fix: Fixes region priority and resolution. (#1254)
- [X] Fixes world location JSON deserializer. - [X] Fixes region resolver and priorities. - [X] Removes DynamicJson from regions. - [X] Adds missing region music.
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31 changed files with 3809 additions and 3677 deletions
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@ -4416,10 +4416,10 @@ namespace Server.Mobiles
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Map map;
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var dungeon = Region.GetRegion<DungeonRegion>();
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if (dungeon != null && dungeon.EntranceLocation != Point3D.Zero)
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if (dungeon != null && dungeon.Entrance != Point3D.Zero)
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{
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loc = dungeon.EntranceLocation;
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map = dungeon.EntranceMap;
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loc = dungeon.Entrance;
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map = dungeon.Map;
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}
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else
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{
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