ugh @ baseescortable formatting
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06e5c8b732
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13 changed files with 723 additions and 612 deletions
97
Scripts/Items/Misc/AcidSlime.cs
Normal file
97
Scripts/Items/Misc/AcidSlime.cs
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@ -0,0 +1,97 @@
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Spells;
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using System.Collections;
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using System.Collections.Generic;
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namespace Server.Items
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{
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public class AcidSlime : Item
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{
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private TimeSpan m_Duration;
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private int m_MinDamage;
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private int m_MaxDamage;
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private DateTime m_Created;
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private bool m_Drying;
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private Timer m_Timer;
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[Constructable]
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public AcidSlime() : this( TimeSpan.FromSeconds( 10.0 ), 5, 10 )
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{
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}
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public override string DefaultName { get { return "slime"; } }
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[Constructable]
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public AcidSlime( TimeSpan duration, int minDamage, int maxDamage )
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: base( 0x122A )
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{
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Hue = 0x3F;
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Movable = false;
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m_MinDamage = minDamage;
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m_MaxDamage = maxDamage;
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m_Created = DateTime.Now;
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m_Duration = duration;
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m_Timer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromSeconds( 1 ), new TimerCallback( OnTick ) );
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}
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public override void OnAfterDelete()
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{
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if( m_Timer != null )
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m_Timer.Stop();
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}
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private void OnTick()
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{
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DateTime now = DateTime.Now;
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TimeSpan age = now - m_Created;
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if( age > m_Duration )
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Delete();
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else
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{
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if( !m_Drying && age > (m_Duration - age) )
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{
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m_Drying = true;
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ItemID = 0x122B;
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}
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foreach( Mobile m in GetMobilesInRange( 0 ) )
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{
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BaseCreature bc = m as BaseCreature;
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if( m.Alive && !m.IsDeadBondedPet && (bc == null || bc.Controlled || bc.Summoned) )
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{
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Damage ( m );
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}
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}
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}
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}
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public override bool OnMoveOver( Mobile m )
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{
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Damage( m );
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return true;
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}
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public void Damage ( Mobile m )
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{
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int damage = Utility.RandomMinMax( m_MinDamage, m_MaxDamage );
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if ( Core.AOS )
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AOS.Damage( m, damage, 0, 0, 0, 100, 0 );
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else
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m.Damage( damage );
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}
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public AcidSlime( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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}
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public override void Deserialize( GenericReader reader )
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{
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}
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}
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}
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@ -1,4 +1,5 @@
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using System;
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using System.Globalization;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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@ -68,7 +69,14 @@ namespace Server.Items
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{
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base.GetProperties( list );
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list.Add( 1060738, Core.ML ? m_Worth.ToString( "N0" ) : m_Worth.ToString() ); // value: ~1_val~
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string worth;
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if ( Core.ML )
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worth = m_Worth.ToString( "N0", CultureInfo.GetCultureInfo( "en-US" ) );
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else
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worth = m_Worth.ToString();
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list.Add( 1060738, worth ); // value: ~1_val~
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}
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public override void OnSingleClick( Mobile from )
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@ -12,70 +12,10 @@ namespace Server.Items
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private TimeSpan m_Duration;
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private int m_MinDamage;
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private int m_MaxDamage;
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private DateTime m_Created;
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private bool m_Drying;
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private Timer m_Timer;
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[CommandProperty( AccessLevel.GameMaster )]
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public bool Drying
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{
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get
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{
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return m_Drying;
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}
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set
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{
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m_Drying = value;
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if( m_Drying )
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ItemID = 0x122A;
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else
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ItemID = 0x122B;
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public TimeSpan Duration{ get{ return m_Duration; } set{ m_Duration = value; } }
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[CommandProperty( AccessLevel.GameMaster )]
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public int MinDamage
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{
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get
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{
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return m_MinDamage;
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}
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set
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{
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if ( value < 1 )
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value = 1;
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m_MinDamage = value;
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int MaxDamage
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{
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get
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{
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return m_MaxDamage;
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}
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set
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{
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if ( value < 1 )
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value = 1;
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if ( value < MinDamage )
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value = MinDamage;
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m_MaxDamage = value;
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}
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}
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[Constructable]
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public PoolOfAcid() : this( TimeSpan.FromSeconds( 10.0 ), 2, 5 )
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{
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@ -113,37 +53,31 @@ namespace Server.Items
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Delete();
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else
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{
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if( !Drying && age > (m_Duration - age) )
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Drying = true;
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List<Mobile> toDamage = new List<Mobile>();
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if( !m_Drying && age > (m_Duration - age) )
