fix: More spell variable cleanup (#850)

This commit is contained in:
Kamron Batman 2021-11-14 18:48:44 -08:00 • committed by GitHub
parent 5df7bf6a75
commit 15b2d08ea2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
35 changed files with 162 additions and 162 deletions

View file

@ -15,7 +15,7 @@ namespace Server.Spells.Necromancy
Reagent.GraveDust
);
private static readonly Dictionary<Mobile, ExpireTimer> m_Table = new();
private static readonly Dictionary<Mobile, ExpireTimer> _table = new();
public CorpseSkinSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
{
@ -49,7 +49,7 @@ namespace Server.Spells.Necromancy
* NOTE: Resistance is not checked if targeting yourself
*/
if (m_Table.TryGetValue(m, out var timer))
if (_table.TryGetValue(m, out var timer))
{
timer.DoExpire();
}
@ -82,7 +82,7 @@ namespace Server.Spells.Necromancy
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.CorpseSkin, 1075663, duration, m));
m_Table[m] = timer;
_table[m] = timer;
for (var i = 0; i < mods.Length; ++i)
{
@ -102,7 +102,7 @@ namespace Server.Spells.Necromancy
public static bool RemoveCurse(Mobile m)
{
if (!m_Table.TryGetValue(m, out var t))
if (!_table.TryGetValue(m, out var t))
{
return false;
}
@ -132,7 +132,7 @@ namespace Server.Spells.Necromancy
Stop();
BuffInfo.RemoveBuff(m_Mobile, BuffIcon.CorpseSkin);
m_Table.Remove(m_Mobile);
_table.Remove(m_Mobile);
}
protected override void OnTick()