Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
This commit is contained in:
parent
7aa8fd3df1
commit
179cb50557
588 changed files with 10843 additions and 16177 deletions
|
|
@ -485,9 +485,6 @@ namespace Server.Items
|
|||
int extraItems = 0;
|
||||
int extraWeight = 0;
|
||||
|
||||
// from.SendMessage( String.Format( "There are {0} items in this container.", this.Items.Count ) );
|
||||
// from.SendMessage( String.Format( "There are {0} items being dropped into this container.", droppedItems.Length ) );
|
||||
|
||||
for (int i = 0; i < droppedItems.Length; i++)
|
||||
{
|
||||
Item dropped = droppedItems[i];
|
||||
|
|
@ -596,9 +593,7 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(500446); // That is too far away.
|
||||
}
|
||||
}
|
||||
|
||||
public virtual bool CheckContentDisplay(Mobile from) =>
|
||||
|
|
@ -630,10 +625,7 @@ namespace Server.Items
|
|||
|
||||
if (ns != null)
|
||||
{
|
||||
if (ns.HighSeas)
|
||||
to.Send(new ContainerDisplayHS(this));
|
||||
else
|
||||
to.Send(new ContainerDisplay(this));
|
||||
Packets.SendDisplayContainer(ns, Serial, (short)GumpID);
|
||||
|
||||
SendContentTo(ns);
|
||||
|
||||
|
|
@ -642,7 +634,7 @@ namespace Server.Items
|
|||
List<Item> items = Items;
|
||||
|
||||
for (int i = 0; i < items.Count; ++i)
|
||||
to.Send(items[i].OPLPacket);
|
||||
items[i].PropertyList.SendOPLInfo(ns);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -664,9 +656,7 @@ namespace Server.Items
|
|||
Mobile mob = Openers[i];
|
||||
|
||||
if (mob == opener)
|
||||
{
|
||||
contains = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
int range = GetUpdateRange(mob);
|
||||
|
|
@ -679,24 +669,14 @@ namespace Server.Items
|
|||
|
||||
if (!contains)
|
||||
{
|
||||
if (Openers == null)
|
||||
Openers = new List<Mobile>();
|
||||
|
||||
Openers ??= new List<Mobile>();
|
||||
Openers.Add(opener);
|
||||
}
|
||||
else if (Openers?.Count == 0)
|
||||
{
|
||||
Openers = null;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void SendContentTo(NetState state)
|
||||
{
|
||||
if (state?.ContainerGridLines == true)
|
||||
state.Send(new ContainerContent6017(state.Mobile, this));
|
||||
else
|
||||
state.Send(new ContainerContent(state.Mobile, this));
|
||||
}
|
||||
public virtual void SendContentTo(NetState state) => Packets.SendContainerContent(state, state.Mobile, this);
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
|
|
@ -808,8 +788,7 @@ namespace Server.Items
|
|||
for (int j = 0; j < items[i].Length; ++j)
|
||||
totals[i] += items[i][j].Amount;
|
||||
|
||||
if (totals[i] >= amount)
|
||||
hasEnough = true;
|
||||
hasEnough |= totals[i] >= amount;
|
||||
}
|
||||
|
||||
if (!hasEnough)
|
||||
|
|
@ -901,8 +880,7 @@ namespace Server.Items
|
|||
for (int k = 0; k < items[i][j].Length; ++k)
|
||||
totals[i][j] += items[i][j][k].Amount;
|
||||
|
||||
if (totals[i][j] >= amounts[i])
|
||||
hasEnough = true;
|
||||
hasEnough |= totals[i][j] >= amounts[i];
|
||||
}
|
||||
|
||||
if (!hasEnough)
|
||||
|
|
@ -996,8 +974,7 @@ namespace Server.Items
|
|||
for (int k = 0; k < items[i][j].Length; ++k)
|
||||
totals[i][j] += items[i][j][k].Amount;
|
||||
|
||||
if (totals[i][j] >= amounts[i])
|
||||
hasEnough = true;
|
||||
hasEnough |= totals[i][j] >= amounts[i];
|
||||
}
|
||||
|
||||
if (!hasEnough)
|
||||
|
|
@ -1598,12 +1575,10 @@ namespace Server.Items
|
|||
|
||||
public class ContainerData
|
||||
{
|
||||
private static Dictionary<int, ContainerData> m_Table;
|
||||
private static readonly Dictionary<int, ContainerData> Table = new Dictionary<int, ContainerData>();
|
||||
|
||||
static ContainerData()
|
||||
{
|
||||
m_Table = new Dictionary<int, ContainerData>();
|
||||
|
||||
string path = Path.Combine(Core.BaseDirectory, "Data/containers.cfg");
|
||||
|
||||
if (!File.Exists(path))
|
||||
|
|
@ -1629,7 +1604,7 @@ namespace Server.Items
|
|||
|
||||
if (split.Length >= 3)
|
||||
{
|
||||
int gumpID = Utility.ToInt32(split[0]);
|
||||
int gumpId = Utility.ToInt32(split[0]);
|
||||
|
||||
string[] aRect = split[1].Split(' ');
|
||||
if (aRect.Length < 4)
|
||||
|
|
@ -1644,10 +1619,9 @@ namespace Server.Items
|
|||
|
||||
int dropSound = Utility.ToInt32(split[2]);
|
||||
|
||||
ContainerData data = new ContainerData(gumpID, bounds, dropSound);
|
||||
ContainerData data = new ContainerData(gumpId, bounds, dropSound);
|
||||
|
||||
if (Default == null)
|
||||
Default = data;
|
||||
Default ??= data;
|
||||
|
||||
if (split.Length >= 4)
|
||||
{
|
||||
|
|
@ -1657,10 +1631,10 @@ namespace Server.Items
|
|||
{
|
||||
int id = Utility.ToInt32(aIDs[i]);
|
||||
|
||||
if (m_Table.ContainsKey(id))
|
||||
if (Table.ContainsKey(id))
|
||||
Console.WriteLine(@"Warning: double ItemID entry in Data\containers.cfg");
|
||||
else
|
||||
m_Table[id] = data;
|
||||
Table[id] = data;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1672,13 +1646,12 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
if (Default == null)
|
||||
Default = new ContainerData(0x3C, new Rectangle2D(44, 65, 142, 94), 0x48);
|
||||
Default ??= new ContainerData(0x3C, new Rectangle2D(44, 65, 142, 94), 0x48);
|
||||
}
|
||||
|
||||
public ContainerData(int gumpID, Rectangle2D bounds, int dropSound)
|
||||
public ContainerData(int gumpId, Rectangle2D bounds, int dropSound)
|
||||
{
|
||||
GumpID = gumpID;
|
||||
GumpID = gumpId;
|
||||
Bounds = bounds;
|
||||
DropSound = dropSound;
|
||||
}
|
||||
|
|
@ -1691,9 +1664,9 @@ namespace Server.Items
|
|||
|
||||
public int DropSound{ get; }
|
||||
|
||||
public static ContainerData GetData(int itemID)
|
||||
public static ContainerData GetData(int itemId)
|
||||
{
|
||||
m_Table.TryGetValue(itemID, out ContainerData data);
|
||||
Table.TryGetValue(itemId, out ContainerData data);
|
||||
return data ?? Default;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue