#W# Tweaks: Just making a few tweaks to spawns and stuff.
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parent
9944c00870
commit
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2 changed files with 3 additions and 3 deletions
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@ -47,7 +47,7 @@ public static class TaskManager
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if (nodes.Count > 0)
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{
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Utility.Shuffle(nodes);
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int countToRefresh = Math.Max(1, nodes.Count / 3);
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int countToRefresh = Math.Max(1, nodes.Count / 2);
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for (int i = 0; i < countToRefresh; i++)
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{
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@ -67,7 +67,7 @@ public static class TaskManager
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if (wanderers.Count > 0)
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{
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Utility.Shuffle(wanderers);
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int countToRemove = Math.Max(1, wanderers.Count / 3);
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int countToRemove = Math.Max(1, wanderers.Count / 2);
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for (int i = 0; i < countToRemove; i++)
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{
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@ -141,7 +141,7 @@ namespace Server.Custom.CitizenSpawns
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{
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if (types.Length > 0)
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{
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Type typeToSpawn = types[Utility.Random(types.Length)];
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Type typeToSpawn = Utility.RandomDouble() < 0.70 ? typeof(Citizen) : typeof(MonsterCitizen);
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try
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{
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return Activator.CreateInstance(typeToSpawn) as Mobile;
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