Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it.
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parent
c9101845f5
commit
15c6828541
36 changed files with 79 additions and 271 deletions
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class BatWing : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} bat wing", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public BatWing() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class BlackPearl : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} black pearl", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public BlackPearl() : this( 1 )
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@ -30,8 +23,6 @@ namespace Server.Items
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class Bloodmoss : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} bloodmoss", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public Bloodmoss() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class DaemonBlood : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} daemon blood", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public DaemonBlood() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class DeadWood : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} dead wood", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public DeadWood() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class Garlic : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} garlic", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public Garlic() : this( 1 )
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@ -6,16 +6,8 @@ namespace Server.Items
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{
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public class Ginseng : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} ginseng", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public Ginseng() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class GraveDust : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} grave dust", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public GraveDust() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class MandrakeRoot : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} mandrake root", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public MandrakeRoot() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class Nightshade : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} nightshade", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public Nightshade() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class NoxCrystal : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} nox crystal", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public NoxCrystal() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class PigIron : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} pig iron", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public PigIron() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class SpidersSilk : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} spiders' silk", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public SpidersSilk() : this( 1 )
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@ -6,15 +6,8 @@ namespace Server.Items
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{
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public class SulfurousAsh : BaseReagent, ICommodity
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{
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string ICommodity.Description
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{
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get
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{
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return String.Format( "{0} sulfurous ash", Amount );
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}
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}
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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public SulfurousAsh() : this( 1 )
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