fix: Fixes region priority and resolution. (#1254)

- [X] Fixes world location JSON deserializer.
- [X] Fixes region resolver and priorities.
- [X] Removes DynamicJson from regions.
- [X] Adds missing region music.
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Kamron Batman 2022-11-21 10:38:20 -08:00 • committed by GitHub
parent 139be1bc23
commit 18c4459e6b
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31 changed files with 3809 additions and 3677 deletions

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@ -4416,10 +4416,10 @@ namespace Server.Mobiles
Map map;
var dungeon = Region.GetRegion<DungeonRegion>();
if (dungeon != null && dungeon.EntranceLocation != Point3D.Zero)
if (dungeon != null && dungeon.Entrance != Point3D.Zero)
{
loc = dungeon.EntranceLocation;
map = dungeon.EntranceMap;
loc = dungeon.Entrance;
map = dungeon.Map;
}
else
{