fix: Fixes all summon spells so they use summoned variation of monster (#2106)

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Bohica 2025-02-03 23:44:51 -08:00 • committed by GitHub
parent de12f8cb02
commit 1c5fa824d6
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16 changed files with 263 additions and 153 deletions

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@ -40,20 +40,21 @@ namespace Server.Mobiles
Karma = -15000;
VirtualArmor = 58;
ControlSlots = Core.SE ? 4 : 5;
}
public override string CorpseName => "a daemon corpse";
public override double DispelDifficulty => 125.0;
public override double DispelFocus => 45.0;
public override Faction FactionAllegiance => Shadowlords.Instance;
public override Ethic EthicAllegiance => Ethic.Evil;
public override bool CanRummageCorpses => true;
public override Poison PoisonImmune => Poison.Regular;
public override int TreasureMapLevel => 4;
public override int Meat => 1;
public override bool CanFly => true;
public override void GenerateLoot()