This commit is contained in:
parent
8ff1a903a0
commit
14873aaa3e
78 changed files with 360 additions and 231 deletions
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@ -1,6 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using Server;
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using Server.Items;
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using Server.Targeting;
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@ -904,7 +905,7 @@ namespace Server.Mobiles
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public virtual bool DoActionCombat()
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{
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if ( CheckHerding() )
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if ( Core.AOS && CheckHerding() )
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{
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m_Mobile.DebugSay( "Praise the shepherd!" );
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}
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@ -923,7 +924,7 @@ namespace Server.Mobiles
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public virtual bool DoActionGuard()
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{
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if ( CheckHerding() )
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if ( Core.AOS && CheckHerding() )
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{
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m_Mobile.DebugSay( "Praise the shepherd!" );
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}
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@ -1298,7 +1299,8 @@ namespace Server.Mobiles
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else
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{
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m_Mobile.Warmode = false;
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m_Mobile.CurrentSpeed = 0.1;
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if ( Core.AOS )
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m_Mobile.CurrentSpeed = 0.1;
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}
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}
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}
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@ -1467,7 +1469,8 @@ namespace Server.Mobiles
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m_Mobile.DebugSay( "Nothing to guard from" );
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m_Mobile.Warmode = false;
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m_Mobile.CurrentSpeed = 0.1;
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if ( Core.AOS )
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m_Mobile.CurrentSpeed = 0.1;
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WalkMobileRange( controlMaster, 1, false, 0, 1 );
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}
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@ -1484,8 +1487,13 @@ namespace Server.Mobiles
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{
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m_Mobile.DebugSay( "I think he might be dead. He's not anywhere around here at least. That's cool. I'm glad he's dead." );
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m_Mobile.ControlTarget = m_Mobile.ControlMaster;
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m_Mobile.ControlOrder = OrderType.Follow;
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if ( Core.AOS ) {
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m_Mobile.ControlTarget = m_Mobile.ControlMaster;
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m_Mobile.ControlOrder = OrderType.Follow;
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} else {
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m_Mobile.ControlTarget = null;
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m_Mobile.ControlOrder = OrderType.None;
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}
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if( m_Mobile.FightMode == FightMode.Closest || m_Mobile.FightMode == FightMode.Aggressor )
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{
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@ -1623,7 +1631,7 @@ namespace Server.Mobiles
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Name = FriendlyNameAttribute.GetFriendlyNameFor( creature.GetType() ).ToString();
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//(As Per OSI)No name. Normally, set by the ItemID of the Shrink Item unless we either explicitly set it with an Attribute, or, no lookup found
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Hue = creature.Hue & 0x0FFF;
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}
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@ -1975,6 +1983,14 @@ namespace Server.Mobiles
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if( delay < 0.0 )
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delay = 0.0;
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if ( double.IsNaN( delay ) ) {
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using( StreamWriter op = new StreamWriter( "nan_transform.txt", true ) ) {
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op.WriteLine( String.Format( "NaN in TransformMoveDelay: {0}, {1}, {2}, {3}", DateTime.Now, this.GetType().ToString(), m_Mobile == null ? "null" : m_Mobile.GetType().ToString(), m_Mobile.HitsMax ) );
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}
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return 1.0;
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}
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return delay;
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}
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@ -2520,7 +2536,7 @@ namespace Server.Mobiles
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// Ignore players with activated honor
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if ( m is PlayerMobile && ( (PlayerMobile)m ).HonorActive && !( m_Mobile.Combatant == m ))
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continue;
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if( acqType == FightMode.Aggressor || acqType == FightMode.Evil )
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{
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// Only acquire this mobile if it attacked us, or if it's evil.
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@ -2542,7 +2558,7 @@ namespace Server.Mobiles
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if( m is BaseCreature && ((BaseCreature)m).Controlled && ((BaseCreature)m).ControlMaster != null )
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bValid = ( ((BaseCreature)m).ControlMaster.Karma < 0 );
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else
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bValid = ( m.Karma < 0 );
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bValid = ( (Core.AOS || m.Player) && m.Karma < 0 );
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}
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if ( !bValid )
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@ -41,7 +41,7 @@ namespace Server.Mobiles
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public virtual bool IsNecromancer
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{
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get { return ( m_Mobile.Skills[ SkillName.Necromancy ].Value > 50 ); }
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get { return ( Core.AOS && m_Mobile.Skills[ SkillName.Necromancy ].Value > 50 ); }
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}
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private const double HealChance = 0.10; // 10% chance to heal at gm magery
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@ -385,7 +385,7 @@ namespace Server.Mobiles
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}
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case 5: // Paralyze them
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{
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if (m_Mobile.Skills[ SkillName.Magery ].Value <= 50.0)
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if (c.Paralyzed || m_Mobile.Skills[ SkillName.Magery ].Value <= 50.0)
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goto default;
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m_Mobile.DebugSay( "Attempting to paralyze" );
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@ -142,7 +142,7 @@ namespace Server
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typeof( FactionHenchman ), typeof( FactionMercenary ), typeof( FactionNecromancer ),
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typeof( FactionSorceress ), typeof( FactionWizard ), typeof( FactionBerserker ),
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typeof( FactionPaladin ), typeof( Leviathan ), typeof( FireBeetle ),
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typeof( FanDancer )
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typeof( FanDancer ), typeof( FactionDeathKnight )
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} ),
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/* Medium */
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new SpeedInfo( 0.25, 0.5, new Type[]
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@ -187,8 +187,8 @@ namespace Server.Mobiles
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if ( Core.AOS )
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return;
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//if ( animal.IsBonded || animal.IsDeadPet )
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// return;
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if ( animal.IsBonded || animal.IsDeadPet )
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return;
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Container pack = animal.Backpack;
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@ -57,7 +57,7 @@ namespace Server.Mobiles
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case 8: PackItem( new BonePile() ); break;
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case 9: PackItem( new BonePile() ); break;
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}
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if ( 0.025 > Utility.RandomDouble() )
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PackItem( new GlacialStaff() );
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}
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@ -136,7 +136,7 @@ namespace Server.Mobiles
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch( version )
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{
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case 1:
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@ -137,7 +137,7 @@ namespace Server.Mobiles
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch( version )
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{
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case 1:
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@ -136,7 +136,7 @@ namespace Server.Mobiles
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch( version )
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{
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case 1:
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@ -136,7 +136,7 @@ namespace Server.Mobiles
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch( version )
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{
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case 1:
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@ -46,7 +46,7 @@ namespace Server.Mobiles
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Fame = 1000;
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Karma = -1000;
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PackReg( 10, 15 );
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PackItem( new Bandage( Utility.RandomMinMax( 1, 15 ) ) );
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@ -40,7 +40,7 @@ namespace Server.Mobiles
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Karma = -3000;
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VirtualArmor = 40;
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switch ( Utility.Random( 6 ) )
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{
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case 0: PackItem( new PlateArms() ); break;
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@ -37,7 +37,7 @@ namespace Server.Mobiles
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Karma = -600;
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VirtualArmor = 18;
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switch ( Utility.Random( 10 ))
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{
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case 0: PackItem( new LeftArm() ); break;
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@ -97,7 +97,7 @@ namespace Server.Mobiles
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while ( spirtsOrVortexes.Count > 6 )
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{
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int index = Utility.Random( spirtsOrVortexes.Count );
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//TODO: Confim if it's the dispel with all the pretty effects or just a Deletion of it.
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//TODO: Confirm if it's the dispel with all the pretty effects or just a deletion of it.
