halloween
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36
Scripts/Holiday Stuff/Halloween/2011/Items/ClownMask.cs
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36
Scripts/Holiday Stuff/Halloween/2011/Items/ClownMask.cs
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using System;
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using Server;
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using Server.Misc;
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namespace Server.Items
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{
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public class ClownMask : Item
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{
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public override string DefaultName { get { return "Clown Mask"; } }
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[Constructable]
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public ClownMask()
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: base( Utility.RandomBool() ? 0x4A8E : 0x4A8F )
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{
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}
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public ClownMask( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( ( int )0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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36
Scripts/Holiday Stuff/Halloween/2011/Items/DaemonMask.cs
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36
Scripts/Holiday Stuff/Halloween/2011/Items/DaemonMask.cs
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using System;
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using Server;
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using Server.Misc;
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namespace Server.Items
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{
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public class DaemonMask : Item
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{
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public override string DefaultName { get { return "Daemon Mask"; } }
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[Constructable]
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public DaemonMask()
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: base( Utility.RandomBool() ? 0x4A92: 0x4A93 )
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{
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}
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public DaemonMask( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( ( int )0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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36
Scripts/Holiday Stuff/Halloween/2011/Items/PlagueMask.cs
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36
Scripts/Holiday Stuff/Halloween/2011/Items/PlagueMask.cs
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@ -0,0 +1,36 @@
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using System;
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using Server;
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using Server.Misc;
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namespace Server.Items
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{
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public class RuinedTapestry : Lantern
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{
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public override string DefaultName { get { return "Plague Mask"; } }
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[Constructable]
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public RuinedTapestry()
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: base( Utility.RandomBool() ? 0x4A8E : 0x4A8F )
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{
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}
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public RuinedTapestry( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( ( int )0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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120
Scripts/Holiday Stuff/Halloween/2011/Mobiles/PumpkinHead.cs
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120
Scripts/Holiday Stuff/Halloween/2011/Mobiles/PumpkinHead.cs
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using System;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Mobiles
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{
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[CorpseName( "a killer pumpkin corpse" )]
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public class PumpkinHead : BaseCreature
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{
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public override bool AutoDispel { get { return true; } }
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public override bool BardImmune { get { return true; } }
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public override bool Unprovokable { get { return true; } }
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public override bool AreaPeaceImmune { get { return true; } }
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[Constructable]
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public PumpkinHead()
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: base( Utility.RandomBool() ? AIType.AI_Melee : AIType.AI_Mage, FightMode.Closest, 10, 1, 0.05, 0.1 )
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{
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Name = "a killer pumpkin";
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Body = 1246 + Utility.Random( 2 );
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BaseSoundID = 268;
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SetStr( 350 );
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SetDex( 125 );
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SetInt( 250 );
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SetHits( 500 );
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SetMana( 1000 );
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SetDamage( 10, 15 );
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SetDamageType( ResistanceType.Physical, 100 );
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SetResistance( ResistanceType.Physical, 55 );
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SetResistance( ResistanceType.Fire, 50 );
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SetResistance( ResistanceType.Cold, 50 );
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SetResistance( ResistanceType.Poison, 65 );
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SetResistance( ResistanceType.Energy, 80 );
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SetSkill( SkillName.DetectHidden, 100.0 );
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SetSkill( SkillName.Meditation, 120.0 );
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SetSkill( SkillName.Necromancy, 100.0 );
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SetSkill( SkillName.SpiritSpeak, 120.0 );
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SetSkill( SkillName.Magery, 160.0 );
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SetSkill( SkillName.EvalInt, 100.0 );
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SetSkill( SkillName.MagicResist, 100.0 );
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SetSkill( SkillName.Tactics, 100.0 );
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SetSkill( SkillName.Wrestling, 80.0 );
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Fame = 5000;
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Karma = -5000;
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VirtualArmor = 49;
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}
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public override void GenerateLoot()
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{
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if( Utility.RandomDouble() < .05 )
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{
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PackItem( new TwilightLantern() );
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}
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PackItem( new WrappedCandy() );
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AddLoot( LootPack.UltraRich, 2 );
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}
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public virtual void Lifted_Callback( Mobile from )
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{
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if( from != null && !from.Deleted && from is PlayerMobile )
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{
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Combatant = from;
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Warmode = true;
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}
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}
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public override Item NewHarmfulItem()
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{
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Item bad = new AcidSlime( TimeSpan.FromSeconds( 10 ), 25, 30 );
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bad.Name = "gooey nasty pumpkin hummus";
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bad.Hue = 144;
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return bad;
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}
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public override void OnDamage( int amount, Mobile from, bool willKill )
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{
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if( Utility.RandomBool() )
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{
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if( from != null && from.Map != null && Map != Map.Internal && Map == from.Map && from.InRange( this, 12 ) )
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{
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SpillAcid( ( willKill ) ? this : from, ( willKill ) ? 3 : 1 );
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}
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}
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base.OnDamage( amount, from, willKill );
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}
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public PumpkinHead( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( ( int )0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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