fix: Fixes first/second scrolls crashing (#891)
* Fixes first/second circle scrolls crashing * Consolidates some resistance logic * Removes unnecessary multiple lookups for items on layer
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16 changed files with 39 additions and 49 deletions
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@ -28,7 +28,7 @@ namespace Server.Spells.Fifth
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{
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Caster.SendLocalizedMessage(1005049); // That cannot be dispelled.
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}
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else if (item is Moongate moongate && !moongate.Dispellable)
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else if (item is Moongate { Dispellable: false })
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{
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Caster.SendLocalizedMessage(1005047); // That magic is too chaotic
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}
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