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Dispel( ( (Mobile) spirtsOrVortexes[index] ) );
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spirtsOrVortexes.RemoveAt( index );
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}
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public class WhiteWyrm : BaseCreature
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{
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[Constructable]
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public WhiteWyrm () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
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public WhiteWyrm() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Body = (Utility.Random(1,2)==1) ? 180 : 49;
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Body = Utility.RandomBool() ? 180 : 49;
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Name = "a white wyrm";
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BaseSoundID = 362;
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Core.AOS && Body == 49 )
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Body = 180;
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}
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}
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}
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Karma = -4000;
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VirtualArmor = 40;
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PackItem( new LesserPoisonPotion() );
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}
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@ -205,7 +205,10 @@ namespace Server.Mobiles
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{
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base.InitBody();
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Hue = 0x83F4; // hue is not random
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if ( BodyValue == 0x340 || BodyValue == 0x402 )
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Hue = 0;
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else
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Hue = 0x83F4; // hue is not random
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Container pack = this.Backpack;
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@ -971,14 +974,16 @@ namespace Server.Mobiles
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AddButton( 130, 120, 4005, 4007, GetButtonID( 5, 0 ), GumpButtonType.Reply, 0 );
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AddHtml( 170, 120, 120, 20, "Title", false, false );
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AddButton( 130, 200, 4005, 4007, GetButtonID( 5, 1 ), GumpButtonType.Reply, 0 );
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AddHtml( 170, 200, 120, 20, "Appearance", false, false );
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if ( m_Barkeeper.BodyValue != 0x340 && m_Barkeeper.BodyValue != 0x402 ) {
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AddButton( 130, 200, 4005, 4007, GetButtonID( 5, 1 ), GumpButtonType.Reply, 0 );
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AddHtml( 170, 200, 120, 20, "Appearance", false, false );
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AddButton( 130, 280, 4005, 4007, GetButtonID( 5, 2 ), GumpButtonType.Reply, 0 );
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AddHtml( 170, 280, 120, 20, "Male / Female", false, false );
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AddButton( 130, 280, 4005, 4007, GetButtonID( 5, 2 ), GumpButtonType.Reply, 0 );
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AddHtml( 170, 280, 120, 20, "Male / Female", false, false );
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AddButton( 338, 437, 4014, 4016, 0, GumpButtonType.Page, 1 );
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AddHtml( 290, 440, 35, 40, "Back", false, false );
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AddButton( 338, 437, 4014, 4016, 0, GumpButtonType.Page, 1 );
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AddHtml( 290, 440, 35, 40, "Back", false, false );
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}
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AddItem( 580, 44, 4033 );
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}
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@ -44,7 +44,6 @@ namespace Server.Mobiles
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Add( typeof( LeatherLegs ), 40 );
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Add( typeof( LeatherCap ), 5 );
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Add( typeof( FemaleLeatherChest ), 18 );
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Add( typeof( FemaleStuddedChest ), 25 );
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Add( typeof( LeatherShorts ), 14 );
