Updates Data to JSON (#159)
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61 changed files with 18005 additions and 9152 deletions
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: WorldLocationConverter.cs *
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* Created: 2020/05/31 - Updated: 2020/05/31 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Server.Json
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{
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public class WorldLocationConverter : JsonConverter<WorldLocation>
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{
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private WorldLocation DeserializeArray(ref Utf8JsonReader reader)
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{
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Span<int> data = stackalloc int[3];
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var count = 0;
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bool hasMap = false;
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Map map = null;
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while (true)
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{
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reader.Read();
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if (reader.TokenType == JsonTokenType.EndArray)
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break;
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if (reader.TokenType == JsonTokenType.Number)
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{
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if (count < 3)
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data[count] = reader.GetInt32();
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else if (count == 3)
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map = Map.Maps[reader.GetInt32()];
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count++;
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}
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if (reader.TokenType == JsonTokenType.String)
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{
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map = Map.Parse(reader.GetString());
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break;
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}
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}
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if (!hasMap || count < 3 || count > 4)
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throw new JsonException("WorldLocation must be an array of x, y, z, and map");
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return new WorldLocation(data[0], data[1], data[2], map);
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}
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private WorldLocation DeserializeObj(ref Utf8JsonReader reader, JsonSerializerOptions options)
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{
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Span<int> data = stackalloc int[3];
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int count = 0;
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bool hasLoc = false;
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bool hasXYZ = false;
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bool hasMap = false;
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Map map = null;
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while (true)
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{
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reader.Read();
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if (reader.TokenType == JsonTokenType.EndObject)
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break;
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if (reader.TokenType != JsonTokenType.PropertyName)
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throw new JsonException("Invalid Json structure for WorldLocation object");
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var key = reader.GetString();
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var i = key switch
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{
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"x" => 0,
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"y" => 1,
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"z" => 2,
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"loc" => 3,
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"map" => 4,
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_ => 5
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};
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if (i == 5)
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continue;
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reader.Read();
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if (i < 3)
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{
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if (hasLoc)
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throw new JsonException("WorldLocation must have loc or x, y, z, but not both");
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if (reader.TokenType != JsonTokenType.Number)
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throw new JsonException($"Value for {key} must be a number");
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hasXYZ = true;
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data[i] = reader.GetInt32();
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continue;
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}
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if (i == 3)
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{
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if (hasXYZ)
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throw new JsonException("WorldLocation must have loc or x, y, z, but not both");
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hasLoc = true;
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Point3D loc = new Point3DConverter().Read(ref reader, typeof(Point3D), options);
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data[0] = loc.X;
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data[1] = loc.Y;
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data[2] = loc.Z;
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count = 3;
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continue;
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}
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map = reader.TokenType switch
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{
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JsonTokenType.String => Map.Parse(reader.GetString()),
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JsonTokenType.Number => Map.Maps[reader.GetInt32()],
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_ => throw new JsonException($"Value for {key} must be a number or string")
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};
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}
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if (!hasMap || count < 2)
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throw new JsonException("WorldLocation must have an x, y, z, and map properties");
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return new WorldLocation(data[0], data[1], data[2], map);
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}
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public override WorldLocation Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) =>
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reader.TokenType switch
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{
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JsonTokenType.StartArray => DeserializeArray(ref reader),
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JsonTokenType.StartObject => DeserializeObj(ref reader, options),
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_ => throw new JsonException("Invalid Json for Point3D")
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};
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public override void Write(Utf8JsonWriter writer, WorldLocation value, JsonSerializerOptions options)
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{
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writer.WriteStartArray();
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writer.WriteNumberValue(value.X);
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writer.WriteNumberValue(value.Y);
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writer.WriteNumberValue(value.Z);
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writer.WriteStringValue(value.Map.ToString());
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writer.WriteEndArray();
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}
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}
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}
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@ -0,0 +1,34 @@
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: WorldLocationConverterFactory.cs *
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* Created: 2020/05/31 - Updated: 2020/05/31 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Server.Json
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{
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public class WorldLocationConverterFactory : JsonConverterFactory
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{
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public override bool CanConvert(Type typeToConvert) => typeToConvert == typeof(WorldLocation);
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public override JsonConverter CreateConverter(Type typeToConvert, JsonSerializerOptions options) => new WorldLocationConverter();
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}
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}
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@ -20,33 +20,50 @@
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using System;
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using System.Buffers;
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using System.Collections.Generic;
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using System.IO;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Server.Json
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{
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public static class JsonConfig
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{
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public static readonly JsonSerializerOptions Options = new JsonSerializerOptions
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public static readonly JsonSerializerOptions DefaultOptions = GetOptions();
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public static JsonSerializerOptions GetOptions(params JsonConverterFactory[] converters)
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{
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ReadCommentHandling = JsonCommentHandling.Skip,
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WriteIndented = true,
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AllowTrailingCommas = true,
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IgnoreNullValues = true
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};
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// In the future this should be optimized by cloning DefaultOptions
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var options = new JsonSerializerOptions
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{
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ReadCommentHandling = JsonCommentHandling.Skip,
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WriteIndented = true,
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AllowTrailingCommas = true,
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IgnoreNullValues = true
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};
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options.Converters.Add(new MapConverterFactory());
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options.Converters.Add(new Point3DConverterFactory());
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options.Converters.Add(new Rectangle3DConverterFactory());
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options.Converters.Add(new TimeSpanConverterFactory());
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for (int i = 0; i < converters.Length; i++) options.Converters.Add(converters[i]);
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return options;
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}
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public static T Deserialize<T>(string filePath, JsonSerializerOptions options = null)
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{
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if (!File.Exists(filePath)) return default;
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string text = File.ReadAllText(filePath, Utility.UTF8);
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return JsonSerializer.Deserialize<T>(text, options ?? Options);
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return JsonSerializer.Deserialize<T>(text, options ?? DefaultOptions);
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}
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public static void Serialize(string filePath, object value, JsonSerializerOptions options = null)
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{
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if (File.Exists(filePath)) File.Delete(filePath);
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File.WriteAllText(filePath, JsonSerializer.Serialize(value, options ?? Options));
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File.WriteAllText(filePath, JsonSerializer.Serialize(value, options ?? DefaultOptions));
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}
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public static T ToObject<T>(this ref Utf8JsonReader reader, JsonSerializerOptions options = null) =>
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