ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous,

This commit is contained in:
asayre 2010-12-26 05:18:57 +00:00
parent 2971234c1c
commit 18d1396670
17 changed files with 212 additions and 243 deletions

View file

@ -673,7 +673,7 @@ namespace Server.Factions
int dexMod = GetStatMod( m_Guard, StatType.Dex );
int intMod = GetStatMod( m_Guard, StatType.Int );
List<Type> types = new List<Type>();
List<Type> types = new List<Type>();
if ( strMod <= 0 )
types.Add( typeof( StrengthSpell ) );
@ -712,7 +712,7 @@ namespace Server.Factions
int dexMod = GetStatMod( combatant, StatType.Dex );
int intMod = GetStatMod( combatant, StatType.Int );
List<Type> types = new List<Type>();
List<Type> types = new List<Type>();
if ( strMod >= 0 )
types.Add( typeof( WeakenSpell ) );