Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it.
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c9101845f5
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36 changed files with 79 additions and 271 deletions
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@ -4,15 +4,8 @@ namespace Server.Items
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{
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public class Arrow : Item, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( Amount == 1 ? "{0} arrow" : "{0} arrows", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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public override double DefaultWeight
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{
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@ -4,15 +4,8 @@ namespace Server.Items
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{
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public class Bolt : Item, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( Amount == 1 ? "{0} bolt" : "{0} bolts", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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public override double DefaultWeight
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{
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@ -5,15 +5,8 @@ namespace Server.Items
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{
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public class Feather : Item, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( Amount == 1 ? "{0} feather" : "{0} feathers", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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public override double DefaultWeight
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{
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@ -5,15 +5,8 @@ namespace Server.Items
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{
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public class Shaft : Item, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( Amount == 1 ? "{0} shaft" : "{0} shafts", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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public override double DefaultWeight
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{
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