ReadInt();
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}
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}
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public override int BookOffset => 677;
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public override int BookCount => 16;
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}
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@ -1,36 +1,15 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class NecromancerSpellbook : Spellbook
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{
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public class NecromancerSpellbook : Spellbook
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{
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[Constructible]
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public NecromancerSpellbook(ulong content = 0) : base(content, 0x2253) =>
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Layer = Core.ML ? Layer.OneHanded : Layer.Invalid;
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[Constructible]
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public NecromancerSpellbook(ulong content = 0) : base(content, 0x2253) =>
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Layer = Core.ML ? Layer.OneHanded : Layer.Invalid;
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public NecromancerSpellbook(Serial serial) : base(serial)
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{
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}
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public override SpellbookType SpellbookType => SpellbookType.Necromancer;
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public override int BookOffset => 100;
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public override int BookCount => Core.SE ? 17 : 16;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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if (version == 0 && Core.ML)
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{
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Layer = Layer.OneHanded;
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}
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}
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}
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public override SpellbookType SpellbookType => SpellbookType.Necromancer;
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public override int BookOffset => 100;
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public override int BookCount => Core.SE ? 17 : 16;
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}
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@ -1,519 +1,431 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.ContextMenus;
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using Server.Engines.Craft;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Multis;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(4, false)]
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public partial class Runebook : Item, ISecurable, ICraftable
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{
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public class Runebook : Item, ISecurable, ICraftable
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public static readonly TimeSpan UseDelay = TimeSpan.FromSeconds(7.0);
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[InvalidateProperties]
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private BookQuality _quality;
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[InvalidateProperties]
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[SerializableField(1)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private string _crafter;
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[SerializableField(2)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private SecureLevel _level;
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[SerializableField(3, setter: "private")]
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private List<RunebookEntry> _entries;
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[InvalidateProperties]
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[SerializableField(4)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private string _description;
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[SerializableField(5)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _curCharges;
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[SerializableField(6)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _maxCharges;
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[SerializableField(7, getter: "private", setter: "private")]
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private int _defaultIndex;
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[Constructible]
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public Runebook() : this(Core.SE ? 12 : 6)
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{
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public static readonly TimeSpan UseDelay = TimeSpan.FromSeconds(7.0);
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private Mobile m_Crafter;
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private int m_DefaultIndex;
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}
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private string m_Description;
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[Constructible]
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public Runebook(int maxCharges) : base(Core.AOS ? 0x22C5 : 0xEFA)
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{
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Weight = Core.SE ? 1.0 : 3.0;
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LootType = LootType.Blessed;
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Hue = 0x461;
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private BookQuality m_Quality;
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Layer = Core.AOS ? Layer.Invalid : Layer.OneHanded;
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[Constructible]
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public Runebook() : this(Core.SE ? 12 : 6)
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_entries = new List<RunebookEntry>();
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_maxCharges = maxCharges;
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_defaultIndex = -1;
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_level = SecureLevel.CoOwners;
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime NextUse { get; set; }
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public List<Mobile> Openers { get; set; } = new();
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public override int LabelNumber => 1041267; // runebook
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public RunebookEntry Default
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{
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get
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{
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if (_defaultIndex >= 0 && _defaultIndex < Entries.Count)
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{
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return Entries[_defaultIndex];
