Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
This commit is contained in:
parent
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588 changed files with 10843 additions and 16177 deletions
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@ -3,7 +3,7 @@ using Server.Items;
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namespace Server.Commands
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{
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public class GenTeleporter
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public static class GenTeleporter
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{
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public static void Initialize()
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{
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@ -282,7 +282,7 @@ namespace Server.Commands
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CreateTeleporter(2758, 2092, -20, 2756, 2097, 38, map, false);
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CreateTeleporter(2759, 2092, -20, 2756, 2097, 38, map, false);
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CreateTeleporter(2685, 2063, 39, 2685, 2063, -20, map,
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false); // that should not be a teleporter: on OSI you simply fall under the ground
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false); // that should not be a teleporter: on OSI you simply fall under the ground
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// Misc
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CreateTeleporter(5217, 18, 15, 5204, 74, 17, map, false);
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@ -597,7 +597,7 @@ namespace Server.Commands
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CreateTeleporter(11, 1519, -27, 11, 873, -28, map, false);
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CreateTeleporter(12, 1519, -27, 12, 873, -27, map, false);
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// Ratman Lair
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// Ratman Lair
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CreateTeleporter(636, 813, -62, 164, 743, -28, map, false);
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CreateTeleporter(164, 746, -16, 636, 815, -52, map, false);
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@ -775,47 +775,47 @@ namespace Server.Commands
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CreateTeleporter(548, 455, -40, 428, 113, -28, map, true);
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CreateTeleporter(429, 113, -28, 548, 455, -40, map, false);
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CreateTeleporter(242, 27, -16, 372, 31, -31, map, false); // stairs - 0x754
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CreateTeleporter(242, 26, -16, 372, 30, -31, map, false); // stairs - 0x754
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CreateTeleporter(242, 25, -16, 372, 29, -31, map, false); // stairs - 0x754
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CreateTeleporter(371, 31, -36, 241, 27, -18, map, false); // stairs - 0x754
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CreateTeleporter(371, 30, -36, 241, 26, -18, map, false); // stairs - 0x754
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CreateTeleporter(242, 27, -16, 372, 31, -31, map, false); // stairs - 0x754
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CreateTeleporter(242, 26, -16, 372, 30, -31, map, false); // stairs - 0x754
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CreateTeleporter(242, 25, -16, 372, 29, -31, map, false); // stairs - 0x754
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CreateTeleporter(371, 31, -36, 241, 27, -18, map, false); // stairs - 0x754
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CreateTeleporter(371, 30, -36, 241, 26, -18, map, false); // stairs - 0x754
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DestroyTeleporter(371, 29, -36, map); //To remove old erroneous teleporter
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CreateTeleporter(371, 29, -36, 241, 25, -18, map, false); // stairs - 0x754
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CreateTeleporter(272, 141, -16, 555, 427, -1, map, false); // stairs - 1st 0x753
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CreateTeleporter(273, 141, -16, 556, 427, -1, map, false); // stairs - 1st 0x753
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CreateTeleporter(274, 141, -16, 557, 427, -1, map, false); // stairs - 1st 0x753
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CreateTeleporter(555, 426, -6, 272, 140, -21, map, false); // stairs - 1st 0x753
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CreateTeleporter(556, 426, -6, 273, 140, -21, map, false); // stairs - 1st 0x753
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CreateTeleporter(557, 426, -6, 274, 140, -21, map, false); // stairs - 1st 0x753
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CreateTeleporter(272, 141, -16, 555, 427, -1, map, false); // stairs - 1st 0x753
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CreateTeleporter(273, 141, -16, 556, 427, -1, map, false); // stairs - 1st 0x753
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CreateTeleporter(274, 141, -16, 557, 427, -1, map, false); // stairs - 1st 0x753
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CreateTeleporter(555, 426, -6, 272, 140, -21, map, false); // stairs - 1st 0x753
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CreateTeleporter(556, 426, -6, 273, 140, -21, map, false); // stairs - 1st 0x753
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CreateTeleporter(557, 426, -6, 274, 140, -21, map, false); // stairs - 1st 0x753
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CreateTeleporter(265, 130, -31, 284, 72, -21, map, false); // stairs - 0x753
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CreateTeleporter(266, 130, -31, 285, 72, -21, map, false); // stairs - 0x753
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CreateTeleporter(267, 130, -31, 286, 72, -21, map, false); // stairs - 0x753
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CreateTeleporter(268, 130, -31, 287, 72, -21, map, false); // stairs - 0x753
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CreateTeleporter(284, 73, -16, 265, 131, -28, map, false); // stairs - 0x753