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{
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m_Drying = true;
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ItemID = 0x122B;
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}
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foreach( Mobile m in GetMobilesInRange( 0 ) )
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{
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BaseCreature bc = m as BaseCreature;
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if( m.Alive && !m.IsDeadBondedPet && (bc == null || bc.Controlled || bc.Summoned) )
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{
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toDamage.Add( m );
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Damage ( m );
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}
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}
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for( int i = 0; i < toDamage.Count; i++ )
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Damage( toDamage[i] );
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}
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}
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public override bool OnMoveOver( Mobile m )
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{
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Damage( m );
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return true;
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}
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public void Damage( Mobile m )
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public void Damage ( Mobile m )
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{
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m.Damage( Utility.RandomMinMax( MinDamage, MaxDamage ) );
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m.Damage( Utility.RandomMinMax( m_MinDamage, m_MaxDamage ) );
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}
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public PoolOfAcid( Serial serial ) : base( serial )
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@ -128,6 +128,7 @@ namespace Server.Items
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}
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Explode( from, true, loc, map );
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m_Timer = null;
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}
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else
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{
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@ -3362,7 +3362,7 @@ namespace Server.Items
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Type resourceType = typeRes;
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if ( resourceType == null )
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resourceType = craftItem.Ressources.GetAt( 0 ).ItemType;
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resourceType = craftItem.Resources.GetAt( 0 ).ItemType;
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if ( Core.AOS )
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{
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@ -107,7 +107,7 @@ namespace Server.Mobiles
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}
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else if ( from != null && from != this && InRange( from, 1 ) )
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{
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SpillAcid( TimeSpan.FromSeconds( 10 ), 30, 30, from );
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SpillAcid( from, 1 );
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}
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}
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@ -116,7 +116,7 @@ namespace Server.Mobiles
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public override bool OnBeforeDeath()
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{
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SpillAcid( TimeSpan.FromSeconds( 10 ), 30, 30, 1, 4 );
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SpillAcid( 4 );
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return base.OnBeforeDeath();
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}
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@ -108,7 +108,7 @@ namespace Server.Mobiles
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}
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else if ( from != null && from != this && InRange( from, 1 ) )
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{
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SpillAcid( TimeSpan.FromSeconds( 10 ), 30, 30, from );
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SpillAcid( from, 1 );
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}
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}
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@ -117,7 +117,7 @@ namespace Server.Mobiles
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public override bool OnBeforeDeath()
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{
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SpillAcid( TimeSpan.FromSeconds( 10 ), 30, 30, 1, 4 );
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SpillAcid( 4 );
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return base.OnBeforeDeath();
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}
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@ -107,7 +107,7 @@ namespace Server.Mobiles
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}
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else if ( from != null && from != this && InRange( from, 1 ) )
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{
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SpillAcid( TimeSpan.FromSeconds( 10 ), 30, 30, from );
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SpillAcid( from, 1 );
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}
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}
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@ -116,7 +116,7 @@ namespace Server.Mobiles
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public override bool OnBeforeDeath()
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{
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SpillAcid( TimeSpan.FromSeconds( 10 ), 30, 30, 1, 4 );
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SpillAcid( 4 );
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return base.OnBeforeDeath();
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}
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@ -107,7 +107,7 @@ namespace Server.Mobiles
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}
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else if ( from != null && from != this && InRange( from, 1 ) )
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{
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SpillAcid( TimeSpan.FromSeconds( 10 ), 30, 30, from );
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SpillAcid( from, 1 );
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}
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}
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@ -116,7 +116,7 @@ namespace Server.Mobiles
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public override bool OnBeforeDeath()
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{
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SpillAcid( TimeSpan.FromSeconds( 10 ), 30, 30, 1, 4 );
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SpillAcid( 4 );
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return base.OnBeforeDeath();
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}
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File diff suppressed because it is too large
Load diff
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@ -8,15 +8,24 @@ namespace Server.Mobiles
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public class SeekerOfAdventure : BaseEscortable
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{
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private static string[] m_Dungeons = new string[]
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{
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"Covetous", "Deceit", "Despise",
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"Destard", "Hythloth", "Shame",
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"Wrong"
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};
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{
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"Covetous", "Deceit", "Despise",
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"Destard", "Hythloth", "Shame", // Old Code for Pre-ML shards.
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"Wrong"
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};
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private static string[] m_MLDestinations = new string[]
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{
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"Cove", "Serpent's Hold", "Jhelom", // ML List
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"Nujel'm"
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};
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public override string[] GetPossibleDestinations()
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{
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return m_Dungeons;
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if ( Core.ML )
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return m_MLDestinations;
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else
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return m_Dungeons;
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}
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[Constructable]
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@ -1,6 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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@ -33,6 +34,17 @@ namespace Server.Mobiles
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public Item Item{ get{ return m_Item; } }
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public int Price{ get{ return m_Price; } }
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public string FormattedPrice
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{
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get
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{
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if ( Core.ML )
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return m_Price.ToString( "N0", CultureInfo.GetCultureInfo( "en-US" ) );
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return m_Price.ToString();
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}
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}
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public string Description
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{
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get{ return m_Description; }
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@ -197,7 +209,7 @@ namespace Server.Mobiles
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else if ( vi.IsForFree )
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list.Add( 1043306 ); // Price: FREE!