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}
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return null;
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}
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set => DefaultIndex = value == null ? -1 : Entries.IndexOf(value);
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}
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public override bool DisplayLootType => Core.AOS;
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public int OnCraft(
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int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
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CraftItem craftItem, int resHue
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)
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{
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var charges = Math.Min(5 + quality + (int)(from.Skills.Inscribe.Value / 30), 10);
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MaxCharges = Core.SE ? charges * 2 : charges;
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if (makersMark)
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{
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Crafter = from.RawName;
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}
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[Constructible]
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public Runebook(int maxCharges) : base(Core.AOS ? 0x22C5 : 0xEFA)
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Quality = (BookQuality)(quality - 1);
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return quality;
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}
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public override bool AllowEquippedCast(Mobile from) => true;
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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SetSecureLevelEntry.AddTo(from, this, list);
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}
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private void Deserialize(IGenericReader reader, int version)
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{
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base.Deserialize(reader);
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_quality = (BookQuality)reader.ReadByte();
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_crafter = reader.ReadEntity<Mobile>()?.RawName;
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_level = (SecureLevel)reader.ReadInt();
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var count = reader.ReadInt();
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Entries = new List<RunebookEntry>(count);
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for (var i = 0; i < count; ++i)
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{
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Weight = Core.SE ? 1.0 : 3.0;
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LootType = LootType.Blessed;
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Hue = 0x461;
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Layer = Core.AOS ? Layer.Invalid : Layer.OneHanded;
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Entries = new List<RunebookEntry>();
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MaxCharges = maxCharges;
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m_DefaultIndex = -1;
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Level = SecureLevel.CoOwners;
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Entries.Add(new RunebookEntry(reader));
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}
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public Runebook(Serial serial) : base(serial)
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_description = reader.ReadString();
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_curCharges = reader.ReadInt();
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_maxCharges = reader.ReadInt();
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_defaultIndex = reader.ReadInt();
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}
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public void DropRune(Mobile from, RunebookEntry e, int index)
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{
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if (_defaultIndex > index)
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{
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DefaultIndex -= 1;
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}
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else if (_defaultIndex == index)
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{
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DefaultIndex = -1;
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public BookQuality Quality
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this.RemoveAt(_entries, index);
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var rune = new RecallRune
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{
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get => m_Quality;
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set
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{
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m_Quality = value;
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InvalidateProperties();
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}
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}
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Target = e.Location,
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TargetMap = e.Map,
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Description = e.Description,
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House = e.House,
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Marked = true
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};
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime NextUse { get; set; }
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from.AddToBackpack(rune);
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Crafter
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from.SendLocalizedMessage(502421); // You have removed the rune.
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}
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public bool IsOpen(Mobile toCheck)
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{
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var ns = toCheck.NetState;
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if (ns == null)
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{
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get => m_Crafter;
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set
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{
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m_Crafter = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string Description
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{
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get => m_Description;
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set
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{