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CreateTeleporter(285, 73, -16, 266, 131, -28, map, false); // stairs - 0x753
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CreateTeleporter(286, 73, -16, 267, 131, -28, map, false); // stairs - 0x753
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CreateTeleporter(287, 73, -16, 268, 131, -28, map, false); // stairs - 0x753
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CreateTeleporter(265, 130, -31, 284, 72, -21, map, false); // stairs - 0x753
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CreateTeleporter(266, 130, -31, 285, 72, -21, map, false); // stairs - 0x753
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CreateTeleporter(267, 130, -31, 286, 72, -21, map, false); // stairs - 0x753
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CreateTeleporter(268, 130, -31, 287, 72, -21, map, false); // stairs - 0x753
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CreateTeleporter(284, 73, -16, 265, 131, -28, map, false); // stairs - 0x753
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CreateTeleporter(285, 73, -16, 266, 131, -28, map, false); // stairs - 0x753
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CreateTeleporter(286, 73, -16, 267, 131, -28, map, false); // stairs - 0x753
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CreateTeleporter(287, 73, -16, 268, 131, -28, map, false); // stairs - 0x753
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CreateTeleporter(284, 67, -30, 131, 128, -21, map, false); // stairs - 0x753
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CreateTeleporter(285, 67, -30, 132, 128, -21, map, false); // stairs - 0x753
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CreateTeleporter(286, 67, -30, 133, 128, -21, map, false); // stairs - 0x753
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CreateTeleporter(287, 67, -30, 134, 128, -21, map, false); // stairs - 0x753
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CreateTeleporter(131, 129, -16, 284, 68, -28, map, false); // stairs - 0x753
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CreateTeleporter(132, 129, -16, 285, 68, -28, map, false); // stairs - 0x753
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CreateTeleporter(133, 129, -16, 286, 68, -28, map, false); // stairs - 0x753
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CreateTeleporter(134, 129, -16, 287, 68, -28, map, false); // stairs - 0x753
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CreateTeleporter(284, 67, -30, 131, 128, -21, map, false); // stairs - 0x753
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CreateTeleporter(285, 67, -30, 132, 128, -21, map, false); // stairs - 0x753
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CreateTeleporter(286, 67, -30, 133, 128, -21, map, false); // stairs - 0x753
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CreateTeleporter(287, 67, -30, 134, 128, -21, map, false); // stairs - 0x753
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CreateTeleporter(131, 129, -16, 284, 68, -28, map, false); // stairs - 0x753
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CreateTeleporter(132, 129, -16, 285, 68, -28, map, false); // stairs - 0x753
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CreateTeleporter(133, 129, -16, 286, 68, -28, map, false); // stairs - 0x753
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CreateTeleporter(134, 129, -16, 287, 68, -28, map, false); // stairs - 0x753
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CreateTeleporter(358, 40, -36, 156, 88, -18, map, false); // stairs - 0x73A
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CreateTeleporter(358, 41, -36, 156, 89, -18, map, false); // stairs - 0x73A
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CreateTeleporter(358, 42, -36, 156, 90, -18, map, false); // stairs - 0x73A
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CreateTeleporter(155, 88, -16, 357, 40, -31, map, false); // stairs - 0x73A
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CreateTeleporter(155, 89, -16, 357, 41, -31, map, false); // stairs - 0x73A
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CreateTeleporter(155, 90, -16, 357, 42, -31, map, false); // stairs - 0x73A
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CreateTeleporter(358, 40, -36, 156, 88, -18, map, false); // stairs - 0x73A
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CreateTeleporter(358, 41, -36, 156, 89, -18, map, false); // stairs - 0x73A
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CreateTeleporter(358, 42, -36, 156, 90, -18, map, false); // stairs - 0x73A
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CreateTeleporter(155, 88, -16, 357, 40, -31, map, false); // stairs - 0x73A
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CreateTeleporter(155, 89, -16, 357, 41, -31, map, false); // stairs - 0x73A
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CreateTeleporter(155, 90, -16, 357, 42, -31, map, false); // stairs - 0x73A
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CreateTeleporter(259, 90, -28, 236, 113, -28, map, true);
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@ -923,7 +923,7 @@ namespace Server.Commands
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public void CreateTeleportersMap3(Map map)
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{
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// CreateTeleporter( 408, 254, 2, 428, 319, 2, map, false ); // for doom quest; use blockers to avoid players teleporting into the ship!
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// CreateTeleporter( 408, 254, 2, 428, 319, 2, map, false ); // for doom quest; use blockers to avoid players teleporting into the ship!
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// CreateTeleporter( 428, 321, 2, 422, 328, -1, map, false ); // for doom quest; use blockers to avoid players teleporting into the ship!
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// Doom Dungeon
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@ -1040,4 +1040,4 @@ namespace Server.Commands
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}
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}
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}
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}
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}
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