diff --git a/Scripts/Engines/MyRunUO/Config.cs b/Scripts/Engines/MyRunUO/Config.cs index d7e44c25f..cb173c2a1 100644 --- a/Scripts/Engines/MyRunUO/Config.cs +++ b/Scripts/Engines/MyRunUO/Config.cs @@ -17,13 +17,13 @@ namespace Server.Engines.MyRunUO public const string DatabasePassword = "password"; // Should the database use transactions? This is recommended - public const bool UseTransactions = true; + public static bool UseTransactions = true; // Use optimized table loading techniques? (LOAD DATA INFILE) - public const bool LoadDataInFile = true; + public static bool LoadDataInFile = true; // This must be enabled if the database server is on a remote machine. - public const bool DatabaseNonLocal = ( DatabaseServer != "localhost" ); + public static bool DatabaseNonLocal = ( DatabaseServer != "localhost" ); // Text encoding used public static Encoding EncodingIO = Encoding.ASCII; diff --git a/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs b/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs index 83d776d14..a31a5b08f 100644 --- a/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs +++ b/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs @@ -10,9 +10,6 @@ namespace Server.Engines.Events { public static Dictionary ReAnimated { get { return m_ReAnimated; } set { m_ReAnimated = value; } } - private static bool m_Running; - private static bool m_AutoStart; - private static Timer m_Timer; private static Timer m_ClearTimer;