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m_Description = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int CurCharges { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int MaxCharges { get; set; }
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public List<Mobile> Openers { get; set; } = new();
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public override int LabelNumber => 1041267; // runebook
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public List<RunebookEntry> Entries { get; private set; }
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public RunebookEntry Default
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{
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get
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{
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if (m_DefaultIndex >= 0 && m_DefaultIndex < Entries.Count)
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{
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return Entries[m_DefaultIndex];
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}
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return null;
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}
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set
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{
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if (value == null)
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{
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m_DefaultIndex = -1;
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}
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else
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{
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m_DefaultIndex = Entries.IndexOf(value);
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}
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}
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}
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public override bool DisplayLootType => Core.AOS;
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public int OnCraft(
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int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
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CraftItem craftItem, int resHue
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)
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{
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var charges = 5 + quality + (int)(from.Skills.Inscribe.Value / 30);
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if (charges > 10)
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{
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charges = 10;
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}
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MaxCharges = Core.SE ? charges * 2 : charges;
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if (makersMark)
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{
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Crafter = from;
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}
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m_Quality = (BookQuality)(quality - 1);
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return quality;
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public SecureLevel Level { get; set; }
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public override bool AllowEquippedCast(Mobile from) => true;
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
|
||||
base.GetContextMenuEntries(from, list);
|
||||
SetSecureLevelEntry.AddTo(from, this, list);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(3);
|
||||
|
||||
writer.Write((byte)m_Quality);
|
||||
|
||||
writer.Write(m_Crafter);
|
||||
|
||||
writer.Write((int)Level);
|
||||
|
||||
writer.Write(Entries.Count);
|
||||
|
||||
for (var i = 0; i < Entries.Count; ++i)
|
||||
{
|
||||
Entries[i].Serialize(writer);
|
||||
}
|
||||
|
||||
writer.Write(m_Description);
|
||||
writer.Write(CurCharges);
|
||||
writer.Write(MaxCharges);
|
||||
writer.Write(m_DefaultIndex);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
if (Core.SE && Weight == 3.0)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 3:
|
||||
{
|
||||
m_Quality = (BookQuality)reader.ReadByte();
|
||||
goto case 2;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
goto case 1;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
Level = (SecureLevel)reader.ReadInt();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
var count = reader.ReadInt();
|
||||
|
||||
Entries = new List<RunebookEntry>(count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
Entries.Add(new RunebookEntry(reader));
|
||||
}
|
||||
|
||||
m_Description = reader.ReadString();
|
||||
CurCharges = reader.ReadInt();
|
||||
MaxCharges = reader.ReadInt();
|
||||
m_DefaultIndex = reader.ReadInt();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void DropRune(Mobile from, RunebookEntry e, int index)
|
||||
{
|
||||
if (m_DefaultIndex > index)
|
||||
{
|
||||
m_DefaultIndex -= 1;
|
||||
}
|
||||
else if (m_DefaultIndex == index)
|
||||
{
|
||||
m_DefaultIndex = -1;
|
||||
}
|
||||
|
||||
Entries.RemoveAt(index);
|
||||
|
||||
var rune = new RecallRune();
|
||||
|
||||
rune.Target = e.Location;
|
||||
rune.TargetMap = e.Map;
|
||||
rune.Description = e.Description;
|
||||
rune.House = e.House;
|
||||
rune.Marked = true;
|
||||
|
||||
from.AddToBackpack(rune);
|
||||
|
||||
from.SendLocalizedMessage(502421); // You have removed the rune.
|
||||
}
|
||||
|
||||
public bool IsOpen(Mobile toCheck)
|
||||
{
|
||||
var ns = toCheck.NetState;
|
||||
|
||||
if (ns == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var gump in ns.Gumps)
|
||||
{
|
||||
if (gump is RunebookGump bookGump && bookGump.Book == this)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void GetProperties(IPropertyList list)
|
||||
foreach (var gump in ns.Gumps)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (m_Quality == BookQuality.Exceptional)
|
||||
{
|
||||
list.Add(1063341); // exceptional
|
||||
}
|
||||
|
||||
if (m_Crafter != null)
|
||||
{
|
||||
list.Add(1050043, m_Crafter.Name); // crafted by ~1_NAME~
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(m_Description))
|
||||
{
|
||||
list.Add(m_Description);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnDragLift(Mobile from)
|
||||
{
|
||||
if (from.HasGump<RunebookGump>())
|
||||
{
|
||||
from.SendLocalizedMessage(500169); // You cannot pick that up.
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var m in Openers)
|
||||
{
|
||||
if (IsOpen(m))
|
||||
{
|
||||
m.CloseGump<RunebookGump>();
|
||||
}
|
||||
}
|
||||
|
||||
Openers.Clear();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
if (m_Description?.Length > 0)
|
||||
{
|
||||
LabelTo(from, m_Description);
|
||||
}
|
||||
|
||||
base.OnSingleClick(from);
|
||||
|
||||
if (m_Crafter != null)
|
||||
{
|
||||
LabelTo(from, 1050043, m_Crafter.Name);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (from.InRange(GetWorldLocation(), Core.ML ? 3 : 1) && CheckAccess(from))
|
||||
{
|
||||
if (RootParent is BaseCreature)
|
||||
{
|
||||
from.SendLocalizedMessage(502402); // That is inaccessible.
|
||||
return;
|
||||
}
|
||||
|
||||
if (Core.Now < NextUse)
|
||||
{
|
||||
from.SendLocalizedMessage(502406); // This book needs time to recharge.
