fix: Fixes spawner timer deserialization, decimal deserialization, and adds potion keg reverse lookup (#1711)

### Summary
* Fixes spawner timer deserialization
* Adds a check for a null timer and allows the timer to get recreated
* Adds PotionKeg reverse lookup
* Heavily optimizes decimal serialize/deserialize
This commit is contained in:
Kamron Batman 2024-03-28 13:34:12 -07:00 committed by GitHub
parent 70575e1517
commit 1a7e7c7c70
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GPG key ID: B5690EEEBB952194
7 changed files with 126 additions and 49 deletions

View file

@ -0,0 +1,46 @@
using System;
using System.Buffers.Binary;
using System.Runtime.InteropServices;
using Xunit;
namespace Server.Tests;
public class DecimalSerializationTests
{
private static void Write(byte[] buffer, decimal value)
{
Span<int> bytes = stackalloc int[sizeof(decimal) / 4];
decimal.GetBits(value, bytes);
MemoryMarshal.Cast<int, byte>(bytes).CopyTo(buffer.AsSpan());
}
private static int ReadInt(ReadOnlySpan<byte> buffer) => BinaryPrimitives.ReadInt32LittleEndian(buffer);
private static decimal ReadDecimal(ReadOnlySpan<byte> buffer) => new(stackalloc int[4] { ReadInt(buffer), ReadInt(buffer[4..]), ReadInt(buffer[8..]), ReadInt(buffer[12..]) });
public static TheoryData<decimal> Data =>
new()
{
123.46m,
0.0256m,
10000m,
2m,
0.0001m,
0.0000000000000000000000000001m
};
[Theory]
[MemberData(nameof(Data))]
public void TestSerializeDecimal(decimal value)
{
// Arrange
byte[] buffer = new byte[sizeof(decimal)];
// Act
Write(buffer, value);
// Assert
Assert.Equal(value, ReadDecimal(buffer));
}
}

View file

@ -1,22 +1,21 @@
using System;
using Xunit;
namespace Server.Tests
namespace Server.Tests;
public class EnumConversionTests
{
public class EnumConversionTests
[Fact]
public void TestToEnum()
{
[Fact]
public void TestToEnum()
{
var e = ReadEnum<TileFlag>();
var e = ReadEnum<TileFlag>();
Assert.Equal(TileFlag.Container, e);
}
Assert.Equal(TileFlag.Container, e);
}
private unsafe T ReadEnum<T>() where T : unmanaged, Enum
{
var num = (long)TileFlag.Container;
return *(T*)&num;
}
private static unsafe T ReadEnum<T>() where T : unmanaged, Enum
{
var num = (long)TileFlag.Container;
return *(T*)&num;
}
}

View file

@ -20,7 +20,6 @@ using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Loader;
using Server.Logging;
namespace Server;

View file

@ -19,6 +19,7 @@ using System.Collections.Concurrent;
using System.Diagnostics;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using Server.Text;
@ -290,6 +291,15 @@ public class BufferWriter : IGenericWriter
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Write(decimal value)
{
Span<int> buffer = stackalloc int[sizeof(decimal) / 4];
decimal.GetBits(value, buffer);
Write(MemoryMarshal.Cast<int, byte>(buffer));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal void InternalWriteString(string value)
{

View file

@ -39,6 +39,7 @@ public interface IGenericWriter
void Write(bool value);
void Write(Serial serial);
void Write(Type type);
void Write(decimal value);
void Write(DateTime value)
{
@ -79,20 +80,12 @@ public interface IGenericWriter
Write((byte)bytesWritten);
Write(stack[..bytesWritten]);
}
void Write(TimeSpan value)
{
Write(value.Ticks);
}
public void Write(decimal value)
{
var bits = decimal.GetBits(value);
for (var i = 0; i < 4; ++i)
{
Write(bits[i]);
}
}
void WriteEncodedInt(int value)
{
var v = (uint)value;

