Cleans up comments for localization (#260)
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parent
fd9ec089f7
commit
13e2693b59
52 changed files with 751 additions and 798 deletions
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@ -149,9 +149,8 @@ namespace Server.Engines.MLQuests.Definitions
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if (pm.Skills.Blacksmith.Base < 45.0) // TODO: Verify threshold
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{
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pm.SendLocalizedMessage(
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1075005
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); // You observe carefully but you can't grasp the complexities of smithing a bone handled machete.
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// You observe carefully but you can't grasp the complexities of smithing a bone handled machete.
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pm.SendLocalizedMessage(1075005);
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}
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else
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{
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@ -177,13 +176,8 @@ namespace Server.Engines.MLQuests.Definitions
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CompletionMessage =
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1074996; // I hear sloshing ... that must mean you've got my water samples. Whew, I'm so glad you braved the dangers in there ... I mean, I would have but I'm so busy out here. Here's your reward!
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Objectives.Add(
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new CollectObjective(
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3,
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typeof(SamplesOfCorruptedWater),
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"samples of corrupted water"
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)
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); // On OSI the label is "#1074999"
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// On OSI the label is "#1074999"
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Objectives.Add(new CollectObjective(3, typeof(SamplesOfCorruptedWater), "samples of corrupted water"));
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// TODO: "Return to" should say "Jamal (near Blighted Grove)"
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// Maybe every quest NPC has directions as a property?
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@ -272,9 +266,9 @@ namespace Server.Engines.MLQuests.Definitions
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pm,
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Utility.RandomList(
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1074209, // Hey, could you help me out with something?
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1074215
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1074215 // Don’t test my patience you sniveling worm!
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)
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); // Don’t test my patience you sniveling worm!
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);
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}
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public override void Serialize(IGenericWriter writer)
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