fix: Fixes monster ability firing after dying (#1990)
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2 changed files with 13 additions and 6 deletions
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@ -1140,6 +1140,11 @@ namespace Server.Spells
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protected override void OnTick()
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{
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if (m_Target.Deleted || !m_Target.Alive)
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{
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return;
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}
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Damage(
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m_Spell,
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TimeSpan.Zero,
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