|
||||
return;
|
||||
}
|
||||
|
||||
from.CloseGump<RunebookGump>();
|
||||
from.SendGump(new RunebookGump(from, this));
|
||||
|
||||
Openers.Add(from);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void OnTravel()
|
||||
{
|
||||
if (!Core.SA)
|
||||
{
|
||||
NextUse = Core.Now + UseDelay;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnAfterDuped(Item newItem)
|
||||
{
|
||||
if (newItem is not Runebook book)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
book.Entries = new List<RunebookEntry>();
|
||||
|
||||
for (var i = 0; i < Entries.Count; i++)
|
||||
{
|
||||
var entry = Entries[i];
|
||||
|
||||
book.Entries.Add(new RunebookEntry(entry.Location, entry.Map, entry.Description, entry.House));
|
||||
}
|
||||
}
|
||||
|
||||
public bool CheckAccess(Mobile m)
|
||||
{
|
||||
if (!IsLockedDown || m.AccessLevel >= AccessLevel.GameMaster)
|
||||
if ((gump as RunebookGump)?.Book == this)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var house = BaseHouse.FindHouseAt(this);
|
||||
|
||||
return (house?.IsAosRules != true || house.Public && !house.IsBanned(m) || house.HasAccess(m)) &&
|
||||
house?.HasSecureAccess(m, Level) == true;
|
||||
}
|
||||
|
||||
public override bool OnDragDrop(Mobile from, Item dropped)
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void GetProperties(IPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (_quality == BookQuality.Exceptional)
|
||||
{
|
||||
if (dropped is RecallRune rune)
|
||||
{
|
||||
if (IsLockedDown && from.AccessLevel < AccessLevel.GameMaster)
|
||||
{
|
||||
from.SendLocalizedMessage(502413, null, 0x35); // That cannot be done while the book is locked down.
|
||||
}
|
||||
else if (IsOpen(from))
|
||||
{
|
||||
from.SendLocalizedMessage(1005571); // You cannot place objects in the book while viewing the contents.
|
||||
}
|
||||
else if (Entries.Count < 16)
|
||||
{
|
||||
if (rune.Marked && rune.TargetMap != null)
|
||||
{
|
||||
Entries.Add(new RunebookEntry(rune.Target, rune.TargetMap, rune.Description, rune.House));
|
||||
list.Add(1063341); // exceptional
|
||||
}
|
||||
|
||||
rune.Delete();
|
||||
if (_crafter != null)
|
||||
{
|
||||
list.Add(1050043, _crafter); // crafted by ~1_NAME~
|
||||
}
|
||||
|
||||
from.SendSound(0x42, GetWorldLocation());
|
||||
|
||||
from.SendMessage((rune.Description?.Trim()).DefaultIfNullOrEmpty("(indescript)"));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage(502409); // This rune does not have a marked location.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502401); // This runebook is full.
|
||||
}
|
||||
}
|
||||
else if (dropped is RecallScroll)
|
||||
{
|
||||
if (CurCharges < MaxCharges)
|
||||
{
|
||||
from.SendSound(0x249, GetWorldLocation());
|
||||
|
||||
var amount = dropped.Amount;
|
||||
|
||||
if (amount > MaxCharges - CurCharges)
|
||||
{
|
||||
dropped.Consume(MaxCharges - CurCharges);
|
||||
CurCharges = MaxCharges;
|
||||
}
|
||||
else
|
||||
{
|
||||
CurCharges += amount;
|
||||
dropped.Delete();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502410); // This book already has the maximum amount of charges.
