Fixes several bugs and streamlines the BOD code. (#32)
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21 changed files with 500 additions and 777 deletions
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@ -5,34 +5,22 @@ using Server.Mobiles;
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namespace Server.Engines.BulkOrders
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{
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[TypeAlias("Scripts.Engines.BulkOrders.SmallBOD")]
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public abstract class SmallBOD : Item
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public abstract class SmallBOD : BaseBOD
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{
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private int m_AmountCur, m_AmountMax;
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private BulkMaterialType m_Material;
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private int m_AmountCur;
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private int m_Number;
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private bool m_RequireExceptional;
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[Constructible]
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public SmallBOD(int hue, int amountMax, Type type, int number, int graphic, bool requireExeptional,
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BulkMaterialType material) : base(Core.AOS ? 0x2258 : 0x14EF)
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public SmallBOD(int hue, int amountCur, int amountMax, Type type, int number, int graphic, bool requireExeptional,
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BulkMaterialType material) : base(hue, amountMax, requireExeptional, material)
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{
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Weight = 1.0;
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Hue = hue; // Blacksmith: 0x44E; Tailoring: 0x483
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LootType = LootType.Blessed;
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m_AmountMax = amountMax;
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Type = type;
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m_Number = number;
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Graphic = graphic;
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m_RequireExceptional = requireExeptional;
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m_Material = material;
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m_AmountCur = amountCur;
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m_Number = number;
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}
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public SmallBOD() : base(Core.AOS ? 0x2258 : 0x14EF)
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public SmallBOD()
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public SmallBOD(Serial serial) : base(serial)
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@ -50,17 +38,6 @@ namespace Server.Engines.BulkOrders
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int AmountMax
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{
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get => m_AmountMax;
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set
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{
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m_AmountMax = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Type Type{ get; set; }
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@ -79,60 +56,23 @@ namespace Server.Engines.BulkOrders
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public int Graphic{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool RequireExceptional
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{
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get => m_RequireExceptional;
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set
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{
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m_RequireExceptional = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public BulkMaterialType Material
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{
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get => m_Material;
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set
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{
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m_Material = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Complete => m_AmountCur == m_AmountMax;
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public override bool Complete => m_AmountCur == AmountMax;
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public override int LabelNumber => 1045151; // a bulk order deed
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public static BulkMaterialType GetRandomMaterial(BulkMaterialType start, double[] chances)
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{
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double random = Utility.RandomDouble();
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for (int i = 0; i < chances.Length; ++i)
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{
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if (random < chances[i])
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return i == 0 ? BulkMaterialType.None : start + (i - 1);
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random -= chances[i];
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}
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return BulkMaterialType.None;
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1060654); // small bulk order
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if (m_RequireExceptional)
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if (RequireExceptional)
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list.Add(1045141); // All items must be exceptional.
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if (m_Material != BulkMaterialType.None)
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list.Add(SmallBODGump.GetMaterialNumberFor(m_Material)); // All items must be made with x material.
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if (Material != BulkMaterialType.None)
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list.Add(SmallBODGump.GetMaterialNumberFor(Material)); // All items must be made with x material.
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list.Add(1060656, m_AmountMax.ToString()); // amount to make: ~1_val~
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list.Add(1060656, AmountMax.ToString()); // amount to make: ~1_val~
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list.Add(1060658, "#{0}\t{1}", m_Number, m_AmountCur); // ~1_val~: ~2_val~
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}
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@ -154,37 +94,6 @@ namespace Server.Engines.BulkOrders
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OnDoubleClick(from);
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}
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public void BeginCombine(Mobile from)
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{
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if (m_AmountCur < m_AmountMax)
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from.Target = new SmallBODTarget(this);
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else
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from.SendLocalizedMessage(
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1045166); // The maximum amount of requested items have already been combined to this deed.