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@ -26,7 +26,6 @@ namespace Server.Mobiles
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Add( new GenericBuyInfo( typeof( HeaterShield ), 231, 20, 0x1B76, 0 ) );
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Add( new GenericBuyInfo( typeof( WoodenKiteShield ), 70, 20, 0x1B78, 0 ) );
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Add( new GenericBuyInfo( typeof( MetalShield ), 121, 20, 0x1B7B, 0 ) );
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}
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}
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@ -25,7 +25,6 @@ namespace Server.Mobiles
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Add( new GenericBuyInfo( typeof( PlateLegs ), 218, 20, 0x1411, 0 ) );
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Add( new GenericBuyInfo( typeof( PlateArms ), 188, 20, 0x1410, 0 ) );
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Add( new GenericBuyInfo( typeof( PlateGloves ), 155, 20, 0x1414, 0 ) );
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}
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}
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@ -19,14 +19,14 @@ namespace Server.Mobiles
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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{
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Add( new GenericBuyInfo( typeof( RefreshPotion ), 15, 10, 0xF0B, 0 ) );
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Add( new GenericBuyInfo( typeof( AgilityPotion ), 15, 10, 0xF08, 0 ) );
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Add( new GenericBuyInfo( typeof( NightSightPotion ), 15, 10, 0xF06, 0 ) );
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Add( new GenericBuyInfo( typeof( LesserHealPotion ), 15, 10, 0xF0C, 0 ) );
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Add( new GenericBuyInfo( typeof( StrengthPotion ), 15, 10, 0xF09, 0 ) );
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Add( new GenericBuyInfo( typeof( LesserPoisonPotion ), 15, 10, 0xF0A, 0 ) );
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Add( new GenericBuyInfo( typeof( LesserCurePotion ), 15, 10, 0xF07, 0 ) );
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Add( new GenericBuyInfo( typeof( LesserCurePotion ), 15, 10, 0xF07, 0 ) );
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Add( new GenericBuyInfo( typeof( LesserExplosionPotion ), 21, 10, 0xF0D, 0 ) );
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Add( new GenericBuyInfo( typeof( MortarPestle ), 8, 10, 0xE9B, 0 ) );
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@ -43,10 +43,6 @@ namespace Server.Mobiles
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Add( new GenericBuyInfo( typeof( HeatingStand ), 2, 100, 0x1849, 0 ) );
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Add( new GenericBuyInfo( "1041060", typeof( HairDye ), 37, 10, 0xEFF, 0 ) );
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Add( new GenericBuyInfo( typeof( HeatingStand ), 2, 100, 0x1849, 0 ) ); // This is on OSI :-P
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}
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}
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@ -36,7 +36,7 @@ namespace Server.Mobiles
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Add( new AnimalBuyInfo( 1, typeof( TimberWolf ), 768, 10, 225, 0 ) );
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Add( new AnimalBuyInfo( 1, typeof( Rat ), 107, 10, 238, 0 ) );
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}
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}
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}
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@ -27,7 +27,7 @@ namespace Server.Mobiles
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Add( new GenericBuyInfo( typeof( Muffins ), 3, 20, 0x9EA, 0 ) );
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Add( new GenericBuyInfo( typeof( SackFlour ), 3, 20, 0x1039, 0 ) );
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Add( new GenericBuyInfo( typeof( FrenchBread ), 5, 20, 0x98C, 0 ) );
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Add( new GenericBuyInfo( typeof( Cookies ), 3, 20, 0x160b, 0 ) );
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Add( new GenericBuyInfo( typeof( Cookies ), 3, 20, 0x160b, 0 ) );
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Add( new GenericBuyInfo( typeof( CheesePizza ), 8, 10, 0x1040, 0 ) ); // OSI just has Pizza
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Add( new GenericBuyInfo( typeof( JarHoney ), 3, 20, 0x9ec, 0 ) );
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Add (new GenericBuyInfo( typeof( BowlFlour ), 7, 20, 0xA1E, 0 ) );
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@ -23,8 +23,7 @@ namespace Server.Mobiles
