ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous,
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17 changed files with 212 additions and 243 deletions
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@ -500,7 +500,7 @@ namespace Server
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/// <summary>
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/// Base class representing players, npcs, and creatures.
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/// </summary>
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public class Mobile : IEntity, IHued, IComparable<Mobile>, ISerializable
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public class Mobile : IEntity, IHued, IComparable<Mobile>, ISerializable, ISpawnable
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{
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#region CompareTo(...)
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public int CompareTo( IEntity other )
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