Adds picinpic (#110)

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Kamron Batman 2020-04-23 23:20:33 -07:00 committed by GitHub
parent 8305618b4a
commit 18b7cee52a
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@ -0,0 +1,80 @@
using Server.Network;
namespace Server.Gumps
{
public class GumpSpriteImage : GumpEntry
{
private int m_X, m_Y, m_SX, m_SY;
private int m_Width, m_Height;
private int m_GumpID;
public GumpSpriteImage(int x, int y, int gumpID, int width, int height, int sx, int sy)
{
m_X = x;
m_Y = y;
m_GumpID = gumpID;
m_Width = width;
m_Height = height;
m_SX = sx;
m_SY = sy;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int GumpID
{
get => m_GumpID;
set => Delta(ref m_GumpID, value);
}
public int SX
{
get => m_SX;
set => Delta(ref m_SX, value);
}
public int SY
{
get => m_SY;
set => Delta(ref m_SY, value);
}
public override string Compile(NetState ns) => $"{{ picinpic {m_X} {m_Y} {m_GumpID} {m_Width} {m_Height} {m_SX} {m_SY} }}";
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("picinpic");
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_GumpID);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(m_SX);
disp.AppendLayout(m_SY);
}
}
}