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
if (!string.IsNullOrEmpty(_description))
|
||||
{
|
||||
list.Add(_description);
|
||||
}
|
||||
}
|
||||
|
||||
public class RunebookEntry
|
||||
public override bool OnDragLift(Mobile from)
|
||||
{
|
||||
public RunebookEntry(Point3D loc, Map map, string desc, BaseHouse house = null)
|
||||
if (from.HasGump<RunebookGump>())
|
||||
{
|
||||
Location = loc;
|
||||
Map = map;
|
||||
Description = desc;
|
||||
House = house;
|
||||
from.SendLocalizedMessage(500169); // You cannot pick that up.
|
||||
return false;
|
||||
}
|
||||
|
||||
public RunebookEntry(IGenericReader reader)
|
||||
foreach (var m in Openers)
|
||||
{
|
||||
int version = reader.ReadByte();
|
||||
|
||||
switch (version)
|
||||
if (IsOpen(m))
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
House = reader.ReadEntity<BaseHouse>();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
Location = reader.ReadPoint3D();
|
||||
Map = reader.ReadMap();
|
||||
Description = reader.ReadString();
|
||||
|
||||
break;
|
||||
}
|
||||
m.CloseGump<RunebookGump>();
|
||||
}
|
||||
}
|
||||
|
||||
public Point3D Location { get; }
|
||||
Openers.Clear();
|
||||
|
||||
public Map Map { get; }
|
||||
return true;
|
||||
}
|
||||
|
||||
public string Description { get; }
|
||||
|
||||
public BaseHouse House { get; }
|
||||
|
||||
public void Serialize(IGenericWriter writer)
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
if (_description?.Length > 0)
|
||||
{
|
||||
if (House?.Deleted == false)
|
||||
{
|
||||
writer.Write((byte)1); // version
|
||||
LabelTo(from, _description);
|
||||
}
|
||||
|
||||
writer.Write(House);
|
||||
base.OnSingleClick(from);
|
||||
|
||||
if (_crafter != null)
|
||||
{
|
||||
LabelTo(from, 1050043, _crafter);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (from.InRange(GetWorldLocation(), Core.ML ? 3 : 1) && CheckAccess(from))
|
||||
{
|
||||
if (RootParent is BaseCreature)
|
||||
{
|
||||
from.SendLocalizedMessage(502402); // That is inaccessible.
|
||||
return;
|
||||
}
|
||||
|
||||
if (Core.Now < NextUse)
|
||||
{
|
||||
from.SendLocalizedMessage(502406); // This book needs time to recharge.
|
||||
return;
|
||||
}
|
||||
|
||||
from.CloseGump<RunebookGump>();
|
||||
from.SendGump(new RunebookGump(from, this));
|
||||
|
||||
Openers.Add(from);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void OnTravel()
|
||||
{
|
||||
if (!Core.SA)
|
||||
{
|
||||
NextUse = Core.Now + UseDelay;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnAfterDuped(Item newItem)
|
||||
{
|
||||
if (newItem is not Runebook book)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
book.Entries = new List<RunebookEntry>();
|
||||
|
||||
for (var i = 0; i < Entries.Count; i++)
|
||||
{
|
||||
var entry = Entries[i];
|
||||
|
||||
book.Entries.Add(new RunebookEntry(entry.Location, entry.Map, entry.Description, entry.House));
|
||||
}
|
||||
}
|
||||
|
||||
public bool CheckAccess(Mobile m)
|
||||
{
|
||||
if (!IsLockedDown || m.AccessLevel >= AccessLevel.GameMaster)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var house = BaseHouse.FindHouseAt(this);
|
||||
|
||||
return (house?.IsAosRules != true || house.Public && !house.IsBanned(m) || house.HasAccess(m)) &&
|
||||
house?.HasSecureAccess(m, Level) == true;
|
||||
}
|
||||
|
||||
public override bool OnDragDrop(Mobile from, Item dropped)
|
||||
{
|
||||
if (dropped is RecallRune rune)
|
||||
{
|
||||
if (IsLockedDown && from.AccessLevel < AccessLevel.GameMaster)
|
||||
{
|
||||
from.SendLocalizedMessage(502413, null, 0x35); // That cannot be done while the book is locked down.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsOpen(from))
|
||||
{
|
||||
from.SendLocalizedMessage(1005571); // You cannot place objects in the book while viewing the contents.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Entries.Count >= 16)
|
||||
{
|
||||
from.SendLocalizedMessage(502401); // This runebook is full.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (rune.Marked && rune.TargetMap != null)
|
||||
{
|
||||
Entries.Add(new RunebookEntry(rune.Target, rune.TargetMap, rune.Description, rune.House));
|
||||
|
||||
rune.Delete();
|
||||
|
||||
from.SendSound(0x42, GetWorldLocation());
|
||||
from.SendMessage((rune.Description?.Trim()).DefaultIfNullOrEmpty("(indescript)"));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage(502409); // This rune does not have a marked location.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (dropped is RecallScroll)
|
||||
{
|
||||
if (CurCharges >= MaxCharges)
|
||||
{
|
||||
from.SendLocalizedMessage(502410); // This book already has the maximum amount of charges.
