fix: More spell variable cleanup (#850)
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5df7bf6a75
commit
15b2d08ea2
35 changed files with 162 additions and 162 deletions
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@ -12,7 +12,7 @@ namespace Server.Spells.Chivalry
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9002
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);
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private static readonly Dictionary<Mobile, TimerExecutionToken> m_Table = new();
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private static readonly Dictionary<Mobile, TimerExecutionToken> _table = new();
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public DivineFurySpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
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{
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@ -46,7 +46,7 @@ namespace Server.Spells.Chivalry
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out var timerToken
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);
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m_Table[Caster] = timerToken;
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_table[Caster] = timerToken;
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Caster.Delta(MobileDelta.WeaponDamage);
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@ -61,7 +61,7 @@ namespace Server.Spells.Chivalry
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private static void RemoveTimer(Mobile m)
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{
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if (m_Table.Remove(m, out var timerToken))
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if (_table.Remove(m, out var timerToken))
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{
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timerToken.Cancel();
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}
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@ -74,6 +74,6 @@ namespace Server.Spells.Chivalry
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m.PlaySound(0xF8);
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}
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public static bool UnderEffect(Mobile m) => m_Table.ContainsKey(m);
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public static bool UnderEffect(Mobile m) => _table.ContainsKey(m);
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}
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}
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