fix: Fixes various spell animations (#2346)
### Summary This is a partial fix for servers that enable 0xC7 and clients that support 0xC7. A proper fix should be made on ClassicUO.
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3 changed files with 3 additions and 5 deletions
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@ -52,11 +52,9 @@ namespace Server.Spells.Sixth
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damage *= GetDamageScalar(m);
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}
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// Do the effects
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source.MovingParticles(m, 0x379F, 7, 0, false, true, 3043, 4043, 0x211);
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source.MovingParticles(m, 0x379F, 7, 0, false, true, 0, 0, 3043, 4043, 0x211, EffectLayer.RightHand, 0);
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source.PlaySound(0x20A);
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// Deal the damage
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SpellHelper.Damage(this, m, damage, 0, 0, 0, 0, 100);
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}
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}
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