|
||||
return false;
|
||||
}
|
||||
|
||||
from.SendSound(0x249, GetWorldLocation());
|
||||
|
||||
var amount = dropped.Amount;
|
||||
|
||||
if (amount > MaxCharges - CurCharges)
|
||||
{
|
||||
dropped.Consume(MaxCharges - CurCharges);
|
||||
CurCharges = MaxCharges;
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write((byte)0); // version
|
||||
}
|
||||
CurCharges += amount;
|
||||
dropped.Delete();
|
||||
|
||||
writer.Write(Location);
|
||||
writer.Write(Map);
|
||||
writer.Write(Description);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
[ManualDirtyChecking]
|
||||
public class RunebookEntry
|
||||
{
|
||||
public RunebookEntry(Point3D loc, Map map, string description, BaseHouse house = null)
|
||||
{
|
||||
Location = loc;
|
||||
Map = map;
|
||||
Description = description;
|
||||
House = house;
|
||||
}
|
||||
|
||||
public RunebookEntry(IGenericReader reader)
|
||||
{
|
||||
var version = reader.ReadByte();
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
House = reader.ReadEntity<BaseHouse>();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
Location = reader.ReadPoint3D();
|
||||
Map = reader.ReadMap();
|
||||
Description = reader.ReadString();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Serialize(IGenericWriter writer)
|
||||
{
|
||||
if (House?.Deleted == false)
|
||||
{
|
||||
writer.Write((byte)1); // version
|
||||
writer.Write(House);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write((byte)0); // version
|
||||
}
|
||||
|
||||
writer.Write(Location);
|
||||
writer.Write(Map);
|
||||
writer.Write(Description);
|
||||
}
|
||||
|
||||
public BaseHouse House { get; }
|
||||
|
||||
public Point3D Location { get; }
|
||||
|
||||
public Map Map { get; }
|
||||
|
||||
public string Description { get; }
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1,35 +1,19 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0)]
|
||||
public partial class SpellweavingBook : Spellbook
|
||||
{
|
||||
public class SpellweavingBook : Spellbook
|
||||
[Constructible]
|
||||
public SpellweavingBook(ulong content = 0) : base(content, 0x2D50)
|
||||
{
|
||||
[Constructible]
|
||||
public SpellweavingBook(ulong content = 0) : base(content, 0x2D50)
|
||||
{
|
||||
Hue = 0x8A2;
|
||||
|
||||
Layer = Layer.OneHanded;
|
||||
}
|
||||
|
||||
public SpellweavingBook(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override SpellbookType SpellbookType => SpellbookType.Arcanist;
|
||||
public override int BookOffset => 600;
|
||||
public override int BookCount => 16;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadEncodedInt();
|
||||
}
|
||||
Hue = 0x8A2;
|
||||
Layer = Layer.OneHanded;
|
||||
}
|
||||
|
||||
|
||||
public override SpellbookType SpellbookType => SpellbookType.Arcanist;
|
||||
public override int BookOffset => 600;
|
||||
public override int BookCount => 16;
|
||||
}
|
||||
|
|
|
|||
4
Projects/UOContent/Migrations/Server.Items.BookOfBushido.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BookOfBushido.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BookOfBushido"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BookOfChivalry.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BookOfChivalry.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BookOfChivalry"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BookOfNinjitsu.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BookOfNinjitsu.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BookOfNinjitsu"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.MysticSpellbook.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.MysticSpellbook.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.MysticSpellbook"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.NecromancerSpellbook.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.NecromancerSpellbook.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.NecromancerSpellbook"