View file

@ -194,8 +194,11 @@ public abstract partial class BaseSpawner : Item, ISpawner
get => _running && _timer?.Running == true ? End - Core.Now : TimeSpan.Zero;
set
{
Start();
DoTimer(value);
if (!_running && Entries.Count > 0)
{
_running = true;
DoTimer(value);
}
}
}
@ -219,7 +222,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
entry?.RemoveFromSpawned(spawn);
}
if (_running && !IsFull && _timer?.Running == false)
if (_running && !IsFull && _timer?.Running != true)
{
DoTimer();
}
@ -377,13 +380,10 @@ public abstract partial class BaseSpawner : Item, ISpawner
public void Start()
{
if (!_running)
if (!_running && Entries.Count > 0)
{
if (Entries.Count > 0)
{
_running = true;
DoTimer();
}
_running = true;
DoTimer();
}
}
@ -757,7 +757,14 @@ public abstract partial class BaseSpawner : Item, ISpawner
return;
}
End = Core.Now + delay;
if (delay <= TimeSpan.Zero)
{
End = Core.Now;
}
else
{
End = Core.Now + delay;
}
if (_timer == null)
{
@ -795,7 +802,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
Entries.Remove(entry);
if (_running && !IsFull && _timer?.Running == false)
if (_running && !IsFull && _timer?.Running != true)
{
DoTimer();
}
@ -847,7 +854,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
}
}
if (_running && !IsFull && _timer?.Running == false)
if (_running && !IsFull && _timer?.Running != true)
{
DoTimer();
}
@ -912,10 +919,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
}
}
if (_running && _end > Core.Now)
{
DoTimer(_end - Core.Now);
}
DoTimer(_end - Core.Now);
}
private class InternalTimer : Timer

View file

@ -12,9 +12,7 @@ public partial class PotionKeg : Item
TileData.ItemTable[0x1940].Height = 4;
}
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
[InvalidateProperties] [SerializableField(0)] [SerializedCommandProperty(AccessLevel.GameMaster)]
private PotionEffect _type;
[Constructible]
@ -115,7 +113,7 @@ public partial class PotionKeg : Item
{
from.SendLocalizedMessage(502242); // You pour some of the keg's contents into an empty bottle...
var pot = FillBottle();
var pot = FillBottle(_type);
if (pack.TryDropItem(from, pot, false))
{
@ -184,9 +182,8 @@ public partial class PotionKeg : Item
if (pot.PotionEffect != _type)
{
from.SendLocalizedMessage(
502236
); // You decide that it would be a bad idea to mix different types of potions.
// You decide that it would be a bad idea to mix different types of potions.
from.SendLocalizedMessage(502236);
return false;
}
@ -227,10 +224,9 @@ public partial class PotionKeg : Item
return true;
}
public BasePotion FillBottle() =>
_type switch
public static BasePotion FillBottle(PotionEffect effect) =>
effect switch
{
PotionEffect.Nightsight => new NightSightPotion(),
PotionEffect.CureLesser => new LesserCurePotion(),
PotionEffect.Cure => new CurePotion(),
PotionEffect.CureGreater => new GreaterCurePotion(),
@ -256,4 +252,34 @@ public partial class PotionKeg : Item
PotionEffect.ConfusionBlastGreater => new GreaterConfusionBlastPotion(),
_ => new NightSightPotion()
};
// Function to convert potion type to potion effect enum
public static PotionEffect GetPotionEffect(Type type) =>
type switch
{
_ when type == typeof(LesserCurePotion) => PotionEffect.CureLesser,
_ when type == typeof(CurePotion) => PotionEffect.Cure,
_ when type == typeof(GreaterCurePotion) => PotionEffect.CureGreater,
_ when type == typeof(AgilityPotion) => PotionEffect.Agility,
_ when type == typeof(GreaterAgilityPotion) => PotionEffect.AgilityGreater,
_ when type == typeof(StrengthPotion) => PotionEffect.Strength,
_ when type == typeof(GreaterStrengthPotion) => PotionEffect.StrengthGreater,
_ when type == typeof(LesserPoisonPotion) => PotionEffect.PoisonLesser,
_ when type == typeof(PoisonPotion) => PotionEffect.Poison,
_ when type == typeof(GreaterPoisonPotion) => PotionEffect.PoisonGreater,
_ when type == typeof(DeadlyPoisonPotion) => PotionEffect.PoisonDeadly,
_ when type == typeof(RefreshPotion) => PotionEffect.Refresh,
_ when type == typeof(TotalRefreshPotion) => PotionEffect.RefreshTotal,
_ when type == typeof(LesserHealPotion) => PotionEffect.HealLesser,
_ when type == typeof(HealPotion) => PotionEffect.Heal,
_ when type == typeof(GreaterHealPotion) => PotionEffect.HealGreater,
_ when type == typeof(LesserExplosionPotion) => PotionEffect.ExplosionLesser,
_ when type == typeof(ExplosionPotion) => PotionEffect.Explosion,
_ when type == typeof(GreaterExplosionPotion) => PotionEffect.ExplosionGreater,
_ when type == typeof(ConflagrationPotion) => PotionEffect.Conflagration,
_ when type == typeof(GreaterConflagrationPotion) => PotionEffect.ConflagrationGreater,
_ when type == typeof(ConfusionBlastPotion) => PotionEffect.ConfusionBlast,
_ when type == typeof(GreaterConfusionBlastPotion) => PotionEffect.ConfusionBlastGreater,
_ /* when type == typeof(NightSightPotion) */ => PotionEffect.Nightsight
};
}