fix: Fixes first/second scrolls crashing (#891)
* Fixes first/second circle scrolls crashing * Consolidates some resistance logic * Removes unnecessary multiple lookups for items on layer
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16 changed files with 39 additions and 49 deletions
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@ -142,7 +142,7 @@ namespace Server.Spells.Necromancy
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return;
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}
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if (!(item is Corpse c))
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if (item is not Corpse c)
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{
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Caster.SendLocalizedMessage(1061084); // You cannot animate that.
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}
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