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else
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list.Add( 1043304, vi.Price.ToString() ); // Price: ~1_COST~
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list.Add( 1043304, vi.FormattedPrice ); // Price: ~1_COST~
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}
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public override void GetChildProperties( ObjectPropertyList list, Item item )
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@ -230,7 +242,7 @@ namespace Server.Mobiles
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else if ( vi.IsForFree )
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item.LabelTo( from, 1043306 ); // Price: FREE!
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else
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item.LabelTo( from, 1043304, vi.Price.ToString() ); // Price: ~1_COST~
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item.LabelTo( from, 1043304, vi.FormattedPrice ); // Price: ~1_COST~
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if ( !String.IsNullOrEmpty( vi.Description ) )
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{
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@ -169,6 +169,19 @@ namespace Server.Spells
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return false;
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}
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public static bool CanRevealCaster( Mobile m )
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{
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if ( m is BaseCreature )
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{
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BaseCreature c = (BaseCreature)m;
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if ( !c.Controlled )
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return true;
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}
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return false;
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}
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public static void GetSurfaceTop( ref IPoint3D p )
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{
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@ -532,19 +545,21 @@ namespace Server.Spells
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new TravelValidator( IsDoomFerry ),
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new TravelValidator( IsFactionStronghold ),
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new TravelValidator( IsChampionSpawn ),
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new TravelValidator( IsTokunoDungeon )
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new TravelValidator( IsTokunoDungeon ),
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new TravelValidator( IsLampRoom ),
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new TravelValidator( IsGuardianRoom ),
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};
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private static bool[,] m_Rules = new bool[,]
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{
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/*T2A(Fel) Ilshenar Wind(Tram), Wind(Fel), Dungeons(Fel), Solen(Tram), Solen(Fel), CrystalCave(Malas), Gauntlet(Malas), Gauntlet(Ferry), Stronghold, ChampionSpawn, Dungeons(Tokuno[Malas]) */
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/* Recall From */ { false, true, true, false, false, true, false, false, false, false, true, true, true },
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/* Recall To */ { false, false, false, false, false, false, false, false, false, false, false, false, false },
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/* Gate From */ { false, false, false, false, false, false, false, false, false, false, false, false, false },
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/* Gate To */ { false, false, false, false, false, false, false, false, false, false, false, false, false },
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/* Mark In */ { false, false, false, false, false, false, false, false, false, false, false, false, false },
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/* Tele From */ { true, true, true, true, true, true, true, false, true, true, false, true, true },
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/* Tele To */ { true, true, true, true, true, true, true, false, true, false, false, true, true },
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/*T2A(Fel) Ilshenar Wind(Tram), Wind(Fel), Dungeons(Fel), Solen(Tram), Solen(Fel), CrystalCave(Malas), Gauntlet(Malas), Gauntlet(Ferry), Stronghold, ChampionSpawn, Dungeons(Tokuno[Malas]), LampRoom(Doom), GuardianRoom(Doom) */
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/* Recall From */ { false, true, true, false, false, true, false, false, false, false, true, true, true, false, false },
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/* Recall To */ { false, false, false, false, false, false, false, false, false, false, false, false, false, false, false },
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/* Gate From */ { false, false, false, false, false, false, false, false, false, false, false, false, false, false, false },
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/* Gate To */ { false, false, false, false, false, false, false, false, false, false, false, false, false, false, false },
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/* Mark In */ { false, false, false, false, false, false, false, false, false, false, false, false, false, false, false },
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/* Tele From */ { true, true, true, true, true, true, true, false, true, true, false, true, true, true, true },
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/* Tele To */ { true, true, true, true, true, true, true, false, true, false, false, true, true, true, true },
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};
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public static bool CheckTravel( Mobile caster, TravelCheckType type )
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@ -736,6 +751,26 @@ namespace Server.Spells
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return (x >= 0 && y >= 0 && x < 256 && y < 256);
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}
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public static bool IsLampRoom( Map map, Point3D loc )
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{
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if ( map != Map.Malas )
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return false;
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int x = loc.X, y = loc.Y;
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return ( x >= 465 && y >= 92 && x < 474 && y < 102 );
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}
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public static bool IsGuardianRoom( Map map, Point3D loc )
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{
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if ( map != Map.Malas )
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return false;
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int x = loc.X, y = loc.Y;
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return ( x >= 356 && y >= 5 && x < 375 && y < 25 );
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}
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public static bool IsInvalid( Map map, Point3D loc )
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{
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if( map == null || map == Map.Internal )
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Reference in a new issue