fix: Fixes badly formatted files (#878)
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b3c153eae3
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33 changed files with 274 additions and 312 deletions
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@ -16,7 +16,7 @@ namespace Server.Items
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{
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}
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public override int LabelNumber => 1061602; // <EFBFBD>gis
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public override int LabelNumber => 1061602; // Ægis
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public override int ArtifactRarity => 11;
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public override int BasePhysicalResistance => 15;
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@ -78,16 +78,7 @@ namespace Server.Items
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absorbed = 2;
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}
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int wear;
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if (weapon.Type == WeaponType.Bashing)
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{
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wear = absorbed / 2;
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}
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else
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{
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wear = Utility.Random(2);
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}
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var wear = weapon.Type == WeaponType.Bashing ? absorbed / 2 : Utility.Random(2);
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if (wear > 0 && MaxHitPoints > 0)
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{
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@ -110,11 +101,8 @@ namespace Server.Items
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if (Parent is Mobile mobile)
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{
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mobile.LocalOverheadMessage(
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MessageType.Regular,
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0x3B2,
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1061121
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); // Your equipment is severely damaged.
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// Your equipment is severely damaged.
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mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061121);
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}
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}
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else
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@ -128,7 +116,7 @@ namespace Server.Items
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return 0;
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}
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if (!(Parent is Mobile owner))
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if (Parent is not Mobile owner)
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{
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return damage;
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}
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@ -141,13 +129,6 @@ namespace Server.Items
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chance = 0.01;
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}
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/*
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FORMULA: Displayed AR = ((Parrying Skill * Base AR of Shield) <EFBFBD> 200) + 1
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FORMULA: % Chance of Blocking = parry skill - (shieldAR * 2)
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FORMULA: Melee Damage Absorbed = (AR of Shield) / 2 | Archery Damage Absorbed = AR of Shield
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*/
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if (owner.CheckSkill(SkillName.Parry, chance))
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{
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damage -= Math.Min(damage, weapon.Skill == SkillName.Archery ? (int)ar : (int)(ar / 2.0));
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@ -177,11 +158,8 @@ namespace Server.Items
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{
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MaxHitPoints -= wear;
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((Mobile)Parent).LocalOverheadMessage(
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MessageType.Regular,
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0x3B2,
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1061121
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); // Your equipment is severely damaged.
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// Your equipment is severely damaged.
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((Mobile)Parent).LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061121);
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}
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else
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{
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@ -281,7 +281,7 @@ namespace Server.Items
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if (Sextant.Format(loc, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
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{
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fmt = $"{yLat}°{yMins}'{(ySouth ? "S" : "N")},{xLong}°{xMins}'{(xEast ? "E" : "W")}";
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fmt = $"{yLat}° {yMins}'{(ySouth ? "S" : "N")}, {xLong}°{xMins}'{(xEast ? "E" : "W")}";
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}
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else
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{
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@ -33,7 +33,7 @@ namespace Server.Items
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if (Format(from.Location, from.Map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
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{
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var location = $"{yLat}<EFBFBD> {yMins}'{(ySouth ? "S" : "N")}, {xLong}<7D> {xMins}'{(xEast ? "E" : "W")}";
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var location = $"{yLat}° {yMins}'{(ySouth ? "S" : "N")}, {xLong}' {xMins}'{(xEast ? "E" : "W")}";
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from.LocalOverheadMessage(MessageType.Regular, from.SpeechHue, false, location);
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}
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}
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@ -123,7 +123,7 @@ namespace Server.Items
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{
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}
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public override int LabelNumber => 1075198; // Dawn<EFBFBD>s Music Box
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public override int LabelNumber => 1075198; // Dawn's Music Box
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public List<MusicName> Tracks { get; private set; }
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@ -18,7 +18,7 @@ namespace Server.Items
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{
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}
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public override int LabelNumber => 1075196; // Dupre<EFBFBD>s Shield
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public override int LabelNumber => 1075196; // Dupre's Shield
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public override int BasePhysicalResistance => 1;
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public override int BaseFireResistance => 0;
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@ -18,7 +18,7 @@ namespace Server.Items
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{
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}
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public override int LabelNumber => 1062915; // Shamino<EFBFBD>s Best Crossbow
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public override int LabelNumber => 1062915; // Shamino's Best Crossbow
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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@ -118,9 +118,9 @@ namespace Server.Items
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1077396, // Noooo!
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1077397, // Please don't eat me... *whimper*
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1077405, // Not the face!
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1077406, // Ahhhhhh! My foot<EFBFBD>s gone!
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1077406, // Ahhhhhh! My foot's gone!
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1077407, // Please. No! I have gingerkids!
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1077408, // No, no! I<EFBFBD>m really made of poison. Really.
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1077408, // No, no! I'm really made of poison. Really.
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1077409 // Run, run as fast as you can! You can't catch me! I'm the gingerbread man!
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};
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@ -34,14 +34,7 @@ namespace Server.Items
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[SerializableField(1)]
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private int _charges;
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public BaseWand(WandEffect effect, int minCharges, int maxCharges) : base(
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Utility.RandomList(
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0xDF2,
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0xDF3,
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0xDF4,
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0xDF5
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)
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)
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public BaseWand(WandEffect effect, int minCharges, int maxCharges) : base(0xDF2 + Utility.Random(4))
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{
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Weight = 1.0;
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_wandEffect = effect;
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@ -4,7 +4,7 @@ namespace Server.Items
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{
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/// <summary>
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/// This special move represents a significant change to the use of poisons in Age of Shadows.
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/// Now, only certain weapon types <20> those that have Infectious Strike as an available special move <20> will be able to be
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/// Now, only certain weapon types, those that have Infectious Strike as an available special move will be able to be
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/// poisoned.
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/// Targets will no longer be poisoned at random when hit by poisoned weapons.
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/// Instead, the wielder must use this ability to deliver the venom.
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@ -2,7 +2,7 @@ namespace Server.Items
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{
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/// <summary>
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/// This powerful ability requires secondary skills to activate.
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/// Successful use of Shadowstrike deals extra damage to the target <20> and renders the attacker invisible!
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/// Successful use of Shadowstrike deals extra damage to the target and renders the attacker invisible!
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/// Only those who are adept at the art of stealth will be able to use this ability.
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/// </summary>
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public class ShadowStrike : WeaponAbility
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