fix: More spell variable cleanup (#850)
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5df7bf6a75
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15b2d08ea2
35 changed files with 162 additions and 162 deletions
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@ -26,7 +26,7 @@ namespace Server.Spells.Ninjitsu
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);
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private static readonly Dictionary<Mobile, int> m_LastAnimalForms = new();
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private static readonly Dictionary<Mobile, AnimalFormContext> m_Table = new();
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private static readonly Dictionary<Mobile, AnimalFormContext> _table = new();
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private bool m_WasMoving;
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@ -272,7 +272,7 @@ namespace Server.Spells.Ninjitsu
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public static void AddContext(Mobile m, AnimalFormContext context)
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{
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m_Table[m] = context;
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_table[m] = context;
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if (context.Type == typeof(BakeKitsune) || context.Type == typeof(GreyWolf))
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{
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@ -292,7 +292,7 @@ namespace Server.Spells.Ninjitsu
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public static void RemoveContext(Mobile m, AnimalFormContext context, bool resetGraphics)
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{
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m_Table.Remove(m);
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_table.Remove(m);
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if (context.SpeedBoost)
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{
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@ -324,9 +324,9 @@ namespace Server.Spells.Ninjitsu
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context.Timer.Stop();
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}
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public static AnimalFormContext GetContext(Mobile m) => m_Table.TryGetValue(m, out var context) ? context : null;
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public static AnimalFormContext GetContext(Mobile m) => _table.TryGetValue(m, out var context) ? context : null;
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public static bool UnderTransformation(Mobile m) => m_Table.ContainsKey(m);
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public static bool UnderTransformation(Mobile m) => _table.ContainsKey(m);
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public static bool UnderTransformation(Mobile m, Type type) => GetContext(m)?.Type == type;
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@ -8,7 +8,7 @@ namespace Server.Spells.Ninjitsu
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{
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public class DeathStrike : NinjaMove
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{
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private static readonly Dictionary<Mobile, DeathStrikeTimer> m_Table = new();
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private static readonly Dictionary<Mobile, DeathStrikeTimer> _table = new();
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public override int BaseMana => 30;
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public override double RequiredSkill => 85.0;
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@ -51,7 +51,7 @@ namespace Server.Spells.Ninjitsu
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var damageBonus = 0;
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if (m_Table.Remove(defender, out var timer))
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if (_table.Remove(defender, out var timer))
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{
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defender.SendLocalizedMessage(1063092); // Your opponent lands another Death Strike!
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@ -74,7 +74,7 @@ namespace Server.Spells.Ninjitsu
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var t = new DeathStrikeTimer(defender, attacker, damageBonus, isRanged);
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m_Table[defender] = t;
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_table[defender] = t;
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t.Start();
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@ -83,7 +83,7 @@ namespace Server.Spells.Ninjitsu
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public static void AddStep(Mobile m)
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{
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if (m_Table.TryGetValue(m, out var timer) && ++timer.Steps >= 5)
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if (_table.TryGetValue(m, out var timer) && ++timer.Steps >= 5)
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{
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timer.ProcessDeathStrike();
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}
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@ -6,7 +6,7 @@ namespace Server.Spells.Ninjitsu
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{
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public class KiAttack : NinjaMove
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{
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private static readonly Dictionary<Mobile, KiAttackTimer> m_Table = new();
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private static readonly Dictionary<Mobile, KiAttackTimer> _table = new();
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public override int BaseMana => 25;
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public override double RequiredSkill => 80.0;
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@ -22,7 +22,7 @@ namespace Server.Spells.Ninjitsu
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}
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var t = new KiAttackTimer(from);
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m_Table[from] = t;
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_table[from] = t;
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t.Start();
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}
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@ -86,7 +86,7 @@ namespace Server.Spells.Ninjitsu
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public override void OnClearMove(Mobile from)
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{
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if (m_Table.Remove(from, out var t))
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if (_table.Remove(from, out var t))
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{
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t.Stop();
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}
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@ -94,7 +94,7 @@ namespace Server.Spells.Ninjitsu
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public static double GetBonus(Mobile from)
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{
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if (!m_Table.TryGetValue(from, out var t))
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if (!_table.TryGetValue(from, out var t))
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{
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return 0;
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}
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@ -121,7 +121,7 @@ namespace Server.Spells.Ninjitsu
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ClearCurrentMove(m_Mobile);
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m_Mobile.SendLocalizedMessage(1063102); // You failed to complete your Ki Attack in time.
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m_Table.Remove(m_Mobile);
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_table.Remove(m_Mobile);
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}
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}
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}
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@ -7,7 +7,7 @@ namespace Server.Spells.Ninjitsu
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public class SurpriseAttack : NinjaMove
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{
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private static readonly Dictionary<Mobile, SurpriseAttackInfo>
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m_Table = new();
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_table = new();
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public override int BaseMana => 20;
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public override double RequiredSkill => Core.ML ? 60.0 : 30.0;
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@ -62,7 +62,7 @@ namespace Server.Spells.Ninjitsu
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var info = new SurpriseAttackInfo(defender, malus);
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Timer.StartTimer(TimeSpan.FromSeconds(8.0), () => EndSurprise(info), out info._timerToken);
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m_Table[defender] = info;
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_table[defender] = info;
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CheckGain(attacker);
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}
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@ -78,7 +78,7 @@ namespace Server.Spells.Ninjitsu
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public static bool GetMalus(Mobile target, ref int malus)
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{
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if (!m_Table.TryGetValue(target, out var info))
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if (!_table.TryGetValue(target, out var info))
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{
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return false;
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}
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@ -89,7 +89,7 @@ namespace Server.Spells.Ninjitsu
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private static void StopTimer(Mobile m)
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{
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if (m_Table.Remove(m, out var info))
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if (_table.Remove(m, out var info))
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{
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info._timerToken.Cancel();
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}
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