Addition to make weapon attributes work with Elven Glasses.
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1 changed files with 8 additions and 0 deletions
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@ -500,6 +500,14 @@ namespace Server
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if( attrs != null )
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value += attrs[attribute];
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}
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else if ( obj is ElvenGlasses )
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{
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AosWeaponAttributes attrs = ((ElvenGlasses)obj).WeaponAttributes;
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if( attrs != null )
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value += attrs[attribute];
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}
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}
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return value;
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