From 1a6504a803853b3973392fcd85cc68701d4d1d02 Mon Sep 17 00:00:00 2001 From: daedalus Date: Sat, 24 Oct 2009 21:22:24 +0000 Subject: [PATCH] fixed a little glitch in Lever Puzzle --- Scripts/Engines/Doom/LeverPuzzle/LeverPuzzleController.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Scripts/Engines/Doom/LeverPuzzle/LeverPuzzleController.cs b/Scripts/Engines/Doom/LeverPuzzle/LeverPuzzleController.cs index a4a8dd0ff..c9a4ffa41 100644 --- a/Scripts/Engines/Doom/LeverPuzzle/LeverPuzzleController.cs +++ b/Scripts/Engines/Doom/LeverPuzzle/LeverPuzzleController.cs @@ -529,6 +529,13 @@ namespace Server.Engines.Doom { if ( m != null ) { + if( m is PlayerMobile && !m.Alive ) + { + if( m.Corpse != null && !m.Corpse.Deleted ) + { + m.Corpse.MoveToWorld( lr_Exit, Map.Malas ); + } + } BaseCreature.TeleportPets( m, lr_Exit, Map.Malas ); m.Location = lr_Exit; m.ProcessDelta();