Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
This commit is contained in:
parent
7aa8fd3df1
commit
179cb50557
588 changed files with 10843 additions and 16177 deletions
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@ -1,5 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Buffers;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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@ -87,7 +89,7 @@ namespace Server.Engines.MLQuests.Gumps
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CloseCurrent(ns);
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m_Pending[ns] = new RaceChangeState(owner, ns, targetRace);
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ns.Send(new RaceChanger(from.Female, targetRace));
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SendRaceChanger(ns, from.Female, targetRace);
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}
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private static void CloseCurrent(NetState ns)
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@ -98,7 +100,7 @@ namespace Server.Engines.MLQuests.Gumps
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m_Pending.Remove(ns);
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}
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ns.Send(CloseRaceChanger.Instance);
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SendCloseRaceChanger(ns);
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}
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private static void Timeout(NetState ns)
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@ -106,30 +108,21 @@ namespace Server.Engines.MLQuests.Gumps
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if (IsPending(ns))
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{
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m_Pending.Remove(ns);
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ns.Send(CloseRaceChanger.Instance);
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SendCloseRaceChanger(ns);
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}
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}
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public static bool IsWearingEquipment(Mobile from)
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{
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foreach (Item item in from.Items)
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switch (item.Layer)
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return from.Items.Select(item => item.Layer switch
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{
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case Layer.Hair:
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case Layer.FacialHair:
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case Layer.Backpack:
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case Layer.Mount:
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case Layer.Bank:
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{
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continue; // ignore
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}
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default:
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{
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return true;
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}
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}
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return false;
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Layer.Hair => false,
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Layer.FacialHair => false,
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Layer.Backpack => false,
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Layer.Mount => false,
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Layer.Bank => false,
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_ => true
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}).FirstOrDefault();
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}
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private static bool CanChange(PlayerMobile from, Race targetRace)
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@ -238,38 +231,34 @@ namespace Server.Engines.MLQuests.Gumps
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m_Timeout = Timer.DelayCall(m_TimeoutDelay, Timeout, ns);
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}
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}
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}
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public sealed class RaceChanger : Packet
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{
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public RaceChanger(bool female, Race targetRace)
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: base(0xBF)
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public static void SendRaceChanger(NetState ns, bool female, Race targetRace)
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{
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EnsureCapacity(7);
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if (ns == null)
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return;
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m_Stream.Write((short)0x2A);
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m_Stream.Write((byte)(female ? 1 : 0));
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m_Stream.Write((byte)(targetRace.RaceID + 1));
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SpanWriter writer = new SpanWriter(stackalloc byte[7]);
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writer.Write((byte)0xBF); // Packet ID
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writer.Write((ushort)0x07); // Dynamic Length
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writer.Write((short)0x2A);
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writer.Write(female);
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writer.Write((byte)(targetRace.RaceID + 1));
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ns.Send(writer.Span);
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}
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private static void SendCloseRaceChanger(NetState ns)
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{
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ns?.Send(stackalloc byte[]
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{
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0xBF, // Packet ID
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0x07, // Dynamic Length
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0x00,
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0xFF
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});
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}
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}
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public sealed class CloseRaceChanger : Packet
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{
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public static readonly Packet Instance = SetStatic(new CloseRaceChanger());
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private CloseRaceChanger()
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: base(0xBF)
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{
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EnsureCapacity(7);
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m_Stream.Write((short)0x2A);
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m_Stream.Write((byte)0);
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m_Stream.Write((byte)0xFF);
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}
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}
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#region For testing
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public class RaceChangeDeed : Item, IRaceChanger
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{
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[Constructible]
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@ -330,6 +319,4 @@ namespace Server.Engines.MLQuests.Gumps
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int version = reader.ReadInt();
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}
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}
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#endregion
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}
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