fix: More spell variable cleanup (#850)

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Kamron Batman 2021-11-14 18:48:44 -08:00 • committed by GitHub
parent 5df7bf6a75
commit 15b2d08ea2
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35 changed files with 162 additions and 162 deletions

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@ -11,7 +11,7 @@ namespace Server.Spells.Spellweaving
-1
);
private static readonly Dictionary<Mobile, TimerExecutionToken> m_Table = new();
private static readonly Dictionary<Mobile, TimerExecutionToken> _table = new();
public ThunderstormSpell(Mobile caster, Item scroll = null)
: base(caster, scroll, _info)
@ -66,7 +66,7 @@ namespace Server.Spells.Spellweaving
StopTimer(m);
Timer.StartTimer(duration, () => DoExpire(m), out var timerToken);
m_Table[m] = timerToken;
_table[m] = timerToken;
BuffInfo.AddBuff(
m,
@ -80,11 +80,11 @@ namespace Server.Spells.Spellweaving
FinishSequence();
}
public static int GetCastRecoveryMalus(Mobile m) => m_Table.ContainsKey(m) ? 6 : 0;
public static int GetCastRecoveryMalus(Mobile m) => _table.ContainsKey(m) ? 6 : 0;
private static void StopTimer(Mobile m)
{
if (m_Table.Remove(m, out var timerToken))
if (_table.Remove(m, out var timerToken))
{
timerToken.Cancel();
}