|
||||
}
|
||||
66
Projects/UOContent/Migrations/Server.Items.Runebook.v4.json
generated
Normal file
66
Projects/UOContent/Migrations/Server.Items.Runebook.v4.json
generated
Normal file
|
|
@ -0,0 +1,66 @@
|
|||
{
|
||||
"version": 4,
|
||||
"type": "Server.Items.Runebook",
|
||||
"properties": [
|
||||
{
|
||||
"name": "Quality",
|
||||
"type": "Server.Items.BookQuality",
|
||||
"rule": "EnumMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "Crafter",
|
||||
"type": "string",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Level",
|
||||
"type": "Server.Multis.SecureLevel",
|
||||
"rule": "EnumMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "Entries",
|
||||
"type": "System.Collections.Generic.List\u003CServer.Items.RunebookEntry\u003E",
|
||||
"rule": "ListMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Server.Items.RunebookEntry",
|
||||
"SerializationMethodSignatureMigrationRule",
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Description",
|
||||
"type": "string",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "CurCharges",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "MaxCharges",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "DefaultIndex",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
35
Projects/UOContent/Migrations/Server.Items.RunebookEntry.v2.json
generated
Normal file
35
Projects/UOContent/Migrations/Server.Items.RunebookEntry.v2.json
generated
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"version": 2,
|
||||
"type": "Server.Items.RunebookEntry",
|
||||
"properties": [
|
||||
{
|
||||
"name": "House",
|
||||
"type": "Server.Multis.BaseHouse",
|
||||
"rule": "SerializableInterfaceMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "Location",
|
||||
"type": "Server.Point3D",
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Point3D"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Map",
|
||||
"type": "Server.Map",
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Map"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Description",
|
||||
"type": "string",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
69
Projects/UOContent/Migrations/Server.Items.Spellbook.v6.json
generated
Normal file
69
Projects/UOContent/Migrations/Server.Items.Spellbook.v6.json
generated
Normal file
|
|
@ -0,0 +1,69 @@
|
|||
{
|
||||
"version": 6,
|
||||
"type": "Server.Items.Spellbook",
|
||||
"properties": [
|
||||
{
|
||||
"name": "Quality",
|
||||
"type": "Server.Items.BookQuality",
|
||||
"rule": "EnumMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "EngravedText",
|
||||
"type": "string",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Crafter",
|
||||
"type": "string",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Slayer",
|
||||
"type": "Server.Items.SlayerName",
|
||||
"rule": "EnumMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "Slayer2",
|
||||
"type": "Server.Items.SlayerName",
|
||||
"rule": "EnumMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "Attributes",
|
||||
"type": "Server.AosAttributes",
|
||||
"rule": "RawSerializableMigrationRule",
|
||||
"ruleArguments": [
|
||||
"DeserializationRequiresParent"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SkillBonuses",
|
||||
"type": "Server.AosSkillBonuses",
|
||||
"rule": "RawSerializableMigrationRule",
|
||||
"ruleArguments": [
|
||||
"DeserializationRequiresParent"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Content",
|
||||
"type": "ulong",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SpellCount",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.SpellweavingBook.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.SpellweavingBook.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.SpellweavingBook"
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue