Spawner wouldn't spawn Types with optional parameters in ctor due to parameter length check (#92)
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2 changed files with 118 additions and 55 deletions
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@ -4,6 +4,7 @@ using System.IO;
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using System.Reflection;
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using Server.Commands;
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using Server.Items;
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using Server.Utilities;
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using CPA = Server.CommandPropertyAttribute;
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namespace Server.Mobiles
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@ -472,49 +473,58 @@ namespace Server.Mobiles
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else
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paramargs = entry.Parameters.Trim().Split(' ');
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ConstructorInfo[] ctors = type.GetConstructors();
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for (int i = 0; i < ctors.Length; ++i)
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if (paramargs.Length == 0)
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{
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ConstructorInfo ctor = ctors[i];
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o = ActivatorUtil.CreateInstance(type, ci => Add.IsConstructible(ci, AccessLevel.Developer));
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}
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else
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{
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ConstructorInfo[] ctors = type.GetConstructors();
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if (Add.IsConstructible(ctor, AccessLevel.Developer))
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for (int i = 0; i < ctors.Length; ++i)
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{
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ParameterInfo[] paramList = ctor.GetParameters();
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ConstructorInfo ctor = ctors[i];
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if (paramargs.Length == paramList.Length)
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if (Add.IsConstructible(ctor, AccessLevel.Developer))
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{
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object[] paramValues = Add.ParseValues(paramList, paramargs);
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ParameterInfo[] paramList = ctor.GetParameters();
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if (paramValues != null)
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if (paramargs.Length == paramList.Length)
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{
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o = ctor.Invoke(paramValues);
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for (int j = 0; j < realProps.Length; j++)
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if (realProps[j] != null)
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{
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object toSet = null;
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string result = Properties.ConstructFromString(realProps[j].PropertyType, o,
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props[j, 1], ref toSet);
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if (result == null)
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{
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realProps[j].SetValue(o, toSet, null);
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}
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else
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{
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flags = EntryFlags.InvalidProps;
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object[] paramValues = Add.ParseValues(paramList, paramargs);
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(o as ISpawnable)?.Delete();
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return false;
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}
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}
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break;
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if (paramValues != null)
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{
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o = ctor.Invoke(paramValues);
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break;
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}
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}
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}
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}
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}
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for (int i = 0; i < realProps.Length; i++)
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{
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if (realProps[i] != null)
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{
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object toSet = null;
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string result = Properties.ConstructFromString(realProps[i].PropertyType, o, props[i, 1], ref toSet);
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if (result == null)
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{
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realProps[i].SetValue(o, toSet, null);
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}
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else
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{
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flags = EntryFlags.InvalidProps;
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(o as ISpawnable)?.Delete();
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return false;
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}
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}
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}
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if (o is Mobile m)
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{
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Spawned.Add(m, entry);
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