fix: Fixes various spell animations (#2346)

### Summary

This is a partial fix for servers that enable 0xC7 and clients that support 0xC7. A proper fix should be made on ClassicUO.
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Bohica 2026-03-06 00:30:40 -08:00 • committed by GitHub
parent 2b80286d2e
commit 192f092ee7
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GPG key ID: B5690EEEBB952194
3 changed files with 3 additions and 5 deletions

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@ -52,11 +52,9 @@ namespace Server.Spells.Sixth
damage *= GetDamageScalar(m);
}
// Do the effects
source.MovingParticles(m, 0x379F, 7, 0, false, true, 3043, 4043, 0x211);
source.MovingParticles(m, 0x379F, 7, 0, false, true, 0, 0, 3043, 4043, 0x211, EffectLayer.RightHand, 0);
source.PlaySound(0x20A);
// Deal the damage
SpellHelper.Damage(this, m, damage, 0, 0, 0, 0, 100);
}
}