fix(core): Cleans up networking (#386)
- [X] Deletes some unused networking code.
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2 changed files with 0 additions and 94 deletions
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@ -414,36 +414,6 @@ namespace Server.Network
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}
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}
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/**
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* Send data using a circular buffer from SendPipe
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*/
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public void Send(ref CircularBuffer<byte> buffer, int length)
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{
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if (Connection == null || BlockAllPackets || length <= 0)
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{
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return;
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}
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try
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{
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// _packetEncoder?.Invoke(ref buffer, ref length);
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if (CompressionEnabled)
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{
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NetworkCompression.Compress(ref buffer, ref length); // This will be changed soon
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}
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SendPipe.Writer.Advance((uint)length);
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}
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catch (Exception ex)
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{
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#if DEBUG
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Console.WriteLine(ex);
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TraceException(ex);
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#endif
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Dispose();
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}
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}
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public virtual void Send(Packet p)
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{
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if (Connection == null || BlockAllPackets)
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