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}
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public abstract List<Item> ComputeRewards(bool full);
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public abstract int ComputeGold();
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public abstract int ComputeFame();
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public virtual void GetRewards(out Item reward, out int gold, out int fame)
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{
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reward = null;
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gold = ComputeGold();
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fame = ComputeFame();
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List<Item> rewards = ComputeRewards(false);
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if (rewards.Count > 0)
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{
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reward = rewards[Utility.Random(rewards.Count)];
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for (int i = 0; i < rewards.Count; ++i)
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if (rewards[i] != reward)
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rewards[i].Delete();
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}
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}
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public static BulkMaterialType GetMaterial(CraftResource resource)
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{
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switch (resource)
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@ -205,13 +114,11 @@ namespace Server.Engines.BulkOrders
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return BulkMaterialType.None;
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}
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public void EndCombine(Mobile from, object o)
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public override void EndCombine(Mobile from, Item item)
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{
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if (o is Item item && item.IsChildOf(from.Backpack))
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{
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Type objectType = item.GetType();
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Type objectType = item.GetType();
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if (m_AmountCur >= m_AmountMax)
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if (m_AmountCur >= AmountMax)
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{
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from.SendLocalizedMessage(
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1045166); // The maximum amount of requested items have already been combined to this deed.
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@ -228,13 +135,13 @@ namespace Server.Engines.BulkOrders
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BulkMaterialType material = GetMaterial(armor?.Resource ?? clothing?.Resource ?? CraftResource.None);
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if (m_Material >= BulkMaterialType.DullCopper && m_Material <= BulkMaterialType.Valorite &&
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material != m_Material)
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if (Material >= BulkMaterialType.DullCopper && Material <= BulkMaterialType.Valorite &&
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material != Material)
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{
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from.SendLocalizedMessage(1045168); // The item is not made from the requested ore.
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}
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else if (m_Material >= BulkMaterialType.Spined && m_Material <= BulkMaterialType.Barbed &&
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material != m_Material)
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else if (Material >= BulkMaterialType.Spined && Material <= BulkMaterialType.Barbed &&
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material != Material)
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{
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from.SendLocalizedMessage(1049352); // The item is not made from the requested leather type.
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}
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@ -249,7 +156,7 @@ namespace Server.Engines.BulkOrders
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else
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isExceptional = clothing.Quality == ClothingQuality.Exceptional;
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if (m_RequireExceptional && !isExceptional)
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if (RequireExceptional && !isExceptional)
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{
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from.SendLocalizedMessage(1045167); // The item must be exceptional.
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}
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@ -259,19 +166,13 @@ namespace Server.Engines.BulkOrders
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++AmountCur;
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from.SendLocalizedMessage(1045170); // The item has been combined with the deed.
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from.SendGump(new SmallBODGump(from, this));
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if (m_AmountCur < m_AmountMax)
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if (m_AmountCur < AmountMax)
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BeginCombine(from);
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}
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}
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}
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}
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else
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{
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from.SendLocalizedMessage(1045158); // You must have the item in your backpack to target it.
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}
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}
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public override void Serialize(GenericWriter writer)
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@ -281,12 +182,9 @@ namespace Server.Engines.BulkOrders
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writer.Write(0); // version
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writer.Write(m_AmountCur);
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writer.Write(m_AmountMax);
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writer.Write(Type == null ? null : Type.FullName);
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writer.Write(m_Number);
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writer.Write(Graphic);
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writer.Write(m_RequireExceptional);
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writer.Write((int)m_Material);
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}
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public override void Deserialize(GenericReader reader)
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@ -300,7 +198,6 @@ namespace Server.Engines.BulkOrders
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case 0:
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{
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m_AmountCur = reader.ReadInt();
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m_AmountMax = reader.ReadInt();
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string type = reader.ReadString();
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@ -309,21 +206,9 @@ namespace Server.Engines.BulkOrders
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m_Number = reader.ReadInt();
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Graphic = reader.ReadInt();
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m_RequireExceptional = reader.ReadBool();
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m_Material = (BulkMaterialType)reader.ReadInt();
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break;
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}
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}
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if (Weight == 0.0)
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Weight = 1.0;
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if (Core.AOS && ItemID == 0x14EF)
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ItemID = 0x2258;
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if (Parent == null && Map == Map.Internal && Location == Point3D.Zero)
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Delete();
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}
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}
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}
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}
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