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Add( new GenericBuyInfo( typeof( Drums ), 21, ( 10 ), 0x0E9C, 0 ) );
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Add( new GenericBuyInfo( typeof( Tambourine ), 21, ( 10 ), 0x0E9E, 0 ) );
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Add( new GenericBuyInfo( typeof( LapHarp ), 21, ( 10 ), 0x0EB2, 0 ) );
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Add( new GenericBuyInfo( typeof( Lute ), 21, ( 10 ), 0x0EB3, 0 ) );
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Add( new GenericBuyInfo( typeof( Lute ), 21, ( 10 ), 0x0EB3, 0 ) );
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}
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}
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@ -30,15 +30,6 @@ namespace Server.Mobiles
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Add( new GenericBuyInfo( typeof( ButcherKnife ), 13, 20, 0x13F6, 0 ) );
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Add( new GenericBuyInfo( typeof( Cleaver ), 13, 20, 0xEC3, 0 ) );
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Add( new GenericBuyInfo( typeof( SkinningKnife ), 13, 20, 0xEC4, 0 ) );
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}
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}
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@ -26,8 +26,7 @@ namespace Server.Mobiles
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Add( new GenericBuyInfo( typeof( Nightshade ), 3, 20, 0xF88, 0 ) );
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Add( new GenericBuyInfo( typeof( Bloodmoss ), 5, 20, 0xF7B, 0 ) );
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Add( new GenericBuyInfo( typeof( MortarPestle ), 8, 20, 0xE9B, 0 ) );
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Add( new GenericBuyInfo( typeof( Bottle ), 5, 20, 0xF0E, 0 ) );
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Add( new GenericBuyInfo( typeof( Bottle ), 5, 20, 0xF0E, 0 ) );
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}
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}
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@ -23,7 +23,7 @@ namespace Server.Mobiles
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Add( new GenericBuyInfo( typeof( BlankMap ), 5, 40, 0x14EC, 0 ) );
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Add( new GenericBuyInfo( typeof( MapmakersPen ), 8, 20, 0x0FBF, 0 ) );
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Add( new GenericBuyInfo( typeof( BlankScroll ), 12, 40, 0xEF3, 0 ) );
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for ( int i = 0; i < PresetMapEntry.Table.Length; ++i )
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Add( new PresetMapBuyInfo( PresetMapEntry.Table[i], Utility.RandomMinMax( 7, 10 ), 20 ) );
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}
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@ -20,7 +20,7 @@ namespace Server.Mobiles
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( MonkRobe ), 136, 20, 0x2687, 0x21E ) );
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if ( Core.AOS ) Add( new GenericBuyInfo( typeof( MonkRobe ), 136, 20, 0x2687, 0x21E ) );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -20,7 +20,6 @@ namespace Server.Mobiles
|
|||
{
|
||||
public InternalBuyInfo()
|
||||
{
|
||||
|
||||
Add( new GenericBuyInfo( typeof( SewingKit ), 3, 20, 0xF9D, 0 ) );
|
||||
Add( new GenericBuyInfo( typeof( Scissors ), 11, 20, 0xF9F, 0 ) );
|
||||
Add( new GenericBuyInfo( typeof( DyeTub ), 8, 20, 0xFAB, 0 ) );
|
||||
|
|
|
|||
|
|
@ -51,7 +51,6 @@ namespace Server.Mobiles
|
|||
Add( new GenericBuyInfo( typeof( SkinningKnife ), 15, 20, 0xEC4, 0 ) );
|
||||
|
||||
Add( new GenericBuyInfo( "1041279", typeof( TaxidermyKit ), 100000, 20, 0x1EBA, 0 ) );
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -20,7 +20,6 @@ namespace Server.Mobiles
|
|||
{
|
||||
public InternalBuyInfo()
|
||||
{
|
||||
|
||||
Add( new GenericBuyInfo( typeof( Clock ), 22, 20, 0x104B, 0 ) );
|
||||
Add( new GenericBuyInfo( typeof( Nails ), 3, 20, 0x102E, 0 ) );
|
||||
Add( new GenericBuyInfo( typeof( ClockParts ), 3, 20, 0x104F, 0 ) );
|
||||
|
|
@ -75,7 +74,6 @@ namespace Server.Mobiles
|
|||
Add( new GenericBuyInfo( typeof( Tambourine ), 21, 20, 0x0E9E, 0 ) );
|
||||
Add( new GenericBuyInfo( typeof( LapHarp ), 21, 20, 0x0EB2, 0 ) );
|
||||
Add( new GenericBuyInfo( typeof( Lute ), 21, 20, 0x0EB3, 0 ) );
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -40,10 +40,6 @@ namespace Server.Mobiles
|
|||
Add( new GenericBuyInfo( typeof( Tourmaline ), 75, 20, 0xF2D, 0 ) );
|
||||
Add( new GenericBuyInfo( typeof( Amber ), 50, 20, 0xF25, 0 ) );
|
||||
Add( new GenericBuyInfo( typeof( Diamond ), 200, 20, 0xF26, 0 ) );
|
||||
|
||||
Add( new GenericBuyInfo( typeof( Board ), 3, 20, 0x1BD7, 0 ) );
|
||||
Add( new GenericBuyInfo( typeof( IronIngot ), 6, 20, 0x1BF2, 0 ) );
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue