additional network level parallelization
ai target acquisition parallelization better pooled enumerator thread safety
This commit is contained in:
parent
f892ad28a3
commit
131c41aa9a
5 changed files with 404 additions and 215 deletions
282
Server/Map.cs
282
Server/Map.cs
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@ -1098,9 +1098,24 @@ namespace Server
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{
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private IPooledEnumerator m_Enumerator;
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private static Queue<PooledEnumerable> m_InstancePool = new Queue<PooledEnumerable>();
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public static PooledEnumerable Instantiate( IPooledEnumerator etor )
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{
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PooledEnumerable e = new PooledEnumerable( etor );
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PooledEnumerable e = null;
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lock (m_InstancePool) {
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if ( m_InstancePool.Count > 0 ) {
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e = m_InstancePool.Dequeue();
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e.m_Enumerator = etor;
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}
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}
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if (e == null )
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e = new PooledEnumerable( etor );
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etor.Enumerable = e;
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return e;
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}
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@ -1112,18 +1127,20 @@ namespace Server
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public IEnumerator GetEnumerator()
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{
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if ( m_Enumerator == null )
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throw new ObjectDisposedException("PooledEnumerable", "GetEnumerator() called after Free()");
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throw new ObjectDisposedException( "PooledEnumerable", "GetEnumerator() called after Free()" );
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return m_Enumerator;
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}
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public void Free()
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{
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if ( m_Enumerator != null )
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{
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m_Enumerator.Free();
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m_Enumerator = null;
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if ( m_Enumerator != null ) {
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m_Enumerator.Free();
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m_Enumerator = null;
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}
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lock (m_InstancePool)
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m_InstancePool.Enqueue( this );
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}
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public void Dispose()
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@ -1141,7 +1158,7 @@ namespace Server
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Clients
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}
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private class TypedEnumerator : IPooledEnumerator, IDisposable
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private class TypedEnumerator : IPooledEnumerator
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{
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private IPooledEnumerable m_Enumerable;
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@ -1157,10 +1174,28 @@ namespace Server
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private SectorEnumeratorType m_Type;
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private object m_Current;
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public static TypedEnumerator Instantiate( Map map, Rectangle2D bounds, SectorEnumeratorType type ) {
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TypedEnumerator e = new TypedEnumerator(map, bounds, type);
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private static Queue<TypedEnumerator> m_InstancePool = new Queue<TypedEnumerator>();
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public static TypedEnumerator Instantiate( Map map, Rectangle2D bounds, SectorEnumeratorType type )
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{
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TypedEnumerator e = null;
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lock (m_InstancePool) {
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if ( m_InstancePool.Count > 0 ) {
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e = m_InstancePool.Dequeue();
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e.m_Map = map;
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e.m_Bounds = bounds;
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e.m_Type = type;
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}
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}
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if (e == null) {
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e = new TypedEnumerator( map, bounds, type );
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}
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e.Reset();
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return e;
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}
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@ -1169,13 +1204,15 @@ namespace Server
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if ( m_Map == null )
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return;
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if ( m_Enumerator != null )
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{
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m_Map = null;
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if ( m_Enumerator != null) {
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m_Enumerator.Free();
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m_Enumerator = null;
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}
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m_Map = null;
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lock (m_InstancePool)
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m_InstancePool.Enqueue( this );
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}
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public TypedEnumerator( Map map, Rectangle2D bounds, SectorEnumeratorType type )
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@ -1185,86 +1222,55 @@ namespace Server
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m_Type = type;
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}
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public object Current {
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get { return m_Current; }
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}
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public object Current { get { return m_Current; } }
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public bool MoveNext()
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{
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while ( true )
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{
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if (m_Enumerator == null)
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{
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Console.WriteLine("hmm m_Enumerator null??");
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return false;
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while ( m_Enumerator.MoveNext() ) {
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object o;
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try {
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o = m_Enumerator.Current;
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} catch {
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continue;
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}
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if ( m_Enumerator.MoveNext() )
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{
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object o;
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if ( o is Mobile ) {
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Mobile m = (Mobile) o;
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try
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{
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o = m_Enumerator.Current;
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}
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catch
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{
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Console.WriteLine("typed Enum current null");
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continue;
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if ( !m.Deleted && m_Bounds.Contains( m.Location ) ) {
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m_Current = o;
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return true;
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}
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} else if ( o is Item ) {
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Item item = (Item) o;
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if ( o is Mobile )
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{
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Mobile m = (Mobile) o;
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if ( !m.Deleted && m_Bounds.Contains( m.Location ) )
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{
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m_Current = o;
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return true;
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}
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if ( !item.Deleted && item.Parent == null && m_Bounds.Contains( item.Location ) ) {
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m_Current = o;
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return true;
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}
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else if ( o is Item )
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{
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Item item = (Item) o;
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} else if ( o is NetState ) {
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Mobile m = ( (NetState) o ).Mobile;
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if ( !item.Deleted && item.Parent == null && m_Bounds.Contains( item.Location ) )
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{
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m_Current = o;
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return true;
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}
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if ( m != null && !m.Deleted && m_Bounds.Contains( m.Location ) ) {
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m_Current = o;
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return true;
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}
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else if ( o is NetState )
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{
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Mobile m = ( (NetState) o ).Mobile;
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if ( m != null && !m.Deleted && m_Bounds.Contains( m.Location ) )
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{
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m_Current = o;
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return true;
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}
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}
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}
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else
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{
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m_Current = null;
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return false;
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}
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}
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m_Current = null;
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return false;
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}
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public void Reset()
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{
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m_Current = null;
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m_Enumerator = SectorEnumerator.Instantiate( m_Map, m_Bounds, m_Type );
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}
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public void Dispose()
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{
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Free();
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m_Enumerator = SectorEnumerator.Instantiate( m_Map, m_Bounds, m_Type );//new SectorEnumerator( m_Map, m_Origin, m_Type, m_Range );
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}
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}
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private class MultiTileEnumerator : IPooledEnumerator, IDisposable
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private class MultiTileEnumerator : IPooledEnumerator
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{
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private IPooledEnumerable m_Enumerable;
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@ -1279,11 +1285,27 @@ namespace Server
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private object m_Current;
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private int m_Index;
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private static Queue<MultiTileEnumerator> m_InstancePool = new Queue<MultiTileEnumerator>();
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public static MultiTileEnumerator Instantiate( Sector sector, Point2D loc )
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{
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MultiTileEnumerator e = new MultiTileEnumerator( sector, loc );
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MultiTileEnumerator e = null;
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lock (m_InstancePool) {
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if ( m_InstancePool.Count > 0 ) {
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e = m_InstancePool.Dequeue();
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e.m_List = sector.Multis;
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e.m_Location = loc;
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}
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}
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if (e == null) {
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e = new MultiTileEnumerator( sector, loc );
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}
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e.Reset();
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return e;
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}
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@ -1293,11 +1315,7 @@ namespace Server
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m_Location = loc;
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}
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public object Current {
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get {
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return m_Current;
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}
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}
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public object Current { get { return m_Current; } }
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public bool MoveNext()
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{
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@ -1342,7 +1360,10 @@ namespace Server
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if ( m_List == null )
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return;
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m_List = null;
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lock (m_InstancePool) {
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m_InstancePool.Enqueue( this );
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m_List = null;
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}
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}
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public void Reset()
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@ -1350,14 +1371,9 @@ namespace Server
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m_Current = null;
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m_Index = -1;
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}
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public void Dispose()
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{
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Free();
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}
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}
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private class ObjectEnumerator : IPooledEnumerator, IDisposable
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private class ObjectEnumerator : IPooledEnumerator
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{
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private IPooledEnumerable m_Enumerable;
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@ -1373,11 +1389,27 @@ namespace Server
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private int m_Stage; // 0 = items, 1 = mobiles
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private object m_Current;
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private static Queue<ObjectEnumerator> m_InstancePool = new Queue<ObjectEnumerator>();
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public static ObjectEnumerator Instantiate( Map map, Rectangle2D bounds )
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{
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ObjectEnumerator e = new ObjectEnumerator(map, bounds);
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ObjectEnumerator e = null;
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lock (m_InstancePool) {
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if ( m_InstancePool.Count > 0 ) {
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e = m_InstancePool.Dequeue();
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e.m_Map = map;
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e.m_Bounds = bounds;
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}
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}
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if (e == null) {
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e = new ObjectEnumerator( map, bounds );
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}
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e.Reset();
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return e;
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}
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@ -1388,11 +1420,13 @@ namespace Server
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m_Map = null;
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if ( m_Enumerator != null )
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{
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if ( m_Enumerator != null ) {
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m_Enumerator.Free();
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m_Enumerator = null;
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}
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lock (m_InstancePool)
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m_InstancePool.Enqueue( this );
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}
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private ObjectEnumerator( Map map, Rectangle2D bounds )
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@ -1417,7 +1451,6 @@ namespace Server
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}
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catch
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{
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Console.WriteLine("OBJ Enum current null");
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continue;
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}
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@ -1474,14 +1507,9 @@ namespace Server
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m_Enumerator = SectorEnumerator.Instantiate( m_Map, m_Bounds, SectorEnumeratorType.Items );
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}
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public void Dispose()
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{
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Free();
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}
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}
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private class SectorEnumerator : IPooledEnumerator, IDisposable
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private class SectorEnumerator : IPooledEnumerator
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{
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private IPooledEnumerable m_Enumerable;
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@ -1503,10 +1531,26 @@ namespace Server
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private static Queue<SectorEnumerator> m_InstancePool = new Queue<SectorEnumerator>();
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public static SectorEnumerator Instantiate( Map map, Rectangle2D bounds, SectorEnumeratorType type ) {
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SectorEnumerator e = new SectorEnumerator(map, bounds, type);
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public static SectorEnumerator Instantiate( Map map, Rectangle2D bounds, SectorEnumeratorType type )
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{
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SectorEnumerator e = null;
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lock (m_InstancePool) {
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if ( m_InstancePool.Count > 0 ) {
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e = m_InstancePool.Dequeue();
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e.m_Map = map;
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e.m_Bounds = bounds;
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e.m_Type = type;
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}
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}
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if (e == null) {
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e = new SectorEnumerator( map, bounds, type );
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}
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e.Reset();
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return e;
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}
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@ -1515,7 +1559,13 @@ namespace Server
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if ( m_Map == null )
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return;
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//m_Map = null;
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m_Map = null;
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if ( m_Enumerable != null )
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m_Enumerable.Free();
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lock (m_InstancePool)
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m_InstancePool.Enqueue( this );
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}
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private SectorEnumerator( Map map, Rectangle2D bounds, SectorEnumeratorType type )
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@ -1540,8 +1590,32 @@ namespace Server
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}
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}
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public object Current {
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get { return m_CurrentList[m_CurrentIndex]; }
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public object Current
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{
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get
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{
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return m_CurrentList[m_CurrentIndex];
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/*try
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{
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return m_CurrentList[m_CurrentIndex];
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}
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catch
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{
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Console.WriteLine( "Warning: Object removed during enumeration. May not be recoverable" );
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m_CurrentIndex = -1;
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m_CurrentList = GetListForSector( m_Map.InternalGetSector( m_xSector, m_ySector ) );
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if ( MoveNext() )
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{
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return Current;
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}
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else
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{
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throw new Exception( "Object disposed during enumeration. Was not recoverable." );
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}
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}*/
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}
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}
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public bool MoveNext()
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@ -1550,9 +1624,6 @@ namespace Server
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{
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++m_CurrentIndex;
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if (m_CurrentList == null)
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return false; // So much fail with PooledEnumerables ><
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if ( m_CurrentIndex == m_CurrentList.Count )
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{
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++m_ySector;
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@ -1565,8 +1636,6 @@ namespace Server
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if ( m_xSector > m_xSectorEnd )
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{
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m_CurrentIndex = -1;
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m_CurrentList = null;
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return false;
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}
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}
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@ -1595,11 +1664,6 @@ namespace Server
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m_CurrentIndex = -1;
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m_CurrentList = GetListForSector( m_Map.InternalGetSector( m_xSector, m_ySector ) );
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}
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public void Dispose()
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{
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Free();
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}
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